tldraw/apps/www/components/MultiplayerEditor.tsx
Steve Ruiz c54c800675
[improvement] local copy and export for images (#669)
* local images

use assets for local copy

add menu options

* clean up packages

* cleanup unused content, move file handling into app.paste

* Add tldraw-assets.json to other files.

* add path to editor

* Update build.mjs

* add export to server example with link to gist

* Fix onAssetCreate and onAssetDelete APIs

* Update yarn.lock

* fix bugs on paste, adjust api for getting images, fix readonly on cut, copy, paste

* re-enable swc

* paste svg strings as svg images

* cleanup

* fix string case for tldraw json
2022-05-11 14:25:08 +01:00

78 lines
2 KiB
TypeScript

import { createClient } from '@liveblocks/client'
import { LiveblocksProvider, RoomProvider } from '@liveblocks/react'
import { Tldraw, useFileSystem } from '@tldraw/tldraw'
import { useAccountHandlers } from 'hooks/useAccountHandlers'
import { useMultiplayerAssets } from 'hooks/useMultiplayerAssets'
import { useMultiplayerState } from 'hooks/useMultiplayerState'
import { FC } from 'react'
import { styled } from 'styles'
const client = createClient({
publicApiKey: process.env.NEXT_PUBLIC_LIVEBLOCKS_PUBLIC_API_KEY || '',
throttle: 80,
})
interface Props {
roomId: string
isUser: boolean
isSponsor: boolean
}
const MultiplayerEditor: FC<Props> = ({
roomId,
isUser = false,
isSponsor = false,
}: {
roomId: string
isUser: boolean
isSponsor: boolean
}) => {
return (
<LiveblocksProvider client={client}>
<RoomProvider id={roomId}>
<Editor roomId={roomId} isSponsor={isSponsor} isUser={isUser} />
</RoomProvider>
</LiveblocksProvider>
)
}
// Inner Editor
function Editor({ roomId, isUser, isSponsor }: Props) {
const fileSystemEvents = useFileSystem()
const { onSignIn, onSignOut } = useAccountHandlers()
const { error, ...events } = useMultiplayerState(roomId)
const { onAssetCreate, onAssetDelete } = useMultiplayerAssets()
if (error) return <LoadingScreen>Error: {error.message}</LoadingScreen>
return (
<div className="tldraw">
<Tldraw
autofocus
disableAssets={false}
showPages={false}
showSponsorLink={!isSponsor}
onSignIn={isSponsor ? undefined : onSignIn}
onSignOut={isUser ? onSignOut : undefined}
onAssetCreate={onAssetCreate}
onAssetDelete={onAssetDelete}
{...fileSystemEvents}
{...events}
/>
</div>
)
}
export default MultiplayerEditor
const LoadingScreen = styled('div', {
position: 'absolute',
top: 0,
left: 0,
width: '100%',
height: '100%',
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
})