361 lines
17 KiB
JavaScript
361 lines
17 KiB
JavaScript
/*
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HTML5 Speedtest v4.2.3
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by Federico Dossena
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https://github.com/adolfintel/speedtest/
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GNU LGPLv3 License
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*/
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// data reported to main thread
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var testStatus = 0 // 0=not started, 1=download test, 2=ping+jitter test, 3=upload test, 4=finished, 5=abort/error
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var dlStatus = '' // download speed in megabit/s with 2 decimal digits
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var ulStatus = '' // upload speed in megabit/s with 2 decimal digits
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var pingStatus = '' // ping in milliseconds with 2 decimal digits
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var jitterStatus = '' // jitter in milliseconds with 2 decimal digits
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var clientIp = '' // client's IP address as reported by getIP.php
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// test settings. can be overridden by sending specific values with the start command
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var settings = {
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time_ul: 15, // duration of upload test in seconds
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time_dl: 15, // duration of download test in seconds
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count_ping: 35, // number of pings to perform in ping test
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url_dl: 'garbage.php', // path to a large file or garbage.php, used for download test. must be relative to this js file
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url_ul: 'empty.php', // path to an empty file, used for upload test. must be relative to this js file
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url_ping: 'empty.php', // path to an empty file, used for ping test. must be relative to this js file
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url_getIp: 'getIP.php', // path to getIP.php relative to this js file, or a similar thing that outputs the client's ip
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xhr_dlMultistream: 10, // number of download streams to use (can be different if enable_quirks is active)
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xhr_ulMultistream: 3, // number of upload streams to use (can be different if enable_quirks is active)
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xhr_ignoreErrors: 1, // 0=fail on errors, 1=attempt to restart a stream if it fails, 2=ignore all errors
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xhr_dlUseBlob: false, // if set to true, it reduces ram usage but uses the hard drive (useful with large garbagePhp_chunkSize and/or high xhr_dlMultistream)
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garbagePhp_chunkSize: 20, // size of chunks sent by garbage.php (can be different if enable_quirks is active)
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enable_quirks: true, // enable quirks for specific browsers. currently it overrides settings to optimize for specific browsers, unless they are already being overridden with the start command
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allow_fetchAPI: false, // enables Fetch API. currently disabled because it leaks memory like no tomorrow
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force_fetchAPI: false // when Fetch API is enabled, it will force usage on every browser that supports it
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}
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var xhr = null // array of currently active xhr requests
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var interval = null // timer used in tests
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/*
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when set to true (automatically) the download test will use the fetch api instead of xhr.
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fetch api is used if
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-allow_fetchAPI is true AND
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-(we're on chrome that supports fetch api AND enable_quirks is true) OR (we're on any browser that supports fetch api AND force_fetchAPI is true)
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*/
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var useFetchAPI = false
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/*
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listener for commands from main thread to this worker.
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commands:
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-status: returns the current status as a string of values spearated by a semicolon (;) in this order: testStatus;dlStatus;ulStatus;pingStatus;clientIp;jitterStatus
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-abort: aborts the current test
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-start: starts the test. optionally, settings can be passed as JSON.
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example: start {"time_ul":"10", "time_dl":"10", "count_ping":"50"}
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*/
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this.addEventListener('message', function (e) {
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var params = e.data.split(' ')
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if (params[0] === 'status') { // return status
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postMessage(testStatus + ';' + dlStatus + ';' + ulStatus + ';' + pingStatus + ';' + clientIp + ';' + jitterStatus)
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}
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if (params[0] === 'start' && testStatus === 0) { // start new test
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testStatus = 1
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try {
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// parse settings, if present
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var s = JSON.parse(e.data.substring(5))
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if (typeof s.url_dl !== 'undefined') settings.url_dl = s.url_dl // download url
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if (typeof s.url_ul !== 'undefined') settings.url_ul = s.url_ul // upload url
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if (typeof s.url_ping !== 'undefined') settings.url_ping = s.url_ping // ping url
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if (typeof s.url_getIp !== 'undefined') settings.url_getIp = s.url_getIp // url to getIP.php
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if (typeof s.time_dl !== 'undefined') settings.time_dl = s.time_dl // duration of download test
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if (typeof s.time_ul !== 'undefined') settings.time_ul = s.time_ul // duration of upload test
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if (typeof s.enable_quirks !== 'undefined') settings.enable_quirks = s.enable_quirks // enable quirks or not
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if (typeof s.allow_fetchAPI !== 'undefined') settings.allow_fetchAPI = s.allow_fetchAPI // allows fetch api to be used if supported
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// quirks for specific browsers. more may be added in future releases
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if (settings.enable_quirks) {
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var ua = navigator.userAgent
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if (/Firefox.(\d+\.\d+)/i.test(ua)) {
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// ff more precise with 1 upload stream
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settings.xhr_ulMultistream = 1
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}
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if (/Edge.(\d+\.\d+)/i.test(ua)) {
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// edge more precise with 3 download streams
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settings.xhr_dlMultistream = 3
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}
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if ((/Safari.(\d+)/i.test(ua)) && !(/Chrome.(\d+)/i.test(ua))) {
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// safari more precise with 10 upload streams and 5mb chunks for download test
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settings.xhr_ulMultistream = 10
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settings.garbagePhp_chunkSize = 5
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}
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if (/Chrome.(\d+)/i.test(ua) && (!!self.fetch)) {
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// chrome can't handle large xhr very well, use fetch api if available and allowed
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if (settings.allow_fetchAPI) useFetchAPI = true
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// chrome more precise with 5 streams
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settings.xhr_dlMultistream = 5
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}
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}
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if (typeof s.count_ping !== 'undefined') settings.count_ping = s.count_ping // number of pings for ping test
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if (typeof s.xhr_dlMultistream !== 'undefined') settings.xhr_dlMultistream = s.xhr_dlMultistream // number of download streams
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if (typeof s.xhr_ulMultistream !== 'undefined') settings.xhr_ulMultistream = s.xhr_ulMultistream // number of upload streams
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if (typeof s.xhr_dlUseBlob !== 'undefined') settings.xhr_dlUseBlob = s.xhr_dlUseBlob // use blob for download test
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if (typeof s.garbagePhp_chunkSize !== 'undefined') settings.garbagePhp_chunkSize = s.garbagePhp_chunkSize // size of garbage.php chunks
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if (typeof s.force_fetchAPI !== 'undefined') settings.force_fetchAPI = s.force_fetchAPI // use fetch api on all browsers that support it if enabled
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if (settings.allow_fetchAPI && settings.force_fetchAPI && (!!self.fetch)) useFetchAPI = true
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} catch (e) { }
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// run the tests
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console.log(settings)
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console.log('Fetch API: ' + useFetchAPI)
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getIp(function () { dlTest(function () { testStatus = 2; pingTest(function () { testStatus = 3; ulTest(function () { testStatus = 4 }) }) }) })
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}
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if (params[0] === 'abort') { // abort command
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clearRequests() // stop all xhr activity
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if (interval) clearInterval(interval) // clear timer if present
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testStatus = 5; dlStatus = ''; ulStatus = ''; pingStatus = ''; jitterStatus = '' // set test as aborted
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}
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})
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// stops all XHR activity, aggressively
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function clearRequests () {
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if (xhr) {
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for (var i = 0; i < xhr.length; i++) {
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if (useFetchAPI) try { xhr[i].cancelRequested = true } catch (e) { }
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try { xhr[i].onprogress = null; xhr[i].onload = null; xhr[i].onerror = null } catch (e) { }
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try { xhr[i].upload.onprogress = null; xhr[i].upload.onload = null; xhr[i].upload.onerror = null } catch (e) { }
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try { xhr[i].abort() } catch (e) { }
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try { delete (xhr[i]) } catch (e) { }
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}
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xhr = null
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}
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}
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// gets client's IP using url_getIp, then calls the done function
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function getIp (done) {
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xhr = new XMLHttpRequest()
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xhr.onload = function () {
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clientIp = xhr.responseText
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done()
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}
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xhr.onerror = function () {
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done()
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}
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xhr.open('GET', settings.url_getIp + '?r=' + Math.random(), true)
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xhr.send()
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}
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// download test, calls done function when it's over
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var dlCalled = false // used to prevent multiple accidental calls to dlTest
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function dlTest (done) {
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if (dlCalled) return; else dlCalled = true // dlTest already called?
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var totLoaded = 0.0, // total number of loaded bytes
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startT = new Date().getTime(), // timestamp when test was started
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failed = false // set to true if a stream fails
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xhr = []
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// function to create a download stream. streams are slightly delayed so that they will not end at the same time
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var testStream = function (i, delay) {
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setTimeout(function () {
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if (testStatus !== 1) return // delayed stream ended up starting after the end of the download test
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if (useFetchAPI) {
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xhr[i] = fetch(settings.url_dl + '?r=' + Math.random() + '&ckSize=' + settings.garbagePhp_chunkSize).then(function (response) {
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var reader = response.body.getReader()
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var consume = function () {
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return reader.read().then(function (result) {
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if (result.done) testStream(i); else {
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totLoaded += result.value.length
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if (xhr[i].cancelRequested) reader.cancel()
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}
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return consume()
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}.bind(this))
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}.bind(this)
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return consume()
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}.bind(this))
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} else {
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var prevLoaded = 0 // number of bytes loaded last time onprogress was called
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var x = new XMLHttpRequest()
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xhr[i] = x
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xhr[i].onprogress = function (event) {
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if (testStatus !== 1) { try { x.abort() } catch (e) { } } // just in case this XHR is still running after the download test
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// progress event, add number of new loaded bytes to totLoaded
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var loadDiff = event.loaded <= 0 ? 0 : (event.loaded - prevLoaded)
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if (isNaN(loadDiff) || !isFinite(loadDiff) || loadDiff < 0) return // just in case
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totLoaded += loadDiff
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prevLoaded = event.loaded
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}.bind(this)
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xhr[i].onload = function () {
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// the large file has been loaded entirely, start again
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try { xhr[i].abort() } catch (e) { } // reset the stream data to empty ram
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testStream(i, 0)
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}.bind(this)
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xhr[i].onerror = function () {
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// error
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if (settings.xhr_ignoreErrors === 0) failed=true //abort
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try { xhr[i].abort() } catch (e) { }
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delete (xhr[i])
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if (settings.xhr_ignoreErrors === 1) testStream(i, 100) //restart stream after 100ms
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}.bind(this)
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// send xhr
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try { if (settings.xhr_dlUseBlob) xhr[i].responseType = 'blob'; else xhr[i].responseType = 'arraybuffer' } catch (e) { }
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xhr[i].open('GET', settings.url_dl + '?r=' + Math.random() + '&ckSize=' + settings.garbagePhp_chunkSize, true) // random string to prevent caching
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xhr[i].send()
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}
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}.bind(this), 1 + delay)
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}.bind(this)
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// open streams
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for (var i = 0; i < settings.xhr_dlMultistream; i++) {
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testStream(i, 100 * i)
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}
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// every 200ms, update dlStatus
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interval = setInterval(function () {
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var t = new Date().getTime() - startT
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if (t < 200) return
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var speed = totLoaded / (t / 1000.0)
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dlStatus = ((speed * 8) / 925000.0).toFixed(2) // 925000 instead of 1048576 to account for overhead
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if ((t / 1000.0) > settings.time_dl || failed) { // test is over, stop streams and timer
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if (failed || isNaN(dlStatus)) dlStatus = 'Fail'
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clearRequests()
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clearInterval(interval)
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done()
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}
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}.bind(this), 200)
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}
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// upload test, calls done function whent it's over
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// garbage data for upload test
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var r = new ArrayBuffer(1048576)
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try { r = new Float32Array(r); for (var i = 0; i < r.length; i++)r[i] = Math.random() } catch (e) { }
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var req = []
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var reqsmall = []
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for (var i = 0; i < 20; i++) req.push(r)
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req = new Blob(req)
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r = new ArrayBuffer(262144)
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try { r = new Float32Array(r); for (var i = 0; i < r.length; i++)r[i] = Math.random() } catch (e) { }
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reqsmall.push(r)
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reqsmall = new Blob(reqsmall)
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var ulCalled = false // used to prevent multiple accidental calls to ulTest
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function ulTest (done) {
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if (ulCalled) return; else ulCalled = true // ulTest already called?
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var totLoaded = 0.0 // total number of transmitted bytes
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var startT = new Date().getTime() // timestamp when test was started
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var failed = false // set to true if a stream fails
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xhr = []
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// function to create an upload stream. streams are slightly delayed so that they will not end at the same time
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var testStream = function (i, delay) {
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setTimeout(function () {
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if (testStatus !== 3) return // delayed stream ended up starting after the end of the upload test
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var prevLoaded = 0 // number of bytes transmitted last time onprogress was called
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var x = new XMLHttpRequest()
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xhr[i] = x
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var ie11workaround
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try {
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xhr[i].upload.onprogress
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ie11workaround = false
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} catch (e) {
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ie11workaround = true
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}
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if (ie11workaround) {
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// IE11 workarond: xhr.upload does not work properly, therefore we send a bunch of small 256k requests and use the onload event as progress. This is not precise, especially on fast connections
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xhr[i].onload = function () {
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totLoaded += 262144
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testStream(i, 0)
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}
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xhr[i].onerror = function () {
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// error, abort
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if (settings.xhr_ignoreErrors === 0) failed = true //abort
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try { xhr[i].abort() } catch (e) { }
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delete (xhr[i])
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if (settings.xhr_ignoreErrors === 1) testStatus(i,100); //restart stream after 100ms
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}
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xhr[i].open('POST', settings.url_ul + '?r=' + Math.random(), true) // random string to prevent caching
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xhr[i].setRequestHeader('Content-Encoding', 'identity') // disable compression (some browsers may refuse it, but data is incompressible anyway)
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xhr[i].send(reqsmall)
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} else {
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// REGULAR version, no workaround
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xhr[i].upload.onprogress = function (event) {
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if (testStatus !== 3) { try { x.abort() } catch (e) { } } // just in case this XHR is still running after the upload test
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// progress event, add number of new loaded bytes to totLoaded
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var loadDiff = event.loaded <= 0 ? 0 : (event.loaded - prevLoaded)
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if (isNaN(loadDiff) || !isFinite(loadDiff) || loadDiff < 0) return // just in case
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totLoaded += loadDiff
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prevLoaded = event.loaded
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}.bind(this)
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xhr[i].upload.onload = function () {
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// this stream sent all the garbage data, start again
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testStream(i, 0)
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}.bind(this)
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xhr[i].upload.onerror = function () {
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if (settings.xhr_ignoreErrors === 0) failed=true //abort
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try { xhr[i].abort() } catch (e) { }
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delete (xhr[i])
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if (settings.xhr_ignoreErrors === 1) testStream(i, 100) //restart stream after 100ms
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}.bind(this)
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// send xhr
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xhr[i].open('POST', settings.url_ul + '?r=' + Math.random(), true) // random string to prevent caching
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xhr[i].setRequestHeader('Content-Encoding', 'identity') // disable compression (some browsers may refuse it, but data is incompressible anyway)
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xhr[i].send(req)
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}
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}.bind(this), 1)
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}.bind(this)
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// open streams
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for (var i = 0; i < settings.xhr_ulMultistream; i++) {
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testStream(i, 100 * i)
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}
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// every 200ms, update ulStatus
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interval = setInterval(function () {
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var t = new Date().getTime() - startT
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if (t < 200) return
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var speed = totLoaded / (t / 1000.0)
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ulStatus = ((speed * 8) / 925000.0).toFixed(2) // 925000 instead of 1048576 to account for overhead
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if ((t / 1000.0) > settings.time_ul || failed) { // test is over, stop streams and timer
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if (failed || isNaN(ulStatus)) ulStatus = 'Fail'
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clearRequests()
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clearInterval(interval)
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done()
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}
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}.bind(this), 200)
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}
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// ping+jitter test, function done is called when it's over
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var ptCalled = false // used to prevent multiple accidental calls to pingTest
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function pingTest (done) {
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if (ptCalled) return; else ptCalled = true // pingTest already called?
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var prevT = null // last time a pong was received
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var ping = 0.0 // current ping value
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var jitter = 0.0 // current jitter value
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var i = 0 // counter of pongs received
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var prevInstspd = 0 // last ping time, used for jitter calculation
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xhr = []
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// ping function
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var doPing = function () {
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prevT = new Date().getTime()
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xhr[0] = new XMLHttpRequest()
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xhr[0].onload = function () {
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// pong
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if (i === 0) {
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prevT = new Date().getTime() // first pong
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} else {
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var instspd = (new Date().getTime() - prevT)
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var instjitter = Math.abs(instspd - prevInstspd)
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if (i === 1) ping = instspd; /* first ping, can't tell jiutter yet*/ else {
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ping = ping * 0.9 + instspd * 0.1 // ping, weighted average
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jitter = instjitter > jitter ? (jitter * 0.2 + instjitter * 0.8) : (jitter * 0.9 + instjitter * 0.1) // update jitter, weighted average. spikes in ping values are given more weight.
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}
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prevInstspd = instspd
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}
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pingStatus = ping.toFixed(2)
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jitterStatus = jitter.toFixed(2)
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i++
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if (i < settings.count_ping) doPing(); else done() // more pings to do?
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}.bind(this)
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xhr[0].onerror = function () {
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// a ping failed, cancel test
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if (settings.xhr_ignoreErrors === 0) { //abort
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pingStatus = 'Fail'
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jitterStatus = 'Fail'
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clearRequests()
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done()
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}
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if (settings.xhr_ignoreErrors === 1) doPing() //retry ping
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if(settings.xhr_ignoreErrors === 2){ //ignore failed ping
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i++
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if (i < settings.count_ping) doPing(); else done() // more pings to do?
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}
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}.bind(this)
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// sent xhr
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xhr[0].open('GET', settings.url_ping + '?r=' + Math.random(), true) // random string to prevent caching
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xhr[0].send()
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}.bind(this)
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doPing() // start first ping
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}
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