Commit graph

1614 commits

Author SHA1 Message Date
ByMykel
932ec4cdd6
Fix missing padding-right in toast (#2251)
Before:
<img width="699" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/8b974a6d-aa1d-4f5b-8cf5-c508ddd64f9f">

After:
<img width="702" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/67abb0e6-1915-4a77-9c09-c5f6cb51d202">


It seems like the padding-right is missing.


![image](https://github.com/tldraw/tldraw/assets/38622893/6751f5d0-449c-48da-9e01-e0dd46889d27)


### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Go to https://makereal.tldraw.com/.
2. Click 'Make real' without having any changes.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Fox padding-right in toast content.

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2023-11-25 14:17:16 +00:00
Mitja Bezenšek
ba4091c594
Also export TLUiEventMap (#2234)
Export `TLUiEventMap` since other exports depend on it.

Fixes https://github.com/tldraw/tldraw/issues/2227

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Release Notes

- Export `TLUiEventMap` type.
2023-11-17 09:25:57 +00:00
David Sheldrick
34cfb85169
no impure getters pt 11 (#2236)
follow up to #2189 

adds runtime warnings for deprecated fields. cleans up remaining fields
and usages. Adds a lint rule to prevent access to deprecated fields.
Adds a lint rule to prevent using getters.

### Change Type

- [x] `patch` — Bug fix
2023-11-16 15:34:56 +00:00
David Sheldrick
431ce73476
No impure getters pt10 (#2235)
Follow up to #2189 

### Change Type

- [x] `patch` — Bug fix
2023-11-16 12:07:33 +00:00
Steve Ruiz
81f6fae070
Add getSvgAsImage to exports. (#2229)
This PR adds `getSvgAsImage` to the package's exports.

### Change Type

- [x] `minor` — New feature
2023-11-15 18:40:20 +00:00
Mitja Bezenšek
c4564dc2be
Fix the tool lock button. (#2225)
Adds the missing tool lock button.

Fixes #2224 

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Release Notes

- Adds the missing tool lock button.
2023-11-15 18:06:29 +00:00
Steve Ruiz
14e8d19a71
Custom Tools DX + screenshot example (#2198)
This PR adds a custom tool example, the `Screenshot Tool`.

It demonstrates how a user can create a custom tool together with custom
tool UI.

### Change Type

- [x] `minor` — New feature

### Test Plan

1. Use the screenshot example

### Release Notes

- adds ScreenshotTool custom tool example
- improvements and new exports related to copying and exporting images /
files
- loosens up types around icons and translations
- moving `StateNode.isActive` into an atom
- adding `Editor.path`
2023-11-15 18:06:02 +00:00
David Sheldrick
d683cc0943
No impure getters pt9 (#2222)
follow up to #2189 

### Change Type

- [x] `patch` — Bug fix
2023-11-14 17:07:35 +00:00
David Sheldrick
dc0f6ae0f2
No impure getters pt8 (#2221)
follow up to #2189 
### Change Type

- [x] `patch` — Bug fix
2023-11-14 16:32:27 +00:00
David Sheldrick
464ba43b51
No impure getters pt7 (#2220)
follow up to #2189 

### Change Type

- [x] `patch` — Bug fix
2023-11-14 15:20:59 +00:00
Steve Ruiz
7186368f0d
StateNode atoms (#2213)
This PR extracts some improvements from #2198 into a separate PR.

### Release Notes
- adds computed `StateNode.getPath`
- adds computed StateNode.getCurrent`
- adds computed StateNode.getIsActive`
- adds computed `Editor.getPath()`
- makes transition's second property optional

### Change Type

- [x] `minor` — New feature

### Test Plan

- [x] Unit Tests
- [x] End to end tests
2023-11-14 13:02:50 +00:00
David Sheldrick
6f872c796a
No impure getters pt6 (#2218)
follow up to #2189 

### Change Type

- [x] `patch` — Bug fix
2023-11-14 11:57:43 +00:00
David Sheldrick
898feb6650
don't overwrite bookmark position if it changed before metadata arrives (#2215)
Fixes issue when creating new bookmark shape where the position would be
reset if you moved it before the bookmark metadata was fetched

### Change Type

- [x] `patch` — Bug fix

### Release Notes

- Fixes issue when creating new bookmark shape where the position would
be reset if you moved it before the bookmark metadata was fetched.
2023-11-14 10:33:43 +00:00
David Sheldrick
9d783f65cb
No impure getters pt5 (#2208)
Follow up to #2189 

### Change Type

- [x] `patch` — Bug fix
2023-11-14 10:23:03 +00:00
Mitja Bezenšek
9e7d258b5f
Add prettier caching (#2212)
Adds `--cache` flag to prettier which significantly speeds up `yarn
format`:
https://prettier.io/docs/en/cli#--cache

One downside is that changing the plugins we use with prettier will not
cause the cache to invalidate. Stills seems worth it though.

> Plugins version and implementation are not used as cache keys. We
recommend that you delete the cache when updating plugins.

### Change Type

- [ ] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [x] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Run `yarn format`
2. Run `yarn format` again, this time it should be significantly faster.

### Release Notes

- Speed up formatting of files via `yarn format`.
2023-11-14 09:06:52 +00:00
Steve Ruiz
65bdafa0ba
[fix] huge images, use downscale for image scaling (#2207)
This PR improves our method for handling images, which is especially
useful when using a local tldraw editor. Previously, we were only
downsample images that were above the browser's maximum size. We now
downsample all images. This will result in smaller images in almost all
cases. It will also prevent very large jpeg images from being converted
to png images, which could often lead to an increase in file size!

### Change Type

- [x] `minor` — New feature

### Test Plan

1. Add some images (jpegs or pngs) to the canvas.

### Release Notes

- Improved image rescaling.
2023-11-14 08:21:32 +00:00
Mitja Bezenšek
6f12eaefa2
Revert back to the previous color. (#2210)
Fixes the color of culled shapes when using dark mode. Reverted to the
color that was set before the blue test color.


### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Release Notes

- Fixes the color of culled shapes when using dark mode.
2023-11-14 08:21:24 +00:00
Mitja Bezenšek
04e08b1871
Fix an issue with not being able to group a shape an an arrow. (#2205)
There was an issue with preventing grouping of a shape and an arrow
bound to it.

There was another issue where you had a shape and an unbound arrow
grouped. If you then tried to bind the arrow to the shape it would
ungroup the two.

The underlying issue for both was the same and it goes something like
this:
1. We group the shape and the bound arrow.
2. This reparents both of them to the group.
3. This triggers `registerAfterChangeHandler` cb.
4. This reparents the arrow and it reparents it to the page since we
only have one binding.
5. This then triggers `onChildrenChange` in `GroupShapeUtil` which
removes the group.

## Before

**Cant create the group**


https://github.com/tldraw/tldraw/assets/2523721/d6717b8a-9a68-484b-bf2d-969140a9bfc1


**Binding ungroups**


https://github.com/tldraw/tldraw/assets/2523721/c85f99d5-9343-454f-a934-85d7489dbc72

## After

**Can create the group**


https://github.com/tldraw/tldraw/assets/2523721/e6c026d8-6a42-413c-9471-30669610910b


**Does not ungroup**


https://github.com/tldraw/tldraw/assets/2523721/74e43741-31a9-42a2-b1e0-6dca2e678669



Fixes https://github.com/tldraw/tldraw/issues/2088
Fixes https://github.com/tldraw/tldraw/issues/2089

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

**Testing that you can correctly group a shape and an arrow bound to
it**
1. Insert a shape
7. Insert an arrow and bind it to the shape
8. Select both and group them (use the keyboard shortcut, seems like we
disable the UI for this case).
9. This should create a group.

**Testing that you don't ungroup an arrow when you unbind it from a
shape**
1. Start with a group that contains a shape and an arrow.
2. Bind the arrow to the shape and then unbind it.
3. The group should still be there.



- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Add a brief release note for your PR here.

---------

Co-authored-by: David Sheldrick <d.j.sheldrick@gmail.com>
2023-11-14 07:14:51 +00:00
David Sheldrick
daf729d45c
No impure getters pt4 (#2206)
follow up to #2189 and #2203 

### Change Type

- [x] `patch` — Bug fix
2023-11-13 16:02:50 +00:00
David Sheldrick
7ffda2335c
No impure getters pt3 (#2203)
Follow up to #2189 and #2202 

### Change Type

- [x] `patch` — Bug fix

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
2023-11-13 14:31:27 +00:00
David Sheldrick
2ca2f81f2a
No impure getters pt2 (#2202)
follow up to #2189
2023-11-13 12:42:07 +00:00
Steve Ruiz
5db3c1553e
Replace Atom.value with Atom.get() (#2189)
This PR replaces the `.value` getter for the atom with `.get()`

### Change Type

- [x] `major` — Breaking change

---------

Co-authored-by: David Sheldrick <d.j.sheldrick@gmail.com>
2023-11-13 11:51:22 +00:00
Gabriel Lee
260a31db81
feat: add new prop to force mobile mode layout (#1734)
Adds a new prop to force mobile mode layout, similar to how the
?layout=mobile query param works.

An alternative of having the prop accept a breakpoint number was
considered, but while that provides more flexibility, it's best if
usages of tldraw don't need to know about the internal workings of
tldraw. (e.g. someone might use breakpoint 7 to get the "desktop" mode,
but that won't be reliable when in the future more breakpoints are
added)


![licecap-output-1](https://github.com/tldraw/tldraw/assets/5616556/b08fa239-be4f-46c2-9a78-c53b453e4d1a)

![licecap-output-2](https://github.com/tldraw/tldraw/assets/5616556/9be55807-adc7-4253-8b20-757a07a8b157)

Closes #1709 

### Change Type

- [ ] `patch` — Bug fix
- [x] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. `<Tldraw persistenceKey="tldraw_example" autoFocus
forceMobileModeLayout />`
2. notice that the layout stays in mobile mode no matter the width of
the screen

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- add new prop to force mobile mode layout

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2023-11-11 14:11:59 +00:00
Steve Ruiz
3c768867f2
[fix] masked bounds calculation (#2197)
This PR fixes a bug where frames with children that have identical
dimensions would not be able to export as images.

When calculating masked page bounds, identical shapes would produce a
zero width/height masked page bounds.

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. Create a frame.
2. Create an image that is a child of the frame and the exact dimensions
of the frame (possibly using the console)
3. Export the image

### Release Notes

- Fix bug with getmaskedpagebounds calculation for identical parent /
child sizes
2023-11-11 13:50:48 +00:00
huppy-bot[bot]
56ada41ae7 Update CHANGELOG.md [skip ci] 2023-11-10 10:49:37 +00:00
David Sheldrick
037246e267
Revert "bump prerelease from alpha to beta" (#2192)
Reverts tldraw/tldraw#2148
2023-11-10 10:41:31 +00:00
Steve Ruiz
3e78b18f72
Add tldraw component exports (#2188)
This PR adds the default tldraw components to the library's exports.

### Change Type

- [x] `patch` — Bug fix
2023-11-09 16:46:52 +00:00
Mitja Bezenšek
b232ac0c45
Fix an error when using context menu. (#2186)
Fixes the console error when using the context menu.

Fixes https://github.com/tldraw/tldraw/issues/2170

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1.  Start the app.
2. Right click to open the context menu.
3. You should not see the "Warning: Function components cannot be given
refs. Attempts to access this ref will fail. Did you mean to use
React.forwardRef()?" error in the console. The error only happens on
first right click, so make sure to refresh the page before trying.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Fixes the console error when opening the context menu for the first
time.
2023-11-09 16:28:39 +00:00
Steve Ruiz
185a0ae658
[fix] actions menu freezing ui (#2187)
This PR fixes a bug where a render to the popover component would cause
the menu to never close.

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. Open the quick actions menu with two shapes selected
2. Click the group button
3. Click on the canvas

The menu should close.

### Release Notes

- Fix actions menu not closing when clicking the canvas after grouping
items via the actions menu.
2023-11-09 16:21:46 +00:00
Mitja Bezenšek
9b2b1411aa
Fix an issue with edit link. (#2184)
After the dialog is closed the `body` still has `pointer-events: none`
applied to it. Looks like a radix issue in an older version:
https://github.com/radix-ui/primitives/issues/1241

To test this in our private repo you also need to run `yarn dedupe` to
make this work. Otherwise some old dependencies are kept and make this
not work.

Fixes https://github.com/tldraw/tldraw/issues/2085

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Add a geo shape, right click it, Edit link, add a link or cancel the
dialog.
2. You should be able to deselect the shape after the dialog is closed.


### Release Notes

- Fixes an issue with using the Edit link dialog.
2023-11-09 15:55:29 +00:00
Taha
1cf4e69c47
add missing semicolon (#2182)
Fixes #2152

A semicolon was missing from the editor.css file

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan


### Release Notes

- Fix typo in CSS file
2023-11-09 14:15:28 +00:00
Mitja Bezenšek
70a1103107
Only use the hack if we are in safari. (#2185)
Only use the hack if we are in safari. Should make it faster for other
browsers.

Based on the suggestion from
https://github.com/tldraw/tldraw/issues/2183

Fixes https://github.com/tldraw/tldraw/issues/2183

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Release Notes

- Improve the speed of exporting to png for non Safari browsers.
2023-11-09 14:02:52 +00:00
Mitja Bezenšek
1f47a5aef4
Fix keyboard shortcuts for vscode. (#2181)
It looks like loading the file unfocused the editor. And since it
[wasn't focused we didn't register keyboard
shortcuts](https://github.com/tldraw/tldraw/blob/mitja/fix-keyboardshortcuts/packages/tldraw/src/lib/ui/hooks/useKeyboardShortcuts.ts#L27).

This makes sure that the focus after loading the file stays the same as
it was before loading it.

Fixes: #2028
Fixes: #2116

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1.  Run the VS Code extension.
2. Open a new file with the `tldraw: New project` command.
3. Make sure keyboard shortcuts are working.

### Release Notes

- Fixes keyboard shortcuts for VS Code extension.
2023-11-09 11:17:01 +00:00
David Sheldrick
ba4664d279
fix scroll event coords (#2180)
Follow up to #2149 to make sure it works when tldraw is not mounted at
0,0 in document space. Try it out in the 'multiple' examples

### Change Type

- [x] `patch` — Bug fix
2023-11-08 14:34:26 +00:00
Mitja Bezenšek
0e39c31c6e
Fix printing. (#2177)
Fixes printing. The issue is that SPA added an additional `root` div to
the body and all our elements now live inside of that. The following css
stopped working because of that.
```css
body > * {
   display: none;
}
```

For now I just added a rule to hide the `tldraw__editor`, which should
be a relatively safe thing to do.

We should think about improving this down the line:
1. We should allow the user to tell us about the root of where the
tldraw lives and then target elements based on that (or allow users to
customize the `usePrint` and other similar features)
2. We probably should not append stuff directly to the `body` as we
currently do.

Fixes https://github.com/tldraw/tldraw/issues/2147

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Add some shapes to the doc.
2. Use print and check that we only show the shapes / frames in the
print preview. There should be no UI visible.

### Release Notes

- Fixes printing of shapes.
2023-11-08 11:47:00 +00:00
Taha
a771b05bf2
[fix] Frame label not following staying aligned correctly on rotation (#2172)
closes #2157 
@ds300 fixed this

The Frame shape component now re-renders on rotation, ensuring that the
label position is always correct.

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Make a frame shape
2. rotate it 90 degrees
before: it would stay where it was until the props of the shape changed
i.e on resize
now: it updates immediately

### Release Notes

- Frame labels immediately update their position on rotation.

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2023-11-08 11:36:35 +00:00
Mitja Bezenšek
898d18b31b
Don't show scrollbars. (#2171)
Fixes [#2159](https://github.com/tldraw/tldraw/issues/2159)

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Probably best to test the whole UI to make sure things with
`.tlui-buttons__grid` still render correctly. Things that are affected
by this: UserPresencePicker, ActionsMenu, ButtonPicker (used in style
panel), DoubleDropdown (arrowheads picker), DropdownPicker (Style
panel), Toolbar (overflowing tools).

### Release Notes

- Hide the horizontal scrollbar in the vertical alignment for Firefox.
2023-11-08 11:35:25 +00:00
David Sheldrick
133b8fbdc0
instant bookmarks (#2176)
this PR does a couple of things when creating bookmarks

- any time a url was pasted it was previously calling `fetch` on the url
to check whether the url is an image that we have cors access to. In
that case we can paste the image itself rather than a bookmark. But
that's gonna be a relatively rare use case, and the check itself seemed
to cost anywhere from 200ms to +1s which is certainly not worth it when
the fallback behaviour (create a regular bookmark) is fine. So i moved
that check behind a url pathname extension check. i.e. if the url
pathname ends with .gif, .jpg, .jpeg, .svg, or .png, then it will check
whether we can paste the image directly, otherwise it will always do a
regular bookmark.
- we create an asset-less bookmark shape on the canvas while we wait for
the asset to load if it is not already available. This means the user
gets immediate feedback that their paste succeeded, but they won't see
the actual bookmark details for a little bit.

It looks like this

![Kapture 2023-11-08 at 10 34
35](https://github.com/tldraw/tldraw/assets/1242537/89c93612-a794-419f-aa68-1efdb82bfbf2)

### Change Type

- [x] `minor` — New feature


### Release Notes

- Improves ux around pasting bookmarks
2023-11-08 11:08:03 +00:00
Mitja Bezenšek
8dceb5ee31
Fix arrow dropdown localizations. (#2174)
**Before**


![image](https://github.com/tldraw/tldraw/assets/2523721/161bc39b-f657-4983-8eaa-7de61c87b3bb)

**After**


![image](https://github.com/tldraw/tldraw/assets/2523721/f75794ce-96a1-4a9e-914d-cc9664702b6b)



### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Create an arrow.
2. Hover over the arrow head style dropdowns. They should be correctly
translated.
3. Also test it for when you have arrows with different styles selected.
This should show the `mixed` option.

### Release Notes

- Fix arrow headstyle dropdown translations.
2023-11-07 15:57:26 +00:00
Lu Wilson
07ec1e6ea1
Fix crash with zero length arrow (#2173)
This PR fixes a bug with zero length arrows.

Before:

![2023-11-07 at 15 17 47 - Harlequin
Mouse](https://github.com/tldraw/tldraw/assets/15892272/4c0b9609-f4f0-49cc-8575-ffd58973e81f)

After:

![2023-11-07 at 15 30 07 - Scarlet
Dinosaur](https://github.com/tldraw/tldraw/assets/15892272/af3188f1-c996-46e1-a2ff-48de31e0fc05)

Fixes #2166

### Change Type

- [x] `patch` — Bug fix

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Draw a rectangle.
2. Clone it.
3. Connect their centers with an arrow.
4. Hold control/command.
5. Drag one rectangle onto the other so they're in the exact same place.
6. Erase both rectangles (but NOT the invisible arrow).
7. Select all.
8. Hover the minimap.
9. Repeat but curve the arrow slightly before moving the rectangles
together.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Fix a hyper niche arrow crash with zero length arrows.
2023-11-07 15:53:16 +00:00
Mitja Bezenšek
cb6031f245
Allow users to select shapes when drag starts on top of a locked shape. (#2169)
Allows you to start brush selecting shapes on top of a locked shapes. In
this case we treat the click on top of the locked shape as if we clicked
on the canvas (we transition from `idle` -> `pointing_canvas`).

Fixes https://github.com/tldraw/tldraw/issues/2158

Before:


https://github.com/tldraw/tldraw/assets/2523721/7d6eb237-e084-4c40-b777-21d4a67fc796

After:


https://github.com/tldraw/tldraw/assets/2523721/0a73d1da-8250-4ba0-90ee-47d3e794a813

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Add a locked shape (for geo shape it should have some background)
2. Add a few shapes on top of that shape.
3. Start draging on top of the locked shape. You should be able to brush
select other shapes.

- [x] Unit Tests
- [ ] End to end tests

### Release Notes

- Allows brush selecting when you start it on top of a locked shape.
2023-11-07 13:55:27 +00:00
Mitja Bezenšek
bc24c0cc15
Fix the problem with text not being correctly aligned in small geo shapes. (#2168)
Seems like the `HTMLContainer` didn't have the correct size, so text
label was positioned a bit further up than it should be.

Fixes [#2156](https://github.com/tldraw/tldraw/issues/2156)

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Create a small geo shape
2. Add some text to it. Test it with text that wraps to new lines.
3. Make sure text is centred.


### Release Notes

- Fixes position of Text labels in geo shapes.
2023-11-07 13:52:19 +00:00
Mitja Bezenšek
4af92421b3
Zooming improvement (#2149)
This improves how zooming works when we zoom in an inactive window. With
this change you should zoom towards the pointer position, while before
it zoomed towards the last known pointer position before the window
became inactive.

Fixes #2165 

Before


https://github.com/tldraw/tldraw/assets/2523721/50018782-533a-43bb-88a5-21fc4419b723

After


https://github.com/tldraw/tldraw/assets/2523721/c3859f84-ef56-4db8-96b9-50a2de060507



### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Open the tldraw editor.
2. Click away from the browser window so that it's not longer active.
3. Hover over the browser window and start zooming. 

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Improves zooming for inactive windows.
2023-11-07 13:51:28 +00:00
Steve Ruiz
1367e4c500
[feature] Things on the canvas (#2150)
This PR adds two new component overrides to the editor's `components`
slot. They are:

- `<OnTheCanvas/>`, which renders inside of the html layer that scales
and translates with the camera
- `<InFrontOfTheCanvas/>`, which renders in front of the canvas but
behind any UI elements, and which does not scale / pan with the camera.

![Kapture 2023-11-06 at 12 19
15](https://github.com/tldraw/tldraw/assets/23072548/51c0421d-8b39-48b5-9b8a-c717253c3423)

### Change Type

- [x] `minor` — New feature

### Test Plan

1. See the "on the canvas" example.

### Release Notes

- [editor] Adds two new components, `OnTheCanvas` and
`InFrontOfTheCanvas`.
2023-11-07 09:27:20 +00:00
David Sheldrick
b9d8246629
bump prerelease from alpha to beta (#2148)
This switches us from the 'alpha' to 'beta' prerelease tag. After we
make our first deploy folks will be able to install the latest version
by doing `npm install @tldraw/tldraw@beta`.

### Change Type

- [x] `internal` — Any other changes that don't affect the published
package[^2]


[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
2023-11-06 11:57:12 +00:00
David Sheldrick
8a1b014b02
Fix cleanupText (#2138)
Fixes a bug with our cleanupText helper where it fails on the empty
string or string with only space character(s).

Fixes https://tldraw.sentry.io/issues/4593272987

### Change Type

- [x] `patch` — Bug fix


[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Add a step-by-step description of how to test your PR here.
2.

- [x] Unit Tests
- [ ] End to end tests

### Release Notes

- Fixes a minor bug where cleaning up text would fail.
2023-11-01 16:02:42 +00:00
Lu Wilson
5719cc76c1
[android] Fix text labels and link button getting misaligned (#2132)
Fixes https://github.com/tldraw/tldraw/issues/2131

Before: 


https://github.com/tldraw/tldraw/assets/15892272/c64d4ac5-6665-4c41-bf20-a5dbecdf4e1f

After:

![2023-10-31 at 12 20 21 - Chocolate
Dragonfly](https://github.com/tldraw/tldraw/assets/15892272/2b8ec620-8602-48ec-a0c1-e203b7eb1f38)


### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. On android, make a geo shape.
2. Add a text label to it.
3. Add a link to it.
4. Resize it.
5. Make sure the label and link don't wiggle around.
6. Repeat with a link on an image shape.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Fixed a bug where labels and links could lose alignment on android.
2023-10-31 13:34:23 +00:00
Steve Ruiz
e0e410ab5d
[fix] button gaps (#2130)
This PR fixes an issue with gaps in our buttons introduced by #2102. 

It also adjusts the spacing for the people menu items.

Before:
<img width="263" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/204f5879-d337-4eca-921d-e052ec352d06">
<img width="274" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/0fe3a59f-9b2a-4af9-a12f-358682e31c19">
<img width="262" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/cba016ad-23a4-4550-896c-5485593c1aae">

After:
<img width="253" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/d88d0da2-e48d-42af-a6ec-050abad0be31">
<img width="262" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/c3b9602a-1f4b-494b-80c6-7a0ff60876ed">
<img width="239" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/464e1c67-65bc-4b00-9a36-224dc3de0d8d">

Closes https://github.com/tldraw/brivate/issues/3123

### Change Type

- [x] `patch` — Bug fix
2023-10-31 11:32:14 +00:00
Steve Ruiz
7e587b0613
[fix] Move to page button / toasts styling (#2126)
This PR fixes the alignment in the Move to Page menu buttons.

Before:
<img width="502" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/55529136-6572-4354-be7d-472119cbe589">

After:
<img width="429" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/8fe473ab-23f7-4bcd-9ee8-5b71a3dcc8fc">

It also fixes an alignment issue in the toast component.

Before:
<img width="223" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/0fc3bb05-5f05-4e1a-b887-ea2e97f09f20">
After:
<img width="329" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/498eac3c-7651-40a7-b05c-1f45a09fc6b3">

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. Move a shape to a page.
2023-10-29 14:40:42 +00:00
Steve Ruiz
19645b771d
[feature] multi-scribbles (#2125)
This PR adds support for multiple scribbles at the same time. It
prevents the sudden disappearance of existing scribbles when new ones
are added. It simplifies the management of scribbles by moving the
scribble manager to the editor.

![Kapture 2023-10-29 at 10 17
48](https://github.com/tldraw/tldraw/assets/23072548/23089047-6247-4714-bb79-c4972370140f)

### Change Type

- [x] `minor` — New feature

### Test Plan

1. Use the eraser, scribble select, and laser pointer tools

- [x] Unit Tests

### Release Notes

- [feature] multi scribbles
2023-10-29 14:37:36 +00:00
Steve Ruiz
1c2611aab6
[fix] css for editing page title (#2124)
This PR fixes the CSS styling for the editing page title on mobile.

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. View the page menu on mobile.
2. Start editing the pages.
3. The page title should not move.
2023-10-29 10:09:39 +00:00
Steve Ruiz
ddb73cb6cf
Tighten up editor ui (#2102)
This PR tightens up the editor UI. It removes padding around the editor.

![Kapture 2023-10-28 at 18 27
15](https://github.com/tldraw/tldraw/assets/23072548/18075308-7b62-43a1-8c80-ff4e4136197b)

<img width="1196" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/a8205ef1-b142-4fdc-9745-e400c0c4939a">

<img width="1196" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/87e9dcd1-39f5-466a-a256-9cbd2ff2cf7e">

### Change Type

- [x] `minor` — New feature

### Release Notes

- Small adjustment to editor ui.
2023-10-28 21:58:32 +00:00
Lu Wilson
d018cb9877
Remove indicator for autosize text shapes while editing (#2120)
This PR is a fork of #2119

It only has one of the two changes:

* Remove indicator for autosize text shapes while editing.

![2023-10-26 at 13 55 56 - Chocolate
Anaconda](https://github.com/tldraw/tldraw/assets/15892272/ee54db05-e96d-40e6-8003-cc013894f6f9)

I think we should merge this one, and continue discussion of the other
one (alignment).


### Change Type

- [x] `minor` — New feature

### Test Plan

1. Click to draw a text shape.
2. You shouldn't see the shape's indicator while editing it.
3. Drag to draw a text shape.
4. You *should* see the shape's indicator while editing it.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Removed the indicator from autosize text shapes.
2023-10-28 08:32:31 +00:00
Steve Ruiz
d757e5a32a
Add meta example (#2122)
This PR adds a meta example, showing how to add meta properties to
shapes.

### Change Type

- [x] `documentation` — Changes to the documentation only[^2]
2023-10-27 17:36:19 +00:00
Taha
2360a01e90
Taha/initial shape in handle change (#2117)
This PR passes the initial shape to the onHandleChange method. It makes
it a bit easier to work with handles in custom shapes.

### Change Type

- [ ] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [x] `internal` — Any other changes that don't affect the published
package[^2]
- [] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan



- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Add a brief release note for your PR here.
2023-10-27 13:33:50 +00:00
Mitja Bezenšek
bc832bae6f
Fix an issue with addEventListener in old Safari (pre v14) (#2114)
Seems Safari only added `MediaQueryList: change event` in version 14.
This is a workaround for older versions.

https://developer.mozilla.org/en-US/docs/Web/API/MediaQueryList/change_event

Reported here

https://discord.com/channels/859816885297741824/926464446694580275/1166028196832092282

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Release Notes

- Fixes an issue with `addEventListener` on MediaQueryList object in old
versions of Safari.
2023-10-24 19:47:12 +00:00
David Sheldrick
94f78652cc
fix selection fg transform (#2113)
Uses the dpr trick on the selection foreground. Looks like the
background doesn't need this.

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Release Notes

- Fixes a small issue causing the selection foreground to be offset when
the browser is at particular zoom levels.
2023-10-23 12:32:10 +00:00
Lu Wilson
828848f8af
Remove (optional) from jsdocs (#2109)
This PR removes all mentions of "(optional)" from our jsdocs. This is
for:

* consistency — many of our jsdocs don't mention "(optional)" for
optional parameters. The developer is expected to use the type
definition to find this out. But it's a bit unclear because we use
"(optional)" in many places too.
* docs site — on our docs site, we use type definitions to figure out
what is optional, and what isn't. We use that info to denote optional
parameters. It looks funny having two "(optional)"s on a page. We
*could* strip them, but it's probably better to just remove them at the
source.

<img width="526" alt="image"
src="https://github.com/tldraw/tldraw/assets/15892272/b5b65a2b-2923-42a9-a2d3-9b1d9d55cd3d">


### Change Type

- [x] `documentation` — Changes to the documentation only[^2]

### Release Notes

- dev: Removed duplicate/inconsistent `(optional)`s from docs
2023-10-20 15:31:50 +00:00
Steve Ruiz
23ab6ff870
[fix] mobile style panel switching open / closed (#2101)
This PR fixes a bug where the mobile style panel would be immediately
re-opened when clicking on the style panel icon on mobile.

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. On mobile, tap the style panel to open it
2. Tap again to close it.

### Release Notes

- Fix bug with style panel
2023-10-17 16:02:34 +00:00
huppy-bot[bot]
9c3b3ddbe0 Update CHANGELOG.md [skip ci] 2023-10-17 14:39:34 +00:00
Lu Wilson
5feccecb56
Firefox, Touch: Fix not being able to open style dropdowns (#2092)
This PR places a bandaid over a radix issue.

On firefox, when using a touch screen, certain dropdowns in the style
menu would immediately close after opening. This is because the
'touchup' event was closing them.

We can do a dodgy fix by preventing the touch up event.

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. On firefox, use a touch device (this can be firefox devtools on a
mac)
2. Draw an arrow and a geo shape.
3. Select both of them.
4. Open the style menu.
5. Make sure you can open the arrowhead dropdown.
6. Make sure you can open the geo shape type dropdown.

### Release Notes

- Firefox Mobile: Fixed a bug where you couldn't open some style
dropdown options.
2023-10-17 13:19:05 +00:00
Taha
ad956865ec
Add timestamp to file names (#2096)
closes #2091
Added a little timestamp to filenames so that you don't get asked if you
want to download them again on android devices.

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. export as png
2. export again
3. the two files now have different names, wow!

### Release Notes

- Add timestamp to exported image file names
2023-10-17 13:15:00 +00:00
alex
4ab0a9d351
move imports (#2099)
These got moved in another diff and it broke our build for the dotcom
app.

### Change Type

- [x] `patch` — Bug fix
2023-10-17 13:09:39 +00:00
Steve Ruiz
3b7acb8997
[fix] Context menu + menus not closing correctly (#2086)
This PR fixes a bug that causes menus not to close correctly when open.

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. On mobile, open the menu.
2. Tap the canvas—it should close the panel.
3. Open the mobile style panel.
4. Tap the canvas—it should close the panel.
5. Open the mobile style panel.
6. Tap the mobile style panel button—it should close the panel.
7. On mobile, long press to open the context menu

### Release Notes

- [fix] bug with menus
2023-10-17 13:06:53 +00:00
Lu Wilson
ca609a0fa5
Fix not being able to upload massive images (#2095)
This PR fixes a case where you couldn't upload images that are bigger
than the browser's max canvas size.
It does this by resizing them down if they're too big.

### Change Type

- [x] `patch` — Bug fix

### Test Plan

Easiest to test on one of our iPads.

1. Take a photo with the iPad camera. (they're big photos)
2. Insert the photo to the canvas with the 'insert media' tool.
3. It should appear on the canvas!

(You might want to double check that your photo *doesn't* successfully
upload on staging, to make sure it's big enough)

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Fixed big images being too big to get added to the canvas.
2023-10-17 12:54:40 +00:00
David Sheldrick
21ac5749d0
fix cropped image size (#2097)
closes #2080 

### Change Type

- [x] `patch` — Bug fix

### Release Notes

- Fixes a rendering issue where cropped images were sometimes bleeding
outside their bounds.
2023-10-17 12:17:12 +00:00
Steve Ruiz
aaf810b015
Add offline indicator (also to top zone example) (#2083)
This PR adds an offline indicator to the UI package. It's not used in
the default app but we'll use it on tldraw.com, and it makes sense to
include it here as it's generally useful.

### Change Type

- [x] `minor` — New feature

### Test Plan

1. See the zones example.

### Release Notes

- [@tldraw/tldraw] add offline indicator to ui components
2023-10-17 08:32:41 +00:00
Kewell
47e6e4c25a
Fixed a bug checking translated string keys (#2082)
Fixed a bug checking translated string keys

Suppress the following warning message in your browser.
```
Language zh-cn: missing messages for keys:
locale
label
messages
```

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
2023-10-17 08:29:43 +00:00
Steve Ruiz
59129e269d
[fix] remove findLast calls (#2081)
This PR removes some calls to `findLast`, as this is not in all browsers
yet.

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. Drag and drop.
2. Create a shape inside of a frame

- [x] Unit Tests
2023-10-17 08:23:59 +00:00
David Sheldrick
c377c98902
bump nanoid (#2078)
Bumps nanoid to bring in line with brivate to make sure our nanoid mock
in our fuzz test works. Supersedes
https://github.com/tldraw/brivate/pull/3027#pullrequestreview-1676280991

### Change Type

- [ ] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [x] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
2023-10-16 08:44:12 +00:00
Steve Ruiz
a7c421ce9e
Add data breakpoint to layout css (#2076)
This PR adds `data-breakpoint` to the `tlui-layout`.

### Change Type

- [x] `minor` — New feature
2023-10-14 09:04:23 +00:00
Steve Ruiz
ff9c1655f9
[fix] missing border on group shape when unlocked (#2075)
This PR fixes a bug where the indicator on a locked group (or any
shape!) would not appear when the shape was unlocked. This happens
because the `memo` equality checker filtered out changes to the shape's
locked property if they did not effect any other properties.

![Kapture 2023-10-13 at 14 44
31](https://github.com/tldraw/tldraw/assets/23072548/c40442e0-8d18-4ed0-863c-c2b73da81f28)

### Change Type

- [x] `patch` — Bug fix

### Release Notes

- Fix case where indicator was not shown when unlocking groups
2023-10-13 15:13:47 +00:00
Steve Ruiz
1f4df14d4f
Compact children when updating parents to children. (#2072)
This PR fixes (or rather buries) a bug that could occur when the parents
to children array includes shapes that no longer exist.

### Change Type

- [x] `patch` — Bug fix
2023-10-13 12:12:05 +00:00
Steve Ruiz
bfb61b12ad
[fix] reparenting locked shapes (#2070)
This PR allows locked shapes to be reparented. This fixes a bug where
grouped and locked shapes would disappear when their parent group would
be ungrouped.

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. Create two shapes.
2. Group the shapes.
3. Lock one shape.
4. Ungroup the group

- [x] Unit Tests

### Release Notes

- Fix a bug where grouped locked shapes would be deleted when ungrouped.
2023-10-13 11:18:26 +00:00
Steve Ruiz
01d46bbe22
[fix] Don't select locked shapes on pointer up (#2069)
This PR fixes a bug where a locked shape could be selected when clicking
the shape's label.

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. Place a no-fill geo shape
2. Lock the shape
3. Click on the middle of the shape (its label)
4. It should not be selected (previously it would be)

1. Place a no-fill shape in a frame
2. Lock the shape
3. Click on the middle of the shape or the edge of the shape
4. It should not be selected (previously it would be)

- [x] Unit Tests

### Release Notes

- Fix bug where locked shape could be selected by clicking on its label
2023-10-13 11:18:15 +00:00
Steve Ruiz
3a2598748c
Same first page id for all editors (#2071)
This PR changes the default state of the editor to use `page:page` as
its first page's id. This removes some randomness that makes certain
seed-based tests impossible. It should have no effect on the way that
the app works.

### Change Type

- [x] `minor` — New feature
2023-10-13 11:18:07 +00:00
Hana
eb041d516f
[fix] locked shape of opacity problem with eraser.pointing (#2073)
locked shape of opacity problem with the pointing state of the eraser
tool
this is only in the pointing (clicking) state.
I don't know if this is intended or a bug, but it's true that it's a
little uncomfortable.


![blinks](https://github.com/tldraw/tldraw/assets/59823089/6292aa54-120d-4cbc-b712-a78f408d248b)
blinks when the user starts to remove the handwriting on locked content.

Defs https://github.com/tldraw/tldraw/pull/2061

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Make a locked shape
2. Click erase over the shape
3. The shape shouldn't change opacity

### Release Notes

- locked shape of opacity problem with eraser.pointing
Before/after:

![A](https://github.com/tldraw/tldraw/assets/59823089/7483506c-72ac-45cc-93aa-f2a794ea8ff0)
![B](https://github.com/tldraw/tldraw/assets/59823089/ef0f988c-83f5-46a2-b891-0a391bca2f87)
2023-10-13 11:17:42 +00:00
huppy-bot[bot]
ed5df33244 Update CHANGELOG.md [skip ci] 2023-10-11 10:42:50 +00:00
David Sheldrick
f118430afe
Fix shape opacity when erasing (#2055)
Closes #2051 

This was another bug related to the usage of parent-scope `let`
assignments to avoid stack allocations in a hot code path, so I switched
to `const`s and local `let`s which we really should have done last week.
I think the compiler should be able to optimize this well enough.

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Add a step-by-step description of how to test your PR here.
2.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Fixes opacity of shapes while erasing in a group or frame.
2023-10-10 15:58:18 +00:00
Steve Ruiz
e77005e507
[fix] Hit testing against zero width / height lines (#2060)
This PR fixes a bug where certain hit tests would always miss straight
lines.

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. Create a straight line.
2. Try to bind an arrow to it.

- [x] Unit Tests

### Release Notes

- [fix] Bug where arrows would not bind to straight lines
2023-10-10 15:58:02 +00:00
Taha
8015a7e3d8
Fix opacity lowering on shapes that cannot be deleted (#2061)
Opacity used to lower on locked shapes, now it doesn't

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Make a locked shape
2. Scribble erase over the shape
3. The shape shouldn't change opacity

### Release Notes

- Locked shapes don't change opacity when scribble erasing.

Before/after:

<image width="250"
src="https://github.com/tldraw/tldraw/assets/98838967/763a93eb-ffaa-405c-9255-e68ba88ed9a2"
/>

<image width="250"
src="https://github.com/tldraw/tldraw/assets/98838967/dc9d3f77-c1c5-40f2-a9fe-10c723b6a21c"
/>
2023-10-10 13:27:42 +00:00
Steve Ruiz
544c61568c
[fix] broken docs link (#2062)
This PR fixes a broken link in the StyleProp docs.

### Change Type

- [x] `internal` — Any other changes that don't affect the published
package[^2]
2023-10-10 13:23:49 +00:00
Prince Mendiratta
135af4533a
fix: proper label for opacity tooltip on hover (#2044)
Describe what your pull request does. If appropriate, add GIFs or images
showing the before and after.
There was a bug where hovering over the slider for opacity didn't
resolve the tooltip properly, due to accessing object property
incorrectly. This PR fixes this bug. The bug's reproduction video has
been attached below.

Thank you for this project, grateful!

<details>
<summary>Bug Reproduction Video</summary>


https://github.com/tldraw/tldraw/assets/54077356/f313fe1e-6d83-43f7-b101-2818719649bd

</details>

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Open the app.
2. Hover above the opacity slider.
3. Ensure that the opacity value is shown properly.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Add a brief release note for your PR here.

Signed-off-by: Prince Mendiratta <prince.mendi@gmail.com>
2023-10-10 13:03:12 +00:00
alex
421102282d
Fix newlines in text geo shapes (#2059)
Previously, entering a geo shape and adding a bunch of newlines wouldn't
correctly update the shape's height. This fixes that.

### Change Type

- [x] `patch` — Bug fix


### Test Plan

1. Create a geo shape
2. Enter text editing mode
3. Spam the enter key
4. See that the shape grows appropriately
5. Exit editing and check that the trailing newlines have been deleted.

- [ ] Unit Tests
- [x] End to end tests

---------

Co-authored-by: huppy-bot[bot] <128400622+huppy-bot[bot]@users.noreply.github.com>
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2023-10-10 12:58:28 +00:00
alex
4ccb6d8a50
re-enable visual regression tests (#2056)
Re-enable visual regression tests

### Change Type
- [x] `tests` — Changes to any test code only[^2]

---------

Co-authored-by: huppy-bot[bot] <128400622+huppy-bot[bot]@users.noreply.github.com>
2023-10-10 12:33:16 +00:00
Mitja Bezenšek
f16bad666a
Fix alt + shift keyboard shortcuts (#2053)
Fixes keyboard shortcuts that use `alt + shift` modifier (distribute
horizontally and vertically fall into this category).

Fixes [#2054](https://github.com/tldraw/tldraw/issues/2054)

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. Create multiple shapes
2. Use `alt + shift + v / h` to distribute vertically or horizontally.

### Release Notes

- Fixes keyboard shortcuts that use `alt` and `shift` modifiers.
2023-10-10 11:22:36 +00:00
Steve Ruiz
8892176b1a
[improvement] Scope getShapeAtPoint to rendering shapes only (#2043)
This PR:

1. Adds a `renderingOnly` option to the `Editor.getShapeAtPoint` method.
When true, the method will only hit test against rendering shapes
(shapes that are inside of the current `renderingBounds`) rather than
all shapes on the canvas.
2. Includes some low level improvements to the way that edges find their
nearest point.
3. Includes a fix to circle geometry that could produce NaN values
 
### Change Type

- [x] `minor` — New feature

### Test Plan

1. Check whether hovering shapes still works as you would expect.

- [x] Unit Tests

### Release Notes

- Improve perf for hovering shapes / shape hit tests
2023-10-09 14:18:42 +00:00
alex
2a8987d8b9
fix standalone examples (#2042)
The trigger for the generating the standalone examples was accidentally
pointing at the wrong domain
2023-10-09 10:55:16 +00:00
Steve Ruiz
863edc9b56
Remove fixup script (#2041)
This PR removes an unused "fixup" script.

### Change Type

- [x] `internal`
2023-10-09 10:23:01 +00:00
Steve Ruiz
550b88be8f
[fix] Page state migration (#2040)
This PR is a follower fix for the page state migration.

### Change Type

- [x] `patch` — Bug fix
2023-10-09 08:20:55 +00:00
Steve Ruiz
a5d9012934
Remove dot com ui styles [1/2] (#2039)
This PR removes some ui styles that were only being used on tldraw.com

### Change Type

- [x] `minor` — New feature
2023-10-09 07:11:34 +00:00
Steve Ruiz
31b3ae2100
[fix] migrations for page state (#2038)
This PR adds an additional migration that fixes a bad (a->a) migration
that I added in the previous version.

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. On the tldraw app, open a file.

- [x] Unit Tests
2023-10-09 06:36:38 +00:00
alex
a007c66b78
prevent hover indicator from showing when pointer isn't over the canvas (#2023)
Before the geometry change, we'd rely on the browser to tell us which
element was hovered, which meant that when the pointer left the canvas
we'd automatically clear the hovered shape.

Currently, we don't know whether the pointer is over the canvas or not -
so we keep showing the hover indicator for the last shape you had your
pointer over.

This diff adds an `isHoveringCanvas` prop to the instance state (true,
false, or null if the current pointer doesn't support hovering) that we
can use to track this and disable the hover indicator appropriately.

![Kapture 2023-10-05 at 12 00
00](https://github.com/tldraw/tldraw/assets/1489520/236b9459-878b-47e2-bcaa-10d245581347)


### Change Type

- [x] `minor` — New feature

### Test Plan

1. Create some shapes that go below the UI
2. Move the mouse from the shape to the UI
3. Hover indicator should disappear
2023-10-09 06:34:48 +00:00
Steve Ruiz
e2a6f3ed40
Restore background (#2037)
This PR restores the missing background component (which includes the
background color).

### Change Type

- [x] `patch` — Bug fix
2023-10-09 06:19:41 +00:00
Steve Ruiz
cfb007599a
[fix] Stylepanel default spacing (#2036)
This PR fixes the uneven spacing around the style panel.

### Change Type

- [x] `patch` — Bug fix
2023-10-09 06:11:01 +00:00
alex
37f8a7a491
Remove topBar prop from <TldrawUi /> (#2018)
This diff removes the UI top center bar from the public API and tweaks
some of the styling around the top bar as a whole. Now, the left and
right bars shrink to fit their content, and the center bar is unstyled
by us. It's also marked `@internal`.

This also exposes `<Spinner />` for internal use.

### Change Type

- [x] `minor` — New feature

### Test Plan

-

### Release Notes

- [BREAKING] removed topBar prop
2023-10-09 06:02:43 +00:00
Steve Ruiz
edf79e56c0
Export tools (#2035)
This PR adds the tldraw tools to its exports.

### Change Type

- [x] `patch` — Bug fix
2023-10-08 22:31:16 +00:00
Steve Ruiz
b0851737ed
Publish api.json (#2034)
This PR publishes the api.json files created by the build-api scripts.

### Change Type

- [x] `internal`
2023-10-08 15:00:58 +00:00
huppy-bot[bot]
d38587d215 Update CHANGELOG.md [skip ci] 2023-10-06 15:18:15 +00:00
Steve Ruiz
53a8fd6c69
Update readme (#2027)
This PR updates the tldraw readme.

### Change Type

- [x] `patch` — Bug fix
2023-10-06 12:10:33 +00:00
Steve Ruiz
9c1dc00740
Debugging cleanup / misc cleanup (#2025)
This PR:
- removes feature flags for people menu, highlighter shape
- removes debugging for cursors
- adds a debug flag for hiding shapes
- changes Canvas to use `useValue` rather than `track`
- removes the default background color on `tl-background`
- in the editor components, makes `Background` null by default

### Change Type

- [x] `minor` — New feature
2023-10-06 08:57:46 +00:00
alex
a9236bcbb0
fix screen bounds not updating (#2022)
There are a lot of cases (eg when interacting with the ui) where the
editor loses focus. This check was preventing us from updating the
viewport screen bounds when appropriate. This function is throttled and
pretty cheap anyway (if the viewport is equal its a no-op) so let's just
remove the condition

### Change Type

- [x] `patch` — Bug fix
2023-10-05 12:31:36 +00:00
David Sheldrick
647977ceec
frame label fix (#2016)
Frame labels lost their editing outline at some point. 🤷🏼 any idea how
this happened?

## Before
![Kapture 2023-10-04 at 13 47
28](https://github.com/tldraw/tldraw/assets/1242537/5da612e3-6456-493d-a4d7-4a5b953284bb)

## After
![Kapture 2023-10-04 at 13 49
55](https://github.com/tldraw/tldraw/assets/1242537/1608af3b-aac8-4f1c-8a9b-09aab19b07fb)


### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Add a step-by-step description of how to test your PR here.
2.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Add a brief release note for your PR here.
2023-10-04 15:46:59 +00:00
Steve Ruiz
fcef86320e
[improvement] Refactor curved arrows (#2019)
This PR refactors our curved arrows to use a more reliable filter for
intersections. Its mostly visible on arrows that connect to draw shapes.

Before (tldraw and staging):
<img width="744" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/81903e53-ab23-4ea0-a849-fb396e490018">

After:
<img width="668" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/67e8615e-11f1-4207-96ad-b8cc8ff92c7b">


### Change Type

- [x] `patch` — Bug fix
2023-10-04 15:45:38 +00:00
Steve Ruiz
d715fa3a2e
[fix] Focus events (actually) (#2015)
This PR restores the controlled nature of focus. Focus allows keyboard
shortcuts and other interactions to occur. The editor's focus should
always / entirely be controlled via the autoFocus prop or by manually
setting `editor.instanceState.isFocused`.

Design note: I'm starting to think that focus is the wrong abstraction,
and that we should instead use a kind of "disabled" state for editors
that the user isn't interacting with directly. In a page where multiple
editors exit (e.g. a notion page), a developer could switch from
disabled to enabled using a first interaction.

### Change Type

- [x] `patch` — Bug fix

### Test Plan

- [x] End to end tests
2023-10-04 09:01:48 +00:00
Steve Ruiz
6b19d70a9e
[fix] Minimap interactions (#2012)
This PR improves the dragging interactions on the minimap.

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. Click and drag the minimap.
2. Click outside of the viewport bounds.
3. Click inside of the viewport bounds.
2023-10-03 18:08:58 +00:00
Steve Ruiz
1f21f11886
[fix] focus events (#2013)
Somehow the previous focus PR snuck through with broken tests.

### Change Type

- [x] `patch` — Bug fix
2023-10-03 17:55:51 +00:00
Steve Ruiz
6ce1f8e66f
Re-focus on focus. (#2010)
This PR improves the focus handling (I think!) in the editor.

### Change Type

- [x] `patch` — Bug fix
2023-10-03 15:33:43 +00:00
Steve Ruiz
c63126ba5f
Contain all the things (#1999)
This PR adds some css containment where possible.

### Change Type

- [x] `patch` — minor
2023-10-03 14:26:36 +00:00
Steve Ruiz
7a8e47cf8c
[fix] Image size (#2002)
This PR fixes an issue where images would overflow the shape's true
height or width.

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. Create an image shape.
2. Resize the image shape and look at the edges.
2023-10-03 14:26:24 +00:00
alex
92886e1f40
fix text in geo shapes not causing its container to grow (#2003)
We got things sliggghhhtly wrong in #1980. That diff was attempting to
fix a bug where the text measurement element would refuse to go above
the viewport size in safari. This was most obvious in the case where
there was no fixed width on a text shape, and that diff fixed that case,
but it was also happening when a fixed width text shape was wider than
viewport - which wasn't covered by that fix. It turned out that that fix
also introduced a bug where shapes would no longer grow along the y-axis
- in part because the relationship between `width`, `maxWidth`, and
`minWidth` is very confusing.

The one-liner fix is to just use `max-content` instead of `fit-content`
- that way, the div ignores the size of its container. But I also
cleared up the API for text measurement to remove the `width` property
entirely in favour of `maxWidth`. I think this makes things much clearer
and as far as I can tell doesn't affect anything.

Closes #1998 

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. Create an arrow & geo shape with labels, plus a note and text shape
2. Try to break text measurement - overflow the bounds, make very wide
text, experiment with fixed/auto-size text, etc.
2023-10-03 14:26:13 +00:00
Steve Ruiz
f414548347
[fix] tool lock button in toolbar (#2009)
This PR fixes a missing tool lock button in the toolbar.

### Change Type

- [x] `patch` — Bug fix
2023-10-03 14:23:45 +00:00
Mitja Bezenšek
f7b325c48c
Fix an issue with arrow creation. (#2004)
Fixes an issue with creating arrows. Currently we create an arrow that
has both `start` and `end` handles set to the same point. This causes
`NaN` issues in some of our functions / svg rendering. After this change
we only create the arrow after we start dragging, which ensures the
start and the end handle won't have the same coordinates. This probably
feels the best way to approach it: arrow of length 0 doesn't really make
sense.

Resolves [#2005](https://github.com/tldraw/tldraw/issues/2005)

Before


https://github.com/tldraw/tldraw/assets/2523721/6e83c17e-21bd-4e0a-826b-02fad9c21ec6



After


https://github.com/tldraw/tldraw/assets/2523721/29359936-b673-4583-89c8-6d1728ab338c



### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Create an arrow.
2. You should not see any errors in the console.

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2023-10-03 14:21:07 +00:00
David Sheldrick
4260f499c6
fix cloud rendering (#2008)
Fixes #1996 

This fixes a few issues with cloud rendering:

- At small sizes the arcs could get kind of inverted after being
mutated, so you'd end calculating the outline using the large arc
instead of the small arc and it would balloon the size of the bounds
(that was what Mitja was seeing in #1996
- While working on the above I noticed that there are some situations
where we were actually supposed to be using the large arc for rendering
the svg paths but we were using the small arcs instead, making the
bounds appear larger than the cloud shape when in fact the cloud shape
was too small.
- I also fixed some other issues related to rendering clouds with tiny
width/height. It now draws straight lines instead of arcs if the arcs
are essentially flat, and it increases the number of lumps when width or
height are very small to avoid certain kinds of weirdness.


### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Add a step-by-step description of how to test your PR here.
2.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Improves cloud shape rendering
2023-10-03 13:52:26 +00:00
Mitja Bezenšek
4ca4aeebe4
Fix hooks error. (#2000)
We were conditionally using hooks, which caused the minified error when
running the prod build of React. We now use hooks before the early
returns.

Fixes [#2001](https://github.com/tldraw/tldraw/issues/2001)

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
2023-10-03 12:08:59 +00:00
Steve Ruiz
82d10d34a5
[fix] X box shape arrow intersections (#2006)
This PR fixes an issue with curved arrows binding to shapes with lines
(xbox, checkbox).

### Change Type

- [x] `patch` — Bug fix
2023-10-03 12:08:24 +00:00
Steve Ruiz
fb2f515b74
[improvement] prevent editing in readonly (#1990)
This PR prevents certain shapes from being edited while in readonly
mode. It adds `ShapeUtil.canEditInReadOnly` to allow developers to opt
in to editing shapes. It's currently applied only to embed shapes.

### Change Type

- [x] `major`

### Test Plan

1. In a readonly mode, try to edit text / sticky notes / arrow labels
via double click / enter. You should not be able to edit them.
2. Try to edit an embed. You should be able to edit it.

### Release Notes

- Prevent editing text shapes in readonly mode.
2023-10-03 11:03:01 +00:00
David Sheldrick
a635145f2a
Fix group opacity (#1997)
@SomeHats I'll leave this assigned to you in case you want to compare
the perf of using consts/lets scoped to the visitor function. Or just do
that anyway regardless of microperf. Either is fine with me.
2023-10-03 10:42:34 +00:00
Steve Ruiz
2694a7ab48
[fix] Escape key exiting full screen while editing shapes (#1986)
This PR prevents the escape key from exiting full screen when a shape is
being edited or when shapes are selected. Basically, if the select tool
is going to use the escape key, then don't let it be used for its normal
purpose.

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. Open a firefox full screen tab.
2. Start editing a text shape.
3. Press escape. It should stop editing.
4. Press escape again. It should deselect the shape.
5. Press escape again. It should exit full screen mode.
2023-10-02 15:24:43 +00:00
Steve Ruiz
07fec633af
[fix] Hovered indicators shown when coarse pointer (#1985)
This PR hides hovered indicators when using a coarse pointer.

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. On an iPad or touch device, use the draw tool.
2. Select the select tool.
3. You should not see the hovered indicator on the drawn shape.


### Release Notes

- Hide hovered indicators on mobile / coarse pointer devices.
2023-10-02 15:21:28 +00:00
Lu Wilson
de2bf5419f
[fix] Right click groups (#1975)
@steveruizok 
I only added one test in the end and then I got distracted by chatting
text stuff

### Change Type

- [x] `tests` — Changes to any test code only[^2]

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2023-10-02 14:43:41 +00:00
Taha
512696c1ab
Fix style panel opening when disabled (#1983)
Closes #1982

When choosing whether to disable the mobile style menu, we now also
check if the select tool is active and whether any shapes have been
selected.

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. On a small screen
2. Choose the select tool
3. Deselect all shapes
4. Click on the disabled style menu button

Expected: Nothing should happen
Actual: The style menu opens

### Release Notes

- When select tool is active, the style menu shouldn't be openable
unless a shape is also selected.

Before/After

<img width="300"
src="https://github.com/tldraw/tldraw/assets/98838967/91ea55c8-0fcc-4f73-b61e-565829a5f25e"
/>
<img width="300"
src="https://github.com/tldraw/tldraw/assets/98838967/ee4070fe-e236-4818-8fb4-43520210102b"
/>

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2023-10-02 14:23:51 +00:00
Steve Ruiz
f2833b52c9
Sliiiightly darken muted-2 color. (#1981)
This PR slightly darkens the muted-2 color, shown when hovering menu
items.

<img width="881" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/ffe5f0c6-323e-4e78-a4eb-0a28a4b026c0">


### Change Type

- [x] `patch` — Bug fix
2023-10-02 11:48:34 +00:00
Steve Ruiz
401075d719
[fix] pinch events (#1979)
This PR improves pinch events on touch screens.

It tries to avoid zooming unless we're sure that the user is zooming (or
at least, that they've started zooming). It removes behavior that snaps
the pinch to a certain zoom (e.g. 100%, 50%).

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. On iPad, try to two-finger pan without zooming.
2. Perform a zoom.
3. Perform a two-finger pan, then a zoom.

### Release Notes

- Improve pinch gesture events.
2023-10-02 11:31:46 +00:00
Taha
f73bf9a7fe
Fix text-wrapping on Safari (#1980)
Co-authored-by: Alex Alex@dytry.ch

closes [#1978](https://github.com/tldraw/tldraw/issues/1978)

Text was wrapping on Safari because the measure text div was rendered
differently on different browsers. Interestingly, when forcing the
text-measure div to be visible and on-screen in Chrome, the same
text-wrapping behaviour was apparent. By setting white-space to 'pre'
when width hasn't been set by the user, we can ensure that only line
breaks the user has inputted are rendered by default on all browsers.

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. On Safari
2. Make a new text shape and start typing
3. At a certain point the text starts to wrap without the width having
been set


### Release Notes

- Fix text wrapping differently on Safari and Chrome/Firefox

Before/After

<image width="350"
src="https://github.com/tldraw/tldraw/assets/98838967/320171b4-61e0-4a41-b8d3-830bd90bea65">
<image width="350"
src="https://github.com/tldraw/tldraw/assets/98838967/b42d7156-0ce9-4894-9692-9338dc931b79">
2023-10-02 11:30:53 +00:00
Steve Ruiz
da33179a31
Remove focus management (#1953)
This PR removes the automatic focus events from the editor.

The `autoFocus` prop is now true by default. When true, the editor will
begin in a focused state (`editor.instanceState.isFocused` will be
`true`) and the component will respond to keyboard shortcuts and other
interactions. When false, the editor will begin in an unfocused state
and not respond to keyboard interactions.

**It's now up to the developer** using the component to update
`isFocused` themselves. There's no predictable way to do that on our
side, so we leave it to the developer to decide when to turn on or off
focus for a container (for example, using an intersection observer to
"unfocus" components that are off screen).

### Change Type

- [x] `major` — Breaking change

### Test Plan

1. Open the multiple editors example.
2. Click to focus each editor.
3. Use the keyboard shortcuts to check that the correct editor is
focused.
4. Start editing a shape, then select the other editor. The first
editing shape should complete.

- [x] Unit Tests
- [x] End to end tests

### Release Notes

- [editor] Make autofocus default, remove automatic blur / focus events.

---------

Co-authored-by: David Sheldrick <d.j.sheldrick@gmail.com>
2023-10-02 11:29:54 +00:00
Steve Ruiz
3fa7dd359d
[fix] text shape outline (#1974)
This PR fixes the text shape outline.

### Change Type

- [x] `patch` — Bug fix
2023-10-02 11:14:37 +00:00
Steve Ruiz
852187058a
[fix] Drawing tool touch for first pen mark (#1977)
This PR fixes a bug where a touch from a palm received at the start of a
drawing operation, when that operation was the first entry into pen
mode, would cause the line to fail.

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. On an iPad with a pencil, select the draw tool. Ensure that you're
not yet in pen mode.
2. Place your palm on the iPad and immediately place the pencil on the
screen.
3. Previously, you would get a line between your palm and the pencil
point. Now, you should get only the pencil point.

### Release Notes

- [fix] Accidental palm inputs when using iPad pencil
2023-10-02 09:46:59 +00:00
Steve Ruiz
0d21e8aad2
[fix] Screen bounds offset after editing text (#1976)
This PR fixes an issue where the screen bounds could be wrong after
editing text on iOS / mobile.

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. On iOS, create a text shape at the bottom of the screen.
2. Edit the text shape.
3. Stop editing.
4. Drag a selection box to confirm that the page bounds is still
correct.
2023-09-30 21:39:09 +00:00
Lu Wilson
b149fe7e98
Remove targeted editing from text (#1962)
This PR has been tested on Mac Chrome, iOS Safari, and Android Chrome.

---
 
This PR removes 'targeted editing' from text.
This affects when you're:
* using the text tool
* editing a text shape
* editing a text label
* editing an arrow label

When in one of these modes, you were able to click on some other text to
immediately start editing it (as long as that text is the same type).

It was a bit broken with some of the newer changes, so this PR removes
it. The issues included:
* selected text 'flashing'
* caret going to the start of the text
* empty text shapes not disappearing
* inconsistent behaviour when clicking near a shape VS on a shape

It feels a bit simpler now too, I like it... 🤔💭 


![2023-09-28 at 15 36 15 - Beige
Parrotfish](https://github.com/tldraw/tldraw/assets/15892272/955e80b7-71d4-4f5d-9647-423dde5f279b)



### Change Type

- [x] `patch` — Bug fix

### Test Plan



- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Fixed some cases where text would get selected in the wrong place.
- Changed the behaviour of text selection. Removed 'deep editing'.

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2023-09-29 15:59:33 +00:00
Steve Ruiz
5668209b01
Make state node methods arrow functions (#1973)
This PR fixes some cases where, if a member function (like `onEnter`)
was not an arrow function, it would not run.

### Change Type

- [x] `patch` — Bug fix
2023-09-29 15:29:02 +00:00
David Sheldrick
3d30f77ac1
Make user preferences optional (#1963)
This PR makes it so that user preferences can be in a 'null' state,
where we use the default values and/or infer from the system
preferences.

Before this PR it was impossible to allow a user to change their locale
via their system config rather than selecting an explicit value in the
tldraw editor menu. Similarly, it was impossible to adapt to changes in
the user's system preferences for dark/light mode.

That's because we saved the full user preference values the first time
the user loaded tldraw, and the only way for them to change after that
is by saving new values.

After this PR, if a value is `null` we will use the 'default' version of
it, which can be inferred based on the user's system preferences in the
case of dark mode, locale, and animation speed. Then if the user changes
their system config and refreshes the page their changes should be
picked up by tldraw where they previously wouldn't have been.

Dark mode inference is opt-in by setting a prop `inferDarkMode: true` on
the `Editor` instance (and the `<Tldraw />` components), because we
don't want it to be a surprise for existing library users.


### Change Type

- [ ] `patch` — Bug fix
- [ ] `minor` — New feature
- [x] `major` — Breaking change

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
2023-09-29 15:20:39 +00:00
Steve Ruiz
9dac6862bf
Arrows followup (#1972)
This PR includes a few followup small fixes for arrows.

### Change Type

- [x] `patch` — Bug fix
2023-09-29 15:14:50 +00:00
Taha
73e61727cc
fix line bugs (#1936)
closes #1913 

Some lines aren't rendering:
<img width="500" alt="shapes"
src="https://github.com/tldraw/tldraw/assets/98838967/bd01bb0f-a967-46ce-9056-a81421224931">

When we begin drawing a line it's nice for the user to be able to see a
dot, so we put down two points. The end point for a new line was set to
the same position as the first point, which was causing a bunch of
divide by zero errors. Offsetting it slightly fixes that.

Now when two handles are too close together we extend the second one
instead of drawing a third. This will probably only ever happen with the
first two points of a line.

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Select the Line tool and set spline to line and dash to draw
2. Click around the canvas
3. You should now be able to actually see a line
4. Now set spline to cubic and dash to solid
5. shift click around the canvas
6. You should be able to see a line!

### Release Notes

- This PR patches a couple of bugs which led to straight draw lines and
beziered dash lines not rendering on the canvas

Before & After:

<image width="250"
src="https://github.com/tldraw/tldraw/assets/98838967/e0ca7d54-506f-4014-b65a-6b61a98e3665"
/>
<image width="250"
src="https://github.com/tldraw/tldraw/assets/98838967/90c9fa12-1bcb-430d-80c7-97e1faacea16"
/>

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2023-09-29 15:07:14 +00:00
Lu Wilson
a176522c57
Allow right clicking selection backgrounds (#1968)
This PR fixes not being able to right-click the selection background of
shapes.
* It still lets you right-click outside of a selection to deselect.
* It still lets you right-click a different shape inside the selection
bounds.

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. Draw a squiggle.
2. Select it.
3. Right-click somewhere inside the selection bounds (but NOT on the
squiggle itself).
4. The context menu should open.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Improved right click behaviour.

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2023-09-29 12:31:43 +00:00
Steve Ruiz
230212028f
Mark an undo before toggling lock (#1969)
This PR adds a history mark before toggling locked.

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. Create a shape.
2. Use the menu or a shortcut to toggle locked.
3. Undo.
4. The locked should undo but the shape should still be there.

### Release Notes

- Mark an undo before toggling locked.
2023-09-29 11:04:06 +00:00
Mitja Bezenšek
56e5bfdd71
Stop editing frame headers when clicking inside a frame. (#1955)
Before (notice how we stay in `editing_shape`:


https://github.com/tldraw/tldraw/assets/2523721/d4553675-8412-41d9-b300-bbe87b719caa

After:



https://github.com/tldraw/tldraw/assets/2523721/e9788b1c-f2d9-473d-ba4c-cec7f822547a

It selects the shape, similar to what we do with geo shapes:



https://github.com/tldraw/tldraw/assets/2523721/a6210577-aec0-4fc0-892a-eedfed6f737b


The only downside is that we also stop editing shape if we click on the
frame header. That said that case is currently a bit broken. We'd
probably want to insert caret at the clicked position (which we
currently don't do).

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. Insert a frame.
2. Double click the frame header to edit it.
3. Click inside the frame. 
4. This should now stop editing the header.

- [ ] Unit Tests
- [ ] End to end tests

Closes #1965 

### Release Notes

- Stop editing frame headers when clicking inside of a frame.

---------

Co-authored-by: Lu[ke] Wilson <l2wilson94@gmail.com>
2023-09-29 09:27:45 +00:00
Steve Ruiz
fbf9469b46
[improvement] improve arrows (for real) (#1957)
This PR improves handling of edge cases in arrows.
![Kapture 2023-09-27 at 21 59
25](https://github.com/tldraw/tldraw/assets/23072548/ff761ed5-14cd-4a0e-af0b-6490f3198217)
![Kapture 2023-09-27 at 22 09
23](https://github.com/tldraw/tldraw/assets/23072548/42ddaaf5-5b09-466f-a77b-6f3b51af0fb7)


### Change Type

- [x] `patch` — Bug fix

### Test Plan

Make arrows short, overlapping, etc. There should be no "flipped" arrows
or wrong arrows.

- [x] Unit Tests

### Release Notes

- Improve arrows.
2023-09-28 16:13:14 +00:00
Steve Ruiz
9e4dbd1901
[fix] geo shape text label placement (#1927)
This PR fixes the text label placement for geo shapes. (It also fixes
the way an ellipse renders when set to dash or dotted).

There's still the slightest offset of the text label's outline when you
begin editing. Maybe we should keep the indicator instead?

### Change Type

- [x] `patch` — Bug fix

### Test Plan

Create a hexagon shape
hit enter to type
indicator is offset, text label is no longer offset

---------

Co-authored-by: David Sheldrick <d.j.sheldrick@gmail.com>
2023-09-26 14:05:05 +00:00
alex
398bd352ae
fix clipping on nested non-intersecting frames (#1934)
Previously, if a shape had two frame parents and those frames didn't
intersect, we'd render the shape without any clipping. This is because
in the case that we don't find an intersection we were returning
undefined (meaning nothing is masked out) instead of an empty array
(meaning everything is masked out)

![Kapture 2023-09-19 at 16 34
08](https://github.com/tldraw/tldraw/assets/1489520/3192c3df-5a71-4dea-a720-6319a803cd1c)

Fixes #1933 

### Change Type

- [x] `patch` — Bug fix


### Test Plan

1. create a frame (A)
2. create a shape (B) to the left of frame A
3. create a frame (C) with another shape (D) inside to the left of shape
B
4. select shape B and frame C
5. drag shape B into frame A
6. make sure both frame C and shape D are completely clipped
2023-09-26 12:58:39 +00:00
alex
79f46da199
expanded highlighter geometry (#1929)
Currently, the highlighter shape uses a single 0-width line for its
geometry, same as the draw tool. For the draw tool this works ok - the
visual line is thin enough that unless you zoom right in, it's hard to
find areas where the hover should trigger but isn't. As the highlighter
tool is much thicker though, it's relatively easy to find those areas.

The fix is for the geometry to represent the line including its thick
stroke, instead of at 0-width. There are two possible approaches here:
1. Update the polyline geometry to allow passing a stroke width.
2. Instead of a polyline, make the highlighter shape be a polygon that
traces _around_ the stroke

1 is the more accurate approach, but is hard to fit into our geometry
system. Our geometry is based around two primitives: `getVertices` which
returns an array of points around the shape, and `nearestPoint` which
returns the nearest point on the geometry to a vector we pass in. We can
account for a stroke in `nearestPoint` pretty easily, including it in
`getVertices` is hard - we'd have to expand the vertices and handle line
join/caps etc. Just making the change in `nearestPoint` does fix the
issue here, but i'm not sure about the knock-on effect elsewhere and
don't really want to introduce 1-off hacks into the core geometry
system.

2 actually means addressing the same hard problem around outlining
strokes as 1, but it lets us do it in a more tightly-scoped one-off
change just to the highlighter shape, instead of trying to come up with
a generic solution for the whole geometry system. This is the approach
I've taken in this diff. We outline the stroke using perfect-freehand,
which works pretty well but produces inaccurate results at edge-cases,
particularly when a line rapidly changes direction:

![Kapture 2023-09-19 at 13 45
01](https://github.com/tldraw/tldraw/assets/1489520/1593ac5c-e7db-4360-b97d-ba66cdfb5498)

I think that given this is scoped to just the highlighter shape and is
imo an improvement over the stroke issue from before, it's a reasonable
solution for now. If we want to in the future we could implement real
non-freehand-based outlining.

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. Create a highlight shape
2. Zoom in
3. Make sure you can interact with the shape at its edges instead of
right in the center
2023-09-26 11:21:37 +00:00
Steve Ruiz
5cd74f4bd6
[feature] Include sources in TLExternalContent (#1925)
This PR adds the source items from a paste event to the data shared with
external content handlers. This allows developers to customize the way
certain content is handled.

For example, pasting text sometimes incudes additional clipboard items,
such as the HTML representation of that text. We wouldn't want to create
two shapes—one for the text and one for the HTML—so we still treat this
as a single text paste. The `registerExternalContentHandler` API allows
a developer to change how that text is handled, and the new `sources`
API will now allow the developer to take into consideration all of the
items that were on the clipboard.
 
![Kapture 2023-09-19 at 12 25
52](https://github.com/tldraw/tldraw/assets/23072548/fa976320-cfec-4921-b481-10cae0d4043e)

### Change Type

- [x] `minor` — New feature

### Test Plan

1. Try the external content source example.
2. Paste text that includes HTML (e.g. from VS Code)

### Release Notes

- [editor / tldraw] add `sources` to `TLExternalContent`
2023-09-19 15:33:54 +00:00
Steve Ruiz
b6ebe1e274
[improvement] quick actions (#1922)
This PR:

- improves the quick actions bar, enabling undo / redo actions when the
eraser is selected.
- for actions that effect selected shapes, calling the action when the
select tool is not selected will select the select tool and run the
action
- actions that effect selected shapes are hidden from the menu when the
select tool is not selected

### Change Type

- [x] `major`

### Test Plan

1. Select the eraser tool, the undo / redo buttons should still be
there.

1. Select two shapes
2. Select the draw tool
3. The menu should not display most options, e.g. cut or paste, but
should display undo / redo
4. Press Shift+H
5. The shapes should not move, but the select tool should be selected
again

### Release Notes

- Improve the menu / kbds behavior when select tool is not active
2023-09-19 15:33:39 +00:00
David Sheldrick
386a2396d1
Fix shape drag perf (#1932)
This prevents geometry from being recalculated when dragging shapes
around. It uses an equality check on the shape props to opt out of
recalculations. This still allows bounds to be calculated based on other
reactive values, so if folks really want to use x,y values or opacity or
whatever, they can call editor.getShape(id) when making their
calculation.

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version


### Release Notes

- Fixes a perf regression for dragging shapes around
2023-09-19 15:29:13 +00:00
Lu Wilson
db58d9c54f
Firefox: Fix dropdowns not opening with touch (#1923)
Fixes #1921

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. On firefox...
2. Use a touch device (or devtools)...
3. Try to open a dropdown menu, eg: main menu, styles menu, more tools
menu.
4. Make sure the menu opens correctly.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Firefox: Fixed dropdown menus not opening with touch.
2023-09-19 14:58:10 +00:00
David Sheldrick
0e621e3de1
Use smarter rounding for shape container div width/height (#1930)
This is a follow up to #1915 which caused the shape container div
dimensions to be wildly inaccurate. We thought it wouldn't matter but we
had a note on discord from someone who was relying on the div container
being accurate.

This rounds the shape dimensions to the nearest integer that is
compatible with the user's device pixel ratio, using the method
pioneered in #1858 (thanks @BrianHung)

### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version


### Release Notes

- Improves the precision of the shape dimensions rounding logic
2023-09-19 13:14:51 +00:00
Lu Wilson
5dc1436d80
Fix lines being draggable via their background (#1920)
Fixes #1914 

### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. Draw a line shape at a 45 degree angle.
2. Select the line.
3. Click and drag the empty space next to the line.
4. It should select the canvas.

- [x] Unit Tests
- [ ] End to end tests

### Release Notes

- None - unreleased bug
2023-09-19 12:16:38 +00:00
Lu Wilson
52a838f3ff
Fix first handle of line snapping to itself (#1912)
This PR stops the first handle of a line snapping to itself.

This is an extra fix that I noticed while testing #1910
![2023-09-18 at 16 00 56 - Maroon
Crab](https://github.com/tldraw/tldraw/assets/15892272/f09e18f7-efdd-4b6d-acaf-272f44b98644)


### Change Type

- [x] `patch` — Bug fix

### Test Plan

1. Draw a line.
2. Switch to the select tool.
3. Create another segment in the line by dragging out its 'middle'
handle.
4. Move the **first** handle of the line.
5. ... while holding ctrl/cmd.
6. Make sure the handle doesn't try to snap to itself.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Fixed a bug where the first handle of a line shape could snap to
itself.
2023-09-19 12:16:22 +00:00
Takuto Mori Gump
f510dc2452
[fix] Moving group items inside of a frame (dropping) (#1886)
closes: #1884 

Fix bug: ungroup when moving a shape in a group in a frame.

### before 


https://github.com/tldraw/tldraw/assets/24749358/994a871a-5da2-4d8b-b80e-a4db43e66142


### after

https://github.com/tldraw/tldraw/assets/24749358/4395d416-b7f6-4af0-a4c2-0bf77c29d7e2



### Change Type

- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version

### Test Plan

1. Add a step-by-step description of how to test your PR here.
2.

- [ ] Unit Tests
- [ ] End to end tests

### Release Notes

- Fix bug: ungroup when moving a shape in a group in a frame.

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
Co-authored-by: David Sheldrick <d.j.sheldrick@gmail.com>
2023-09-19 13:14:04 +01:00
Hana
b22c68be54
[fix] id properties of undefined (#1730) (#1919)
This PR fixes id properties of undefined.

```js
PageMenu.mjs:89 Uncaught TypeError: Cannot read properties of undefined (reading 'id')
    at PageMenu2 (webpack-internal:///(app-pages-browser)/./node_modules/.pnpm/@tldraw+tldraw@2.0.0-canary.c52ba35ee89f_@types+react-dom@18.2.7_@types+react@18.2.21_react-dom@18.2.0_react@18.2.0/node_modules/@tldraw/tldraw/dist-esm/lib/ui/components/PageMenu/PageMenu.mjs:99:32)
    at renderWithHooks (webpack-internal:///(app-pages-browser)/./node_modules/.pnpm/next@13.4.19_@opentelemetry+api@1.4.1_react-dom@18.2.0_react@18.2.0_sass@1.66.1/node_modules/next/dist/compiled/react-dom/cjs/react-dom.development.js:10697:18)
    at updateFunctionComponent (webpack-internal:///(app-pages-browser)/./node_modules/.pnpm/next@13.4.19_@opentelemetry+api@1.4.1_react-dom@18.2.0_react@18.2.0_sass@1.66.1/node_modules/next/dist/compiled/react-dom/cjs/react-dom.development.js:15180:20)
```

![스크린샷 2023-09-19 오후 6 06
26](https://github.com/tldraw/tldraw/assets/59823089/8161c599-3554-4671-86fb-cf303bf60311)


### Change Type

- [x] `patch` — Bug fix

[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version


### Test Plan
- [x] Use google chrome force reload

![hard-refresh-browser-chrome](https://github.com/tldraw/tldraw/assets/59823089/0d0cf030-92b3-48db-bbef-252fc813ea03)

- [x] 2\~3 Tldraw pages, 2\~3 peers

1. [tldraw-yjs-example](https://github.com/tldraw/tldraw-yjs-example)
quickly reload
2. Apply it to
[tldraw-yjs-example](https://github.com/tldraw/tldraw-yjs-example) and
then quickly reload
3. Compare the two versions

### Release Notes

- Fixed a bug similar #1730
2023-09-19 10:02:01 +00:00