Commit graph

16 commits

Author SHA1 Message Date
Vincent Driessen
0acfd563fe
Upgrade Liveblocks to 0.17 (#738)
* Upgrade Liveblocks packages to 0.17

* Convert app to recommended Liveblocks 0.17 setup

* Convert multiplayer example to recommended Liveblocks 0.17 setup

* Convert multiplayer-with-images example to recommended Liveblocks 0.17 setup

* Fix React rendering issue for multiplayer app

This bug could manifest after _navigating_ internally to the Multiplayer
example app. Liveblocks Storage would seem to remain empty, but Presence
would still seem to work. In other words, you'd see cursors flying, but
no document contents.

This did not happen when doing a full page load.

This bug only occurs in React strict mode.

* update onPatch and onCommand

* "Add event callbacks for `onSessionStart` and `onSessionEnd`"

* Adds edit state

* Pass callbacks to app

* Remove console logs

* interpolate cursor only when not in session

* Update multiplayer icon

* Fix a few things

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2022-06-25 15:38:43 +01:00
Judicael
d919bd273e
feat: add translation (#704)
* feat: add translation

* modal, left menu translation

* primary tools translation

* render with intl provider for testing

restore file

* french translation done

* context menu translation and test

* added italian

* Add menu to select language

* translation for the word language

* bump dev deps

Bump react on www

* Fix types

* update dependencies

* pre-release

* Delete lask.config.json

Co-authored-by: Enrico <franciscono.enry@gmail.com>
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2022-06-09 15:33:35 +01:00
Steve Ruiz
be8c85eb5f cleanup 2022-05-19 11:45:59 +01:00
Steve Ruiz
cacb4b7827
[improvement] copy assets when copying to multiplayer room (#694) 2022-05-18 21:46:24 +01:00
Steve Ruiz
13f5787c31
[improvement] Add ability to copy to new multiplayer room (#693)
* Add ability to copy to new multiplayer room

* cleanup
2022-05-18 16:59:30 +01:00
Steve Ruiz
c54c800675
[improvement] local copy and export for images (#669)
* local images

use assets for local copy

add menu options

* clean up packages

* cleanup unused content, move file handling into app.paste

* Add tldraw-assets.json to other files.

* add path to editor

* Update build.mjs

* add export to server example with link to gist

* Fix onAssetCreate and onAssetDelete APIs

* Update yarn.lock

* fix bugs on paste, adjust api for getting images, fix readonly on cut, copy, paste

* re-enable swc

* paste svg strings as svg images

* cleanup

* fix string case for tldraw json
2022-05-11 14:25:08 +01:00
chlbri
4d5a929366
Feature style (#627)
* initial

* style: style and remove Svg export

* tiny up

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2022-03-24 09:05:35 +00:00
Steve Ruiz
e8dd64baf7
[fix] Multiplayer bugs on text (#571)
* Update StickyUtil.tsx

* Fix sticky text in multiplayer?

* fix text and text label

* Update TextUtil.tsx

* Update TextUtil.tsx

* Fix missing empty content button

* Create tidy-ducks-visit.md

* forcing bump

* Update TextUtil.tsx

* fix resizing

* try again

* don't merge editing ids

* fixed!

* Update utils.ts

* downgrade puppeteer

* change deps

* restore deps

* explicit version

* keep at it

* deps
2022-02-11 21:35:24 +00:00
Faraz Shaikh
6103febaaf
Added exporting of shapes and pages as images (#468)
* Added exporting of shapeses

* added video serialization

* Fix viewport sizes, add chrome-aws-lambda for puppeteer

* Update menu styling

* extract to callback

* Update Loading.tsx

* force update menu

* fix missing fonts

* Added SVG and JSON export

* Fix json exports

* Merge branch 'main' into pr/468, update menus

* Update TldrawApp.ts

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2022-01-10 16:36:28 +00:00
Milo Hill
e62755ef10
Add support for persisting images/video in multiplayer (#475)
* Kee track of changed assets

* Add support for multiplayer image assets

* fix tests

* Add images

* Improve asset deletion

* Remove assets from document

* Test with v small image only

* Add test for deleteShapes

* Cleanup document assets

* Add multiplayer assets to www

* remove default storage root, which was preventing migration

* Update onAssetDelete flow, rename some files

* bump upload size to 5mb

* Fix freeze bug where image fails to load

* fix logic for removing assets

* Update useMultiplayerState.ts

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2022-01-10 15:13:52 +00:00
Faraz Shaikh
1c65c031b2
Add Image and Video shapes (#460)
* Added image and video shapes

* Fixed bugs; Added optional onImageUpload callback

* Added id field to onImageUpload

* Added onImageDelete callback for cleanup

* Added firebase storage to multiplayer for media

* Added firebase storage to multiplayer for media

* Silence unnecessary TS errors

* Fixed bugs; Added tests

* Added tests

* Disable images for multiplayer example

* switch to assets in document, rather than on shapes, fix resize, fix sizes

* bump version, add migration for assets table

* Rename onImageUpload

* Add isPlaying state to video (not complete)

* Revert "Add isPlaying state to video (not complete)"

This reverts commit 3dc2ba703f4194eb7c47524d384dc8392daa18be.

* Adds controls when editing video, sync current time when cloning

* Remove unused tools

* avoid duplication in assets

* Remove unused image styles from style menu

* Fix placement of clone buttons

* Fix flag to hide image assets in multiplayer

* move getSizeFromDataUrl to filesystem

* Update VideoUtil.tsx

* Re-center video after it loads

* Add copy and paste support for assets

* Fix bug in state manager, remove unused assets on load, fix indicators

* Add multiplayer with images example

* Update MultiplayerEditor.tsx

* Add images to copy SVG

* tighten up some code around svg export

* Update TldrawApp.spec.ts

* Update useBoundsHandleEvents.tsx

* Reset image size by double clicking bounds

* fix reset size

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2021-12-25 17:06:33 +00:00
Steve Ruiz
4da632d5d8
[improvement] Multiplayer cursors (#458)
* bump versions, improve cursors

* Spline cursors

* Update useCursorAnimation.ts

* Update useCursorAnimation.ts

* Add improved cursors

* Update MultiplayerEditor.tsx

* Update [id].tsx
2021-12-22 00:34:44 +00:00
Christian Petersen
e2814943e9
[feature] Add grids (#344)
* [feature] grids

* Shows relative grids at different zoom levels

* Update colors

* Restores vec and intersect to monorepo, changes vec.round to vec.toFixed, adds vec.snap

* Snapping in translate and transforms, fix shortcut

* fix bugs in build

* use grid size for nudge too

* update scripts

* Update grid.tsx

* Update grid.tsx

* Fixed!

* Update grid.tsx

* Fix package imports

* Update Editor.tsx

* Improve tsconfigs, imports

* Fix tiny arrow bugs, snap starting points to grid

* Update tsconfig.base.json

* Update shape-styles.ts

* Fix example tsconfig

* Fix translate type error

* Fix types, paths

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2021-11-26 15:14:10 +00:00
Steve Ruiz
5e6a6c9967
[improvement] refactor multiplayer (#336)
* Move rko into library, improve multiplayer example

* Add presence layer

* extract to a hook

* Migrate old documents to new structures

* Update repo-map.tldr

* More improvements

* Fix bug on deleted shapes

* Update MultiplayerEditor.tsx
2021-11-22 14:00:24 +00:00
Steve Ruiz
cd48b67a74
[chore] Sponsors in README (#301)
* Add images, read me links

* Add API route for sponsor image

* Update cache max age
2021-11-19 12:59:08 +00:00
Steve Ruiz
e6a3e5c3ea
[big chore] restore core to monorepo (#287)
* move core into repo, apps into apps folder, update tests

* Update scripts for build:core

* improve scripts

* remove noise from www

* Update .gitignore

* Fix focus bug

* add ci test script

* Update main.yml
2021-11-18 13:09:18 +00:00
Renamed from www/components/MultiplayerEditor.tsx (Browse further)