cbac3ad3d0
Fixes asset loading/processing on staging/previews by introducing a new image processing worker. This worker acts as a proxy for our various image hosts and resizes/optimizes/caches images on the fly. Like the old bookmark worker, this one is deployed in an ad-hoc fashion as it works across environments and we're not likely to change it often. ### Change type - [x] `other`
9 lines
361 B
JavaScript
9 lines
361 B
JavaScript
global.crypto ??= new (require('@peculiar/webcrypto').Crypto)()
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process.env.MULTIPLAYER_SERVER = 'https://localhost:8787'
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process.env.ASSET_UPLOAD = 'https://localhost:8788'
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process.env.IMAGE_WORKER = 'https://images.tldraw.xyz'
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process.env.TLDRAW_ENV = 'test'
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global.TextEncoder = require('util').TextEncoder
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global.TextDecoder = require('util').TextDecoder
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