tldraw/lib/shape-utils/circle.tsx
2021-05-25 12:16:01 +01:00

129 lines
2.8 KiB
TypeScript

import { v4 as uuid } from "uuid"
import * as vec from "utils/vec"
import { CircleShape, ShapeType } from "types"
import { registerShapeUtils } from "./index"
import { boundsContained } from "utils/bounds"
import { intersectCircleBounds } from "utils/intersections"
import { pointInCircle } from "utils/hitTests"
import { translateBounds } from "utils/utils"
const circle = registerShapeUtils<CircleShape>({
boundsCache: new WeakMap([]),
create(props) {
return {
id: uuid(),
type: ShapeType.Circle,
isGenerated: false,
name: "Circle",
parentId: "page0",
childIndex: 0,
point: [0, 0],
rotation: 0,
radius: 20,
style: {
fill: "#c6cacb",
stroke: "#000",
},
...props,
}
},
render({ id, radius }) {
return <circle id={id} cx={radius} cy={radius} r={radius} />
},
getBounds(shape) {
if (!this.boundsCache.has(shape)) {
const { radius } = shape
const bounds = {
minX: 0,
maxX: radius * 2,
minY: 0,
maxY: radius * 2,
width: radius * 2,
height: radius * 2,
}
this.boundsCache.set(shape, bounds)
}
return translateBounds(this.boundsCache.get(shape), shape.point)
},
getRotatedBounds(shape) {
return this.getBounds(shape)
},
getCenter(shape) {
return [shape.point[0] + shape.radius, shape.point[1] + shape.radius]
},
hitTest(shape, point) {
return pointInCircle(
point,
vec.addScalar(shape.point, shape.radius),
shape.radius
)
},
hitTestBounds(shape, bounds) {
const shapeBounds = this.getBounds(shape)
return (
boundsContained(shapeBounds, bounds) ||
intersectCircleBounds(
vec.addScalar(shape.point, shape.radius),
shape.radius,
bounds
).length > 0
)
},
translate(shape, delta) {
shape.point = vec.add(shape.point, delta)
return this
},
rotate(shape) {
return this
},
transform(shape, bounds, { initialShape, transformOrigin, scaleX, scaleY }) {
shape.radius =
initialShape.radius * Math.min(Math.abs(scaleX), Math.abs(scaleY))
shape.point = [
bounds.minX +
(bounds.width - shape.radius * 2) *
(scaleX < 0 ? 1 - transformOrigin[0] : transformOrigin[0]),
bounds.minY +
(bounds.height - shape.radius * 2) *
(scaleY < 0 ? 1 - transformOrigin[1] : transformOrigin[1]),
]
return this
},
transformSingle(shape, bounds, info) {
shape.radius = Math.min(bounds.width, bounds.height) / 2
shape.point = [bounds.minX, bounds.minY]
return this
},
setParent(shape, parentId) {
shape.parentId = parentId
return this
},
setChildIndex(shape, childIndex) {
shape.childIndex = childIndex
return this
},
canTransform: true,
canChangeAspectRatio: false,
})
export default circle