tldraw/state/shape-utils/polyline.tsx
Steve Ruiz 48c659a68a Trims default false boolean props
This should reduce the size of files / saves, for example.
2021-07-04 09:47:37 +01:00

131 lines
3.2 KiB
TypeScript

import { uniqueId } from 'utils/utils'
import vec from 'utils/vec'
import { PolylineShape, ShapeType } from 'types'
import { intersectPolylineBounds } from 'utils/intersections'
import {
boundsContainPolygon,
getBoundsFromPoints,
translateBounds,
} from 'utils'
import { defaultStyle, getShapeStyle } from 'state/shape-styles'
import { registerShapeUtils } from './register'
const polyline = registerShapeUtils<PolylineShape>({
boundsCache: new WeakMap([]),
defaultProps: {
id: uniqueId(),
type: ShapeType.Polyline,
name: 'Polyline',
parentId: 'page1',
childIndex: 0,
point: [0, 0],
points: [[0, 0]],
rotation: 0,
style: defaultStyle,
},
shouldRender(shape, prev) {
return shape.points !== prev.points || shape.style !== prev.style
},
render(shape) {
const { id, points } = shape
const styles = getShapeStyle(shape.style)
return (
<polyline
id={id}
points={points.toString()}
stroke={styles.stroke}
strokeWidth={styles.strokeWidth}
fill={shape.style.isFilled ? styles.fill : 'none'}
/>
)
},
getBounds(shape) {
if (!this.boundsCache.has(shape)) {
this.boundsCache.set(shape, getBoundsFromPoints(shape.points))
}
return translateBounds(this.boundsCache.get(shape), shape.point)
},
getRotatedBounds(shape) {
return this.getBounds(shape)
},
getCenter(shape) {
const bounds = this.getBounds(shape)
return [bounds.minX + bounds.width / 2, bounds.minY + bounds.height / 2]
},
hitTest(shape, point) {
const pt = vec.sub(point, shape.point)
let prev = shape.points[0]
for (let i = 1; i < shape.points.length; i++) {
const curr = shape.points[i]
if (vec.distanceToLineSegment(prev, curr, pt) < 4) {
return true
}
prev = curr
}
return false
},
hitTestBounds(this, shape, brushBounds) {
const b = this.getBounds(shape)
const center = [b.minX + b.width / 2, b.minY + b.height / 2]
const rotatedCorners = [
[b.minX, b.minY],
[b.maxX, b.minY],
[b.maxX, b.maxY],
[b.minX, b.maxY],
].map((point) => vec.rotWith(point, center, shape.rotation))
return (
boundsContainPolygon(brushBounds, rotatedCorners) ||
intersectPolylineBounds(
shape.points.map((point) => vec.add(point, shape.point)),
brushBounds
).length > 0
)
},
transform(shape, bounds, { initialShape, scaleX, scaleY }) {
const initialShapeBounds = this.getBounds(initialShape)
shape.points = shape.points.map((_, i) => {
const [x, y] = initialShape.points[i]
return [
bounds.width *
(scaleX < 0
? 1 - x / initialShapeBounds.width
: x / initialShapeBounds.width),
bounds.height *
(scaleY < 0
? 1 - y / initialShapeBounds.height
: y / initialShapeBounds.height),
]
})
shape.point = [bounds.minX, bounds.minY]
return this
},
transformSingle(shape, bounds, info) {
this.transform(shape, bounds, info)
return this
},
canTransform: true,
canChangeAspectRatio: true,
canStyleFill: false,
})
export default polyline