Commit graph

86 commits

Author SHA1 Message Date
Lu Wilson
53b289310d
Add translations for "Leave shared project" action (#1394)
This PR adds translations for the "Leave shared project" action for
tldraw.com

It's for a brivate PR: https://github.com/tldraw/brivate/pull/1870

### Change Type

- [x] `patch` — Translations

### Release Notes

- None

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2023-05-25 09:51:28 +00:00
alex
0375b5d86d
Stricter ID types (#1439)
We noticed that when inferring the type of a shape from its ID, it was
getting inferred as `any` which was hiding some issues. This diff
switches `BaseRecord`'s automatic ID to an explicit one, which lets us
pass in our correct `TLShapeId` definition and still have it play nicely
with other places.

### Change Type

- [x] `patch` — Bug Fix

### Release Notes

[internal only, covered by #1432 changelog]

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2023-05-24 11:25:41 +00:00
Lu Wilson
ab0df9118e
Add SVG cursors for all cursor types (#1416)
Fixes #1410 

This PR adds custom SVGs for all cursor types.
This will unblock some upcoming collaboration features!

It also adds some basic debugging for custom cursors.

![2023-05-19 at 11 02 57 - Coffee
Shrimp](https://github.com/tldraw/tldraw/assets/15892272/dbc84d04-604f-43e5-acd2-69df956e5784)

It uses custom cursors for any shape-related UI, like links.

![2023-05-19 at 11 07 04 - Amaranth
Aphid](https://github.com/tldraw/tldraw/assets/15892272/7eb25f6a-0552-47bd-b2b9-f6c3dc2fca70)

But it sticks with the default browser cursors for the non-canvas UI.

![2023-05-23 at 15 06 29 - Apricot
Bovid](https://github.com/tldraw/tldraw/assets/15892272/2fe35afb-095a-4454-a6c3-aa8337b71506)

### Change Type

- [x] `minor`

### Test Plan

1. Enable debug mode.
2. From the debug menu, enable "Debug cursors".
3. Hover the cursor over the shapes that appear.
4. Check that the cursor appears correctly over each one.
5. (Don't forget to turn off "Debug cursors" after use).

### Release Notes

- Added consistent custom cursors.

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2023-05-23 14:12:11 +00:00
Steve Ruiz
649125cdad
[refactor] Remove TLShapeDef, getShapeUtilByType. (#1432)
This PR removes `TLShapeDef` and associated helpers / references.

It purposely loosens the configuration and typings to better support
customization.

### Change Type

- [x] `major` — Breaking Change

### Test Plan

1. Use the app!

### Release Notes

- [tlschema] Update props of `createTLSchema`
- [editor] Update props of `TldrawEditorConfig`
- [editor] Remove `App.getShapeUtilByType`
- [editor] Update `App.getShapeUtil` to take a type rather than a shape

---------

Co-authored-by: alex <alex@dytry.ch>
2023-05-23 12:32:42 +00:00
alex
d48e403ed1
Measure individual words instead of just line breaks for text exports (#1397)
This diff fixes a number of issues with text export by completely
overhauling how we approach laying out text in exports.

Currently, we try to carefully replicate in-browser behaviour around
line breaks and whitespace collapsing. We do this using an iterative
algorithm that forces the browser to perform a layout for each word, and
attempting to re-implement how the browser does things like whitespace
collapsing & finding line break opportunities. Lots of export issues
come from the fact that this is almost impossible to do well (short of
sending a complete text layout algorithm & full unicode lookup tables).

Luckily, the browser already has a complete text layout algorithm and
full unicode lookup tables! In the new approach, we ask the browser to
lay the text out once. Then, we use the
[`Range`](https://developer.mozilla.org/en-US/docs/Web/API/Range) API to
loop over every character in the rendered text and measure its position.
These character positions are then grouped into "spans". A span is a
contiguous range of either whitespace or non-whitespace characters,
uninterrupted by any browser-inserting line breaks. When we come to
render the SVG, each span gets its own `<tspan>` element, absolutely
positioned according to where it ended up in the user's browser.

This fixes a bunch of issues:

**Misaligned text due to whitespace collapsing at line breaks**
![Kapture 2023-05-17 at 12 07
30](https://github.com/tldraw/tldraw/assets/1489520/5ab66fe0-6ceb-45bb-8787-90ccb124664a)

**Hyphenated text (or text with non-trivial/whitespace-based breaking
rules like Thai) not splitting correctly**
![Kapture 2023-05-17 at 12 21
40](https://github.com/tldraw/tldraw/assets/1489520/d2d5fd13-3e79-48c4-8e76-ae2c70a6471e)

**Weird alignment issues in note shapes**
![Kapture 2023-05-17 at 12 24
59](https://github.com/tldraw/tldraw/assets/1489520/a0e51d57-7c1c-490e-9952-b92417ffdf9e)

**Frame labels not respecting multiple spaces & not truncating
correctly**
![Kapture 2023-05-17 at 12 27
27](https://github.com/tldraw/tldraw/assets/1489520/39b2f53c-0180-460e-b10a-9fd955a6fa78)

#### Quick note on browser compatibility
This approach works well across all browsers, but in some cases actually
_increases_ x-browser variance. Consider these screenshots of the same
element (original above, export below):

![image](https://github.com/tldraw/tldraw/assets/1489520/5633b041-8cb3-4c92-bef6-4f3c202305de)

Notice how on chrome, the whitespace at the end of each line of
right-aligned text is preserved. On safari, it's collapsed. The safari
option looks better - so our manual line-breaking/white-space-collapsing
algorithm preferred safari's approach. That meant that in-app, this
shape looks very slightly different from browser to browser. But out of
the app, the exports would have been the same (although also note that
hyphenation is broken). Now, because these shapes look different across
browsers, the exports now look different across browsers too. We're
relying on the host-browsers text layout algorithm, which means we'll
faithfully reproduce any quirks/inconsistencies of that algorithm. I
think this is an acceptable tradeoff.

### Change Type

- [x] `patch` — Bug Fix

### Test Plan

* Comprehensive testing of text in exports, paying close attention to
details around white-space, line-breaking and alignment
* Consider setting `tldrawDebugSvg = true`
* Check text shapes, geo shapes with labels, arrow shapes with labels,
note shapes, frame labels
* Check different alignments and fonts (including vertical alignment)

### Release Notes

- Add a brief release note for your PR here.
2023-05-22 15:10:03 +00:00
Steve Ruiz
6ea0cb039f
[feature] Add checkbox to toolbar (#1423)
This PR:
- adds the checkbox to the toolbar
- removes the embed button from the toolbar

### Change Type

- [x] `minor` — New Feature

### Release Notes

- Adds missing checkbox to toolbar.
2023-05-19 13:01:42 +00:00
Steve Ruiz
1eb1f89cd1
[feature] add laser pointer (#1412)
This PR adds a laser pointer. It's also available in readonly rooms.

![Kapture 2023-05-18 at 17 00
18](https://github.com/tldraw/tldraw/assets/23072548/4f638dff-8c17-4f9d-8177-4a63a524b7fd)

### Change Type

- [x] `minor` — New Feature

### Test Plan

1. Select the laser pointer tool
2. Draw some lasers.

### Release Notes

- Adds the laser pointer tool.
2023-05-19 11:09:13 +00:00
Mitja Bezenšek
f59bfe01b1
Vertical text alignment for geo shapes (#1414)
Vertical text alignment for geo shapes.

### Change Type

- [x] `minor` — New Feature

### Test Plan

1. Add a step-by-step description of how to test your PR here.
2.

- [ ] Unit Tests
- [ ] Webdriver tests

### Release Notes

- This adds vertical text alignment property to geo shapes.

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2023-05-19 10:23:43 +00:00
Steve Ruiz
2a9ff82a70
[fix] page menu, drag handle css (#1406)
This PR fixes the CSS for the page menu drag handle while editing. It
also makes the page menu participate in the `useMenuIsOpen` API.

### Change Type

- [x] `patch` — Bug Fix

### Test Plan

1. Select the draw tool
2. Open the page menu
3. Click on the canvas—there should be no dot!
4. Open the page menu
5. Click the edit icon
6. Hover the drag handle; the handle should look correct

### Release Notes

- Fix styling in the page menu
2023-05-18 13:45:19 +00:00
David Sheldrick
6a7dc12162
Switch to new collaborators component (#1405)
Followup to https://github.com/tldraw/brivate/pull/1584

- Removes the old collaborators component, replacing with the new one.
- Removes the associated debug flag

### Change Type

<!-- 💡 Indicate the type of change your pull request is. -->
<!-- 🤷‍♀️ If you're not sure, don't select anything -->
<!-- ✂️ Feel free to delete unselected options -->

<!-- To select one, put an x in the box: [x] -->

- [ ] `patch` — Bug Fix
- [ ] `minor` — New Feature
- [x] `major` — Breaking Change
- [ ] `dependencies` — Dependency Update (publishes a `patch` release,
for devDependencies use `internal`)
- [ ] `documentation` — Changes to the documentation only (will not
publish a new version)
- [ ] `tests` — Changes to any testing-related code only (will not
publish a new version)
- [ ] `internal` — Any other changes that don't affect the published
package (will not publish a new version)

### Test Plan

Check that multiplayer presence UI renders correctly

- cursors
- cursor hints (when a peer's cursor goes off the screen)
- selection brush box
- selection/erasing brush
- selected shape(s) outline

### Release Notes

- [Breaking] Removes the old version of LiveCollaborators, replacing it
with the new one based on `TLInstancePresence`
2023-05-18 10:59:46 +00:00
Steve Ruiz
a1e72014c6
[improvement] refactor paste to support multi-line text (#1398)
This PR refactors our clipboard handlers. It should simplify the way
that things work and better handle the difference between how the native
API events are handled vs. the browser's clipboard API events.

![Kapture 2023-05-17 at 13 26
34](https://github.com/tldraw/tldraw/assets/23072548/5dedcc25-a1d2-423f-8bc2-415f761b643b)

Everything that used to be supported now also still works.

In addition, we now have several useful features:

### Multiline text can be pasted into the app

When pasting text that contains more than one line, the text is pasted
correctly; even if the clipboard also includes HTML data. Previously, we
would try to paste HTML data if we found it, because that data might
contain tldraw's own content as a comment; but if that failed, we would
paste the data as text instead. This led to pasting text that lost lots
of information from that text, such as line breaks and indentations.

### Multiline text shapes are aligned correctly

When pasting raw text that has more than one line, the text will be left
aligned—or right aligned if the text is likely from a RTL language.

![Kapture 2023-05-17 at 13 42
54](https://github.com/tldraw/tldraw/assets/23072548/f705acd5-136c-4144-80da-6e97ff766a58)

### Common minimum indentation is removed from each line

![Kapture 2023-05-17 at 13 56
28](https://github.com/tldraw/tldraw/assets/23072548/d45c95f6-6d28-4c9f-8cd3-8078700ce928)

This is something that absolutely every app should implement, but here
we go. When multiline text has "common indentation" on each line, which
is often the case when pasting text from code, then that indentation is
removed from each line.

### Auto wrapping for big pastes

When a line has no text breaks but a lot of text, we now set the width
of the text shape.

![Kapture 2023-05-17 at 14 00
04](https://github.com/tldraw/tldraw/assets/23072548/0b7f69c3-bcf9-42e9-a1ed-df026f868793)

## How it works

A `ClipboardThing` is the common interface for things that we found on
the clipboard, native or otherwise. Both `handlePasteFromClipboardApi`
and `handlePasteFromEventClipboardData` parse out `ClipboardThing`s and
pass them to `handleClipboardThings`.

<img width="905" alt="image"
src="https://github.com/tldraw/tldraw/assets/23072548/fd087539-edbb-4527-b5ff-ca7d7c1726b2">

A `ClipboardResult` is the result of processing a `ClipboardThing`, and
usually contains text and other information about that text. We make
decisions on what to create based on which `ClipboardResult`s we find.

When pasting text, we check to see whether the result would be bigger
than the viewport, or if the text is multiline, or if the text is of an
RTL language by testing certain common RTL characters. We make some
adjustments based on those factors, ensuring that the top-left corner of
the text is on screen and reasonably positioned within the viewport if
possible.

### Change Type

- [x] `minor` — New Feature

### Test Plan

1. Copy and paste shapes
2. Copy and paste text from elsewhere into the app
3. Copy and paste images from elsewhere into the app
4. Try on different browsers

### Release Notes

- Improves clipboard logic when pasting text
- Adds support for pasting multi-line text
- Adds maximum widths when pasting single-line text
- Adds support for RTL languages when pasting multi-line or wrapped text
- Strips leading indentation when pasting text
2023-05-17 16:32:25 +00:00
David Sheldrick
ad5a23e135
Add stuff for new 'share project' flow (#1403)
Coming up in the ephemeral state branch is the new 'share project' flow
where it uploads the document data before redirecting. This sets up some
stuff that will be needed there.

### Change Type

<!-- 💡 Indicate the type of change your pull request is. -->
<!-- 🤷‍♀️ If you're not sure, don't select anything -->
<!-- ✂️ Feel free to delete unselected options -->

<!-- To select one, put an x in the box: [x] -->

- [ ] `patch` — Bug Fix
- [x] `minor` — New Feature
- [ ] `major` — Breaking Change
- [ ] `dependencies` — Dependency Update (publishes a `patch` release,
for devDependencies use `internal`)
- [ ] `documentation` — Changes to the documentation only (will not
publish a new version)
- [ ] `tests` — Changes to any testing-related code only (will not
publish a new version)
- [ ] `internal` — Any other changes that don't affect the published
package (will not publish a new version)
2023-05-17 16:17:31 +00:00
Mitja Bezenšek
50bae6d4a1
Don't allow the users to use keyboard shortcuts to select tools in readonly mode. (#1382)
Keyboard shortcuts for selecting tools still worked in readonly mode.
This now disables them - except for select, hand, and zoom tool.

### Change Type

- [x] `patch` — Bug Fix

### Test Plan

1.  Create a readonly room.
2. Press keyboard shortcuts for tools and make sure we don't transition
to them (tools toolbar should always show either select or hand tool as
active).
3. Also make sure the keyboard shortcuts still work in non readonly
rooms.

- [ ] Unit Tests
- [ ] Webdriver tests

### Release Notes

- Disable keyboard shortcut events for tools in readonly mode. We only
allow the select, hand tools, and zoom tool.
2023-05-17 15:08:39 +00:00
Steve Ruiz
9101dcfd44
open menus refactor (#1400)
This PR makes a change to how open menus are handled.

### Change Type

- [x] `minor` — New Feature
2023-05-17 14:30:28 +00:00
Steve Ruiz
7131ab597c
Snapshot link menu translations (#1399)
This PR lands a few changes to the UI that are relevant for the Snapshot
link feature (see https://github.com/tldraw/brivate/pull/1824).

### Change Type

- [x] `minor` — New Feature
2023-05-17 14:01:50 +00:00
David Sheldrick
a3896fc492
[fix] Don't synchronize isReadOnly (#1396)
We were storing the state of whether or not a document is read-only in
the store. It does not need to be stored there, and it was creating
consistency problems for us, so let's not store it in there.

fixes https://github.com/tldraw/brivate/issues/1864 

### Change Type

<!-- 💡 Indicate the type of change your pull request is. -->
<!-- 🤷‍♀️ If you're not sure, don't select anything -->
<!-- ✂️ Feel free to delete unselected options -->

<!-- To select one, put an x in the box: [x] -->

- [ ] `patch` — Bug Fix
- [ ] `minor` — New Feature
- [x] `major` — Breaking Change
- [ ] `dependencies` — Dependency Update (publishes a `patch` release,
for devDependencies use `internal`)
- [ ] `documentation` — Changes to the documentation only (will not
publish a new version)
- [ ] `tests` — Changes to any testing-related code only (will not
publish a new version)
- [ ] `internal` — Any other changes that don't affect the published
package (will not publish a new version)

### Test Plan

1. Create a multiplayer room
2. Create a read-only link for the room
3. Paste the link into a new browser tab (not incognito, needs to have
the same session state)
4. Check the room is read-only in the new tab
5. Check the room is still writable in the previous tab.

### Release Notes

- Removes the isReadOnly value from the `user_document_settings` record
type.
2023-05-17 10:45:43 +00:00
Mitja Bezenšek
a824168e0a
Add localizations for snapshots links (#1347)
Add localization key for creating snapshot links.

I guess it's internal?

### Change Type

- [x] `internal` — Any other changes that don't affect the published
package (will not publish a new version)

### Release Notes

- Add localization for creating snapshot links.
2023-05-15 15:30:35 +00:00
Orange Mug
2d4999322d
Disabling middle click paste in favour of panning (#1335)
Specifically for linux OSes but this isn't a requirement here anywhere
that supports middle click paste will now only pan.

Previously when panning with middle mouse button on linux a paste event
would occur on `pointerup`. This is now fixed.

### Test Plan

1. On linux copy some text to the clipboard
2. Pan with middle mouse button
3. On mouse up there should be no text pasted into tldraw 

### Release Note

- Disabling middle click paste, in favour of panning

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2023-05-15 13:13:12 +00:00
alex
0bd6410d9f
avoid lazy race conditions (#1364)
We had a few issues with lazy race conditions failing CI. This came from
scripts configured to invoke lazy again, rather than through expressing
dependencies between scripts.

This diff reconfigures lazy to articulate these sorts of things as
dependencies instead of through self-invocation. Instead of having lots
of separate `build-package`, `build-docs`, etc commands, we now just
have a build command with package overrides to express more specific
options

### Change Type
- [x] `internal` — Any other changes that don't affect the published
package (will not publish a new version)

### Release Notes
[internal only]
2023-05-12 15:41:40 +00:00
Steve Ruiz
4e22fa30e1
Export Events stuff (#1360)
This PR exports the `TLUiEventSource` type from ui.

### Change Type

- [x] `patch` — Bug Fix
- [ ] `minor` — New Feature
- [ ] `major` — Breaking Change

### Release Notes

- [ui] export the `TLUiEventSource` type
- [ui] export the `EventsProviderProps ` type
- [ui] export the `useEvents ` hook
2023-05-12 09:45:32 +00:00
Steve Ruiz
9ccd0f480f
[improvement] rename onEvent to onUiEvent (#1358)
This PR:
- renames `onEvent` to `onUiEvent`
- adds docs for `onUiEvent` to the docs site
- splits the `EventsExample` into `UiEventsExample` and
`StoreEventsExample`

### Change Type

- [x] `major` — Breaking Change

### Release Notes

- [docs] Adds docs for ui events
- [tldraw] Renames `onEvent` to `onUiEvent`
2023-05-12 09:05:56 +00:00
Steve Ruiz
03595bc88d
[improvement] Ui events followup (#1354)
This PR makes several changes to the ui events APIs.

### Change Type

- [ ] `patch` — Bug Fix
- [ ] `minor` — New Feature
- [x] `major` — Breaking Change

### Release Notes

- [ui] Adds source to ui events data object
- [ui] Corrects source for toolbar events
- [ui] Corrects source for clipboard events
- [examples] Updates events example
2023-05-12 08:16:17 +00:00
Steve Ruiz
3437ca89d9
[feature] ui events (#1326)
This PR updates the editor events:
- adds types to the events emitted by the app (by `app.emit`)
- removes a few events emitted by the app (e.g. `move-to-page`,
`change-camera`)
- adds `onEvent` prop to the <TldrawUi> / <Tldraw> components
- call the `onEvent` when actions occur or tools are selected
- does some superficial cleanup on editor app APIs

### Release Note

- Fix layout bug in error dialog
- (ui) Add `TLEventMap` for types emitted from editor app
- (editor) Update `crash` event emitted from editor app to include error
- (editor) Update `change-history` event emitted from editor app
- (editor) Remove `change-camera` event from editor app
- (editor) Remove `move-to-page` event from editor app
- (ui) Add `onEvent` prop and events to <Tldraw> / <TldrawUi>
- (editor) Replace `app.openMenus` plain Set with computed value
- (editor) Add `addOpenMenu` method
- (editor) Add `removeOpenMenu` method
- (editor) Add `setFocusMode` method 
- (editor) Add `setToolLocked` method  
- (editor) Add `setSnapMode` method 
- (editor) Add `isSnapMode` method 
- (editor) Update `setGridMode` method return type to editor app
- (editor) Update `setReadOnly` method return type to editor app
- (editor) Update `setPenMode` method return type to editor app
- (editor) Update `selectNone` method return type to editor app
- (editor) Rename `backToContent` to `zoomToContent`
- (editor) Remove `TLReorderOperation` type

---------

Co-authored-by: Orange Mug <orangemug@users.noreply.github.com>
2023-05-11 22:14:58 +00:00
Orange Mug
88e6f441b1
Fix "copy as png" in firefox when dom.events.asyncClipboard.clipboardItem is enabled (#1342)
Fixes the issue outlined in #1325.

### Test Plan
In firefox

1. Enable clipboard in firefox by going to `about:config` and enabling
`dom.events.asyncClipboard.clipboardItem` (remember to turn it off
afterwards)
2. Test that `copy-as -> PNG` copies the image

In other browsers

1. Test that `copy-as -> PNG` still copies the image

### Release Notes

- Fix "copy as png" in firefox when
`dom.events.asyncClipboard.clipboardItem` is enabled
2023-05-11 06:59:45 +00:00
Steve Ruiz
bb96852b9d
[feature] check-box geo shape (#1330)
This PR adds a `check-box` geo shape. 

![Kapture 2023-05-08 at 15 31
49](https://user-images.githubusercontent.com/23072548/236853749-99ba786f-73a4-4b65-86ca-f2cdac61a903.gif)

It also improves some logic around the `onClick` shape util handler and
some surprisingly related fixes to point hit testing.

### Test Plan

1. Create a geo shape
2. Set it as a checkbox style
3. *easter egg* double click while holding alt to toggle between
check-box and rectangle

- [x] Unit Tests

### Release Note

- Adds checkbox geo shape.
2023-05-09 13:32:04 +00:00
Steve Ruiz
2a36d6342c
[tiny] rename show menu paste (#1332)
This PR renames `showUiPaste` to `showMenuPaste`, since we use
`MENU_PASTE` elsewhere.
2023-05-08 21:06:10 +01:00
Lu[ke] Wilson
dc16ae1b12
remove svg layer, html all the things, rs to tl (#1227)
This PR has been hijacked! 🗑️🦝🦝🦝

The <Canvas> component was previously split into an <SVGLayer> and an
<HTMLLayer>, mainly due to the complexity around translating SVGs.
However, this was done before we learned that SVGs can have overflow:
visible, so it turns out that we don't really need the SVGLayer at all.
This PR now refactors away SVG Layer.

It also updates the class name prefix in editor from `rs-` to `tl-` and
does a few other small changes.

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2023-05-05 14:14:42 +00:00
alex
880f82e658
New vite-based examples app (#1226)
Right now this examples app looks exactly the same as our old examples
app, but there are a couple of tiny differences:
- We use `vite` instead of our own esbuild setup for development and
bundling
- We use `@tldraw/assets` for smart asset hashing instead of copying the
assets to a public folder

You can use `@tldraw/assets` with vite with a bunch of extra config, but
it (plus a bunch of other bundlers) also support a special syntax for
specifying asset urls: `new URL('./my/asset.svg',
import.meta.url).href`. This approach is more standards-complient, but
doesn't work with every bundler just yet. This diff also adds a
url-based version of `@tldraw/assets`, although I'd like to tweak the
entry point - right now you need to import from
`@tldraw/assets/lib/urls`, but i'd like to find a way to get this to
`@tldraw/assets/urls` or something at some point.

There are a couple other extra fixes in here:
- vscode builds were broken, they're fixed now!
- there's also a little tweak to the `getBundlerAssetUrls` API to allow
passing in a function instead of an object for URL formatting
- there are new internal-only functions for injecting asset urls
globally instead of passing them in via react props. this means we can
get the benefits of cacheable URLs without having to clutter our
examples by passing them in
2023-05-05 13:10:36 +00:00
Steve Ruiz
0d16942222 readmes 2023-05-04 13:47:56 +01:00
alex
14b1f24eb2
update @radix-ui/react-popover to 1.0.6-rc.5 (#1206)
Temporarily moving us to a prerelease of this dep. This resolves an
issue where the mobile style menu popover couldn't be closed by tapping
the style button again. See
https://github.com/radix-ui/primitives/issues/2105 for details
2023-05-03 08:28:55 +00:00
David Sheldrick
f5c5b05dc7
[chore] update lazyrepo (#1211) 2023-05-02 12:25:26 +00:00
Steve Ruiz
5ab93eef5f
[fix] pick a better default language (#1201)
This PR improves the language selection. 

Previously, we would miss the user's languages that included a locale.
For example, if a user's languages were `['en-US', 'fr'], then they
would get 'fr' because 'en-US' wasn't in our table—though 'en' was!

We were already doing the splitting elsewhere but now we do it here,
too.

### Release Note

- Improves default language

---------

Co-authored-by: Lu[ke] Wilson <l2wilson94@gmail.com>
2023-04-29 23:06:02 +00:00
Orange Mug
77175a9dc4
Added pHYs to import/export of png images (#1200)
Added the following

 - Always export pngs with a pixel-ratio of `2`
- Added the `pHYs` png metadata chunk describing the pixel ratio so it
opens with the correct size
 - When importing PNGs read the `pHYs` chunk for the sizing info
 
All the exporting is done via just modifying the bytes from the browsers
native image handling.


https://user-images.githubusercontent.com/235915/234309015-19f39f3a-66ce-4ec2-b7d0-b34a07ed346b.mov

I've also added `ANALYZE=true` option to get the build metadata from
esbuild on boot of `yarn dev` which allow me to see the bundle size info
in https://esbuild.github.io/analyze/

![esbuild github
io_analyze_](https://user-images.githubusercontent.com/235915/234310302-c6fe8109-c82d-480a-8c65-c7638b09e71e.png)

You can see that `crc` adds about `4.4kb`

<img width="280" alt="Screenshot 2023-04-25 at 15 33 26"
src="https://user-images.githubusercontent.com/235915/234310669-99e3e787-ddca-4ad2-81cf-b4a541631d62.png">

---------

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2023-04-29 22:10:01 +00:00
David Sheldrick
731da1bc77
derived presence state (#1204)
This PR adds

- A new `TLInstancePresence` record type, to collect info about the
presence state in a particular instance of the editor. This will
eventually be used to sync presence data instead of sending
instance-only state across the wire.
- **Record Scopes**

`RecordType` now has a `scope` property which can be one of three
things:
- `document`: the record belongs to the document and should be synced
and persisted freely. Currently: `TLDocument`, `TLPage`, `TLShape`, and
`TLAsset`
- `instance`: the record belongs to a single instance of the store and
should not be synced at all. It should not be persisted directly in most
cases, but rather compiled into a kind of 'instance configuration' to
store alongside the local document data so that when reopening the
associated document it can remember some of the previous instance state.
Currently: `TLInstance`, `TLInstancePageState`, `TLCamera`, `TLUser`,
`TLUserDocument`, `TLUserPresence`
- `presence`: the record belongs to a single instance of the store and
should not be persisted, but may be synced using the special presence
sync protocol. Currently just `TLInstancePresence`

This sets us up for the following changes, which are gonna be pretty
high-impact in terms of integrating tldraw into existing systems:

- Removing `instanceId` as a config option. Each instance gets a
randomly generated ID.
- We'd replace it with an `instanceConfig` option that has stuff like
selectedIds, camera positions, and so on. Then it's up to library users
to get and reinstate the instance config at persistence boundaries.
- Removing `userId` as config option, and removing the `TLUser` type
altogether.
- We might need to revisit when doing auth-enabled features like locking
shapes, but I suspect that will be separate.
2023-04-27 18:03:19 +00:00
David Sheldrick
4c65cb8db4
[lite] upgrade lazyrepo (#1198)
* upgrade lazyrepo

* update lockfile + lazy.config
2023-04-25 14:32:17 +01:00
alex
29ed921c67 transfer-out: transfer out 2023-04-25 12:01:25 +01:00