tldraw/apps/vscode/extension
Steve Ruiz b7d9c8684c
tldraw zero - package shuffle (#1710)
This PR moves code between our packages so that:
- @tldraw/editor is a “core” library with the engine and canvas but no
shapes, tools, or other things
- @tldraw/tldraw contains everything particular to the experience we’ve
built for tldraw

At first look, this might seem like a step away from customization and
configuration, however I believe it greatly increases the configuration
potential of the @tldraw/editor while also providing a more accurate
reflection of what configuration options actually exist for
@tldraw/tldraw.

## Library changes

@tldraw/editor re-exports its dependencies and @tldraw/tldraw re-exports
@tldraw/editor.

- users of @tldraw/editor WITHOUT @tldraw/tldraw should almost always
only import things from @tldraw/editor.
- users of @tldraw/tldraw should almost always only import things from
@tldraw/tldraw.

- @tldraw/polyfills is merged into @tldraw/editor
- @tldraw/indices is merged into @tldraw/editor
- @tldraw/primitives is merged mostly into @tldraw/editor, partially
into @tldraw/tldraw
- @tldraw/file-format is merged into @tldraw/tldraw
- @tldraw/ui is merged into @tldraw/tldraw

Many (many) utils and other code is moved from the editor to tldraw. For
example, embeds now are entirely an feature of @tldraw/tldraw. The only
big chunk of code left in core is related to arrow handling.

## API Changes

The editor can now be used without tldraw's assets. We load them in
@tldraw/tldraw instead, so feel free to use whatever fonts or images or
whatever that you like with the editor.

All tools and shapes (except for the `Group` shape) are moved to
@tldraw/tldraw. This includes the `select` tool.

You should use the editor with at least one tool, however, so you now
also need to send in an `initialState` prop to the Editor /
<TldrawEditor> component indicating which state the editor should begin
in.

The `components` prop now also accepts `SelectionForeground`.

The complex selection component that we use for tldraw is moved to
@tldraw/tldraw. The default component is quite basic but can easily be
replaced via the `components` prop. We pass down our tldraw-flavored
SelectionFg via `components`.

Likewise with the `Scribble` component: the `DefaultScribble` no longer
uses our freehand tech and is a simple path instead. We pass down the
tldraw-flavored scribble via `components`.

The `ExternalContentManager` (`Editor.externalContentManager`) is
removed and replaced with a mapping of types to handlers.

- Register new content handlers with
`Editor.registerExternalContentHandler`.
- Register new asset creation handlers (for files and URLs) with
`Editor.registerExternalAssetHandler`

### Change Type

- [x] `major` — Breaking change

### Test Plan

- [x] Unit Tests
- [x] End to end tests

### Release Notes

- [@tldraw/editor] lots, wip
- [@tldraw/ui] gone, merged to tldraw/tldraw
- [@tldraw/polyfills] gone, merged to tldraw/editor
- [@tldraw/primitives] gone, merged to tldraw/editor / tldraw/tldraw
- [@tldraw/indices] gone, merged to tldraw/editor
- [@tldraw/file-format] gone, merged to tldraw/tldraw

---------

Co-authored-by: alex <alex@dytry.ch>
2023-07-17 21:22:34 +00:00
..
.vscode transfer-out: transfer out 2023-04-25 12:01:25 +01:00
assets transfer-out: transfer out 2023-04-25 12:01:25 +01:00
examples transfer-out: transfer out 2023-04-25 12:01:25 +01:00
scripts tldraw zero - package shuffle (#1710) 2023-07-17 21:22:34 +00:00
src tldraw zero - package shuffle (#1710) 2023-07-17 21:22:34 +00:00
.gitignore transfer-out: transfer out 2023-04-25 12:01:25 +01:00
.vscodeignore transfer-out: transfer out 2023-04-25 12:01:25 +01:00
CHANGELOG.md Bump vs code version. (#1735) 2023-07-12 08:37:04 +00:00
icon.png transfer-out: transfer out 2023-04-25 12:01:25 +01:00
LICENSE transfer-out: transfer out 2023-04-25 12:01:25 +01:00
package.json tldraw zero - package shuffle (#1710) 2023-07-17 21:22:34 +00:00
README.md transfer-out: transfer out 2023-04-25 12:01:25 +01:00
tsconfig.json tldraw zero - package shuffle (#1710) 2023-07-17 21:22:34 +00:00

Introduction

tldraw is a very good whiteboard for the web. This extension will let you use tldraw inside of VS Code, using offline .tldr files. Create drawings, diagrams, or visual documentation, and then commit the files alongside your code!

A screenshot of tldraw in VS Code

Usage

  • To create a new tldraw file, use the provided command: "tldraw: New tldraw File".

A recording of opening tldraw in VS Code

  • To view an existing tldraw file, open a file with the .tldr extension in VS Code.

Tip: The .tldr files you create with this extension can also be opened in the tldraw web app. You can also use this extension to open .tldr files saved from the web app.

Community

Support

Need help? Please open an issue for support.

Discussion

Want to connect with the developers or users? Visit the Discord channel.