1.9 KiB
1.9 KiB
Changelog
1.4.0
- Adds support for performance modes.
- Makes assets an optional prop for the Renderer.
1.3.0
- Adds assets for image and video shape types.
1.2.10
- Fix bug in shape events.
1.2.9
- Improves multiplayer cursor appearance.
1.2.2
- Adds mobx and support for mobx observables in the Renderer's props.
- Removes unused code.
0.1.21
New:
- Adds the
isGhost
prop toTLShape
. InTLComponentProps
, theisGhost
prop will be true if either a shape has itsisGhost
set totrue
OR if a shape is the descendant of a shape withisGhost
set totrue
. A ghost shape will have thetl-ghost
class name, though this is not used in the Renderer. You can set it yourself in your app. - Adds the
isChildOfSelected
prop forTLComponentProps
. If a shape is the child of a selected shape, itsisChildOfSelected
prop will be true.
Improved:
- Fixes a bug that could occur with the order of grouped shapes.
- Adds an Eraser tool to the advanced example.
- Adds a Pencil tool to the advanced example.
0.1.20
- Update docs.
- Adds
hideResizeHandles
prop.
0.1.19
- Remove stray
index.js
files.
0.1.18
- Even more dependency fixes.
0.1.17
- More dependency fixes.
0.1.16
- Fix dependencies, remove
@use-gesture/react
from bundle.
0.1.15
- Fix README.
0.1.14
- Add README to package.
0.1.13
- Remove
type
fromTLBinding
.
0.1.12
- Fix bug with initial bounds.
0.1.12
- Fix bug with initial bounds.
0.1.12
- Fix bug with bounds handle events.
0.1.11
- Fix bug with initial camera state.
0.1.10
- Improve example.
- Improve types for
TLPage
.
0.1.9
- Bug fixes.
0.1.8
- Expands README.
- Removes properties specific to the tldraw app.
0.1.7
- Fixes selection bug with SVGContainer.
- Removes various properties specific to the tldraw app.
0.1.0
- Re-writes API for ShapeUtils.