tldraw/state/sessions/rotate-session.ts

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import { Data } from "types"
import * as vec from "utils/vec"
import BaseSession from "./base-session"
import commands from "state/commands"
import { current } from "immer"
import {
getBoundsCenter,
getCommonBounds,
getPage,
getSelectedShapes,
getShapeBounds,
} from "utils/utils"
const PI2 = Math.PI * 2
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export default class RotateSession extends BaseSession {
delta = [0, 0]
origin: number[]
snapshot: RotateSnapshot
constructor(data: Data, point: number[]) {
super(data)
this.origin = point
this.snapshot = getRotateSnapshot(data)
}
update(data: Data, point: number[], isLocked: boolean) {
const { boundsCenter, shapes } = this.snapshot
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const page = getPage(data)
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const a1 = vec.angle(boundsCenter, this.origin)
const a2 = vec.angle(boundsCenter, point)
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let rot = (PI2 + (a2 - a1)) % PI2
if (isLocked) {
rot = Math.floor((rot + Math.PI / 8) / (Math.PI / 4)) * (Math.PI / 4)
}
data.boundsRotation = (PI2 + (this.snapshot.boundsRotation + rot)) % PI2
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for (let { id, center, offset, rotation } of shapes) {
const shape = page.shapes[id]
shape.rotation = (PI2 + (rotation + rot)) % PI2
const newCenter = vec.rotWith(center, boundsCenter, rot % PI2)
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shape.point = vec.sub(newCenter, offset)
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}
}
cancel(data: Data) {
const page = getPage(data, this.snapshot.currentPageId)
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for (let { id, point, rotation } of this.snapshot.shapes) {
const shape = page.shapes[id]
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shape.rotation = rotation
shape.point = point
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}
}
complete(data: Data) {
commands.rotate(data, this.snapshot, getRotateSnapshot(data))
}
}
export function getRotateSnapshot(data: Data) {
const shapes = getSelectedShapes(current(data))
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// A mapping of selected shapes and their bounds
const shapesBounds = Object.fromEntries(
shapes.map((shape) => [shape.id, getShapeBounds(shape)])
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)
// The common (exterior) bounds of the selected shapes
const bounds = getCommonBounds(...Object.values(shapesBounds))
const boundsCenter = getBoundsCenter(bounds)
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return {
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boundsCenter,
currentPageId: data.currentPageId,
boundsRotation: data.boundsRotation,
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shapes: shapes.map(({ id, point, rotation }) => {
const bounds = shapesBounds[id]
const offset = [bounds.width / 2, bounds.height / 2]
const center = getBoundsCenter(bounds)
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return {
id,
point,
rotation,
offset,
center,
}
}),
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}
}
export type RotateSnapshot = ReturnType<typeof getRotateSnapshot>