tldraw/state/sessions/rotate-session.ts

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import { Data } from 'types'
import * as vec from 'utils/vec'
import BaseSession from './base-session'
import commands from 'state/commands'
import { current } from 'immer'
import {
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clampToRotationToSegments,
getBoundsCenter,
getCommonBounds,
getPage,
getSelectedShapes,
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getRotatedBounds,
getShapeBounds,
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} from 'utils/utils'
import { getShapeUtils } from 'lib/shape-utils'
const PI2 = Math.PI * 2
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export default class RotateSession extends BaseSession {
delta = [0, 0]
origin: number[]
snapshot: RotateSnapshot
constructor(data: Data, point: number[]) {
super(data)
this.origin = point
this.snapshot = getRotateSnapshot(data)
}
update(data: Data, point: number[], isLocked: boolean) {
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const { commonBoundsCenter, initialShapes } = this.snapshot
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const page = getPage(data)
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const a1 = vec.angle(commonBoundsCenter, this.origin)
const a2 = vec.angle(commonBoundsCenter, point)
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let rot = a2 - a1
if (isLocked) {
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rot = clampToRotationToSegments(rot, 24)
}
data.boundsRotation = (PI2 + (this.snapshot.boundsRotation + rot)) % PI2
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for (let { id, center, offset, rotation } of initialShapes) {
const shape = page.shapes[id]
// const rotationOffset = vec.sub(
// getBoundsCenter(getShapeBounds(shape)),
// getBoundsCenter(getRotatedBounds(shape))
// )
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const nextRotation = isLocked
? clampToRotationToSegments(rotation + rot, 24)
: rotation + rot
const nextPoint = vec.sub(
vec.rotWith(center, commonBoundsCenter, rot),
offset
)
getShapeUtils(shape)
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.setProperty(shape, 'rotation', (PI2 + nextRotation) % PI2)
.setProperty(shape, 'point', nextPoint)
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}
}
cancel(data: Data) {
const page = getPage(data, this.snapshot.currentPageId)
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for (let { id, point, rotation } of this.snapshot.initialShapes) {
const shape = page.shapes[id]
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getShapeUtils(shape)
.setProperty(shape, 'rotation', rotation)
.setProperty(shape, 'point', point)
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}
}
complete(data: Data) {
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if (!this.snapshot.hasUnlockedShapes) return
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commands.rotate(data, this.snapshot, getRotateSnapshot(data))
}
}
export function getRotateSnapshot(data: Data) {
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const initialShapes = getSelectedShapes(current(data)).filter(
(shape) => !shape.isLocked
)
const hasUnlockedShapes = initialShapes.length > 0
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const shapesBounds = Object.fromEntries(
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initialShapes.map((shape) => [shape.id, getShapeBounds(shape)])
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)
const bounds = getCommonBounds(...Object.values(shapesBounds))
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const commonBoundsCenter = getBoundsCenter(bounds)
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return {
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hasUnlockedShapes,
currentPageId: data.currentPageId,
boundsRotation: data.boundsRotation,
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commonBoundsCenter,
initialShapes: initialShapes.map((shape) => {
const bounds = shapesBounds[shape.id]
const center = getBoundsCenter(bounds)
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const offset = vec.sub(center, shape.point)
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const rotationOffset = vec.sub(
center,
getBoundsCenter(getRotatedBounds(shape))
)
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return {
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id: shape.id,
point: shape.point,
rotation: shape.rotation,
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offset,
rotationOffset,
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center,
}
}),
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}
}
export type RotateSnapshot = ReturnType<typeof getRotateSnapshot>