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import { Data } from 'types'
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import * as vec from 'utils/vec'
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import BaseSession from './base-session'
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import commands from 'state/commands'
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import { current } from 'immer'
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import {
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clampToRotationToSegments,
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getBoundsCenter,
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getCommonBounds,
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getPage,
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getSelectedShapes,
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getRotatedBounds,
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getShapeBounds,
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} from 'utils/utils'
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import { getShapeUtils } from 'lib/shape-utils'
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const PI2 = Math.PI * 2
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export default class RotateSession extends BaseSession {
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delta = [0, 0]
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origin: number[]
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snapshot: RotateSnapshot
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constructor(data: Data, point: number[]) {
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super(data)
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this.origin = point
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this.snapshot = getRotateSnapshot(data)
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}
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update(data: Data, point: number[], isLocked: boolean) {
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const { commonBoundsCenter, initialShapes } = this.snapshot
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const page = getPage(data)
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const a1 = vec.angle(commonBoundsCenter, this.origin)
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const a2 = vec.angle(commonBoundsCenter, point)
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let rot = a2 - a1
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if (isLocked) {
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rot = clampToRotationToSegments(rot, 24)
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}
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data.boundsRotation = (PI2 + (this.snapshot.boundsRotation + rot)) % PI2
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for (let { id, center, offset, rotation } of initialShapes) {
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const shape = page.shapes[id]
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const nextRotation = isLocked
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? clampToRotationToSegments(rotation + rot, 24)
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: rotation + rot
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const nextPoint = vec.sub(
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vec.rotWith(center, commonBoundsCenter, rot),
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offset
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)
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getShapeUtils(shape)
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.rotateTo(shape, (PI2 + nextRotation) % PI2)
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.translateTo(shape, nextPoint)
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}
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}
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cancel(data: Data) {
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const page = getPage(data, this.snapshot.currentPageId)
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for (let { id, point, rotation } of this.snapshot.initialShapes) {
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const shape = page.shapes[id]
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getShapeUtils(shape).rotateTo(shape, rotation).translateTo(shape, point)
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}
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}
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complete(data: Data) {
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if (!this.snapshot.hasUnlockedShapes) return
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commands.rotate(data, this.snapshot, getRotateSnapshot(data))
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}
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}
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export function getRotateSnapshot(data: Data) {
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const initialShapes = getSelectedShapes(current(data)).filter(
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(shape) => !shape.isLocked
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)
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const hasUnlockedShapes = initialShapes.length > 0
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const shapesBounds = Object.fromEntries(
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initialShapes.map((shape) => [shape.id, getShapeBounds(shape)])
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)
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const bounds = getCommonBounds(...Object.values(shapesBounds))
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const commonBoundsCenter = getBoundsCenter(bounds)
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return {
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hasUnlockedShapes,
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currentPageId: data.currentPageId,
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boundsRotation: data.boundsRotation,
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commonBoundsCenter,
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initialShapes: initialShapes.map((shape) => {
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const bounds = shapesBounds[shape.id]
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const center = getBoundsCenter(bounds)
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const offset = vec.sub(center, shape.point)
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return {
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id: shape.id,
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point: shape.point,
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rotation: shape.rotation,
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offset,
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center,
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}
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}),
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}
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}
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export type RotateSnapshot = ReturnType<typeof getRotateSnapshot>
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