tldraw/packages/vec/CHANGELOG.md
Steve Ruiz 3d1d329b6f 1.28.0
2023-02-06 14:26:40 +00:00

3.3 KiB

Changelog

1.9.0

Minor Changes

    • Adds Galacian language translation
    • Adds Farsi (Persian) language translation
    • Updates German translation
    • Updates Norwegian translation
    • Updates Japanese translation
    • Updates Spanish translation
    • Improves aria-labels
    • Fixes a bug with multiplayer menu
    • Fixes a bug with image exports

1.8.1

Patch Changes

    • Adds Galacian language translation
    • Adds Farsi (Persian) language translation
    • Updates German translation
    • Updates Norwegian translation
    • Updates Japanese translation
    • Updates Spanish translation
    • Improves aria-labels
    • Fixes a bug with multiplayer menu
    • Fixes a bug with image exports
  • 12c0b2ac: - Adds Galacian language translation
    • Adds Farsi (Persian) language translation
    • Updates Norwegian translation
    • Updates Japanese translation
    • Updates Spanish translation
    • Improves aria-labels
    • Fixes a bug with multiplayer menu
    • Fixes a bug with image exports

1.8.0

Minor Changes

    • Adds components prop to Tldraw component (for custom Cursor, etc) @jamesbvaughan
    • Adds Thai language @watchakorn-18k
    • Fix event bug on onRightPointCanvas
    • Fix bug with bad data in document with up-to-date version number
    • Fix bug with arrow bindings
    • Improves freehand line performance
    • Improves performance of shape tree
    • Improved .tldr file size (strip white space)

1.7.1

Patch Changes

    • Adds Vec.nearestPointOnBounds
    • Adds Vec.distanceToBounds

1.7.0

Minor Changes

  • Update dependencies and monorepo.

1.6.1

  • Change vec.toFixed to always round to two decimal places. This drops the second parameter, which was previously available for custom precisions, but which was defaulted to 2 (its current behavior).

1.4.3

  • Update README
  • Update LICENSE year

0.1.21

New:

  • Adds the isGhost prop to TLShape. In TLComponentProps, the isGhost prop will be true if either a shape has its isGhost set to true OR if a shape is the descendant of a shape with isGhost set to true. A ghost shape will have the tl-ghost class name, though this is not used in the Renderer. You can set it yourself in your app.
  • Adds the isChildOfSelected prop for TLComponentProps. If a shape is the child of a selected shape, its isChildOfSelected prop will be true.

Improved:

  • Fixes a bug that could occur with the order of grouped shapes.
  • Adds an Eraser tool to the advanced example.
  • Adds a Pencil tool to the advanced example.

0.1.20

  • Update docs.
  • Adds hideResizeHandles prop.

0.1.19

  • Remove stray index.js files.

0.1.18

  • Even more dependency fixes.

0.1.17

  • More dependency fixes.

0.1.16

  • Fix dependencies, remove @use-gesture/react from bundle.

0.1.15

  • Fix README.

0.1.14

  • Add README to package.

0.1.13

  • Remove type from TLBinding.

0.1.12

  • Fix bug with initial bounds.

0.1.12

  • Fix bug with initial bounds.

0.1.12

  • Fix bug with bounds handle events.

0.1.11

  • Fix bug with initial camera state.

0.1.10

  • Improve example.
  • Improve types for TLPage.

0.1.9

  • Bug fixes.

0.1.8

  • Expands README.
  • Removes properties specific to the tldraw app.

0.1.7

  • Fixes selection bug with SVGContainer.
  • Removes various properties specific to the tldraw app.

0.1.0

  • Re-writes API for ShapeUtils.