* added cade like behaviour like described in issue #555
* added color change when selecting depending on behavior
* added option to turn on/off cad like selection
* Revert "added color change when selecting depending on behavior"
This reverts commit 4a4aac02b68bf1bfbc86f9b9f05e23b3e6e0ae9d.
* Remove colors, add perfect dash props, rename setting, move prop to appState
* Reorder menu
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
* Kee track of changed assets
* Add support for multiplayer image assets
* fix tests
* Add images
* Improve asset deletion
* Remove assets from document
* Test with v small image only
* Add test for deleteShapes
* Cleanup document assets
* Add multiplayer assets to www
* remove default storage root, which was preventing migration
* Update onAssetDelete flow, rename some files
* bump upload size to 5mb
* Fix freeze bug where image fails to load
* fix logic for removing assets
* Update useMultiplayerState.ts
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
* Added image and video shapes
* Fixed bugs; Added optional onImageUpload callback
* Added id field to onImageUpload
* Added onImageDelete callback for cleanup
* Added firebase storage to multiplayer for media
* Added firebase storage to multiplayer for media
* Silence unnecessary TS errors
* Fixed bugs; Added tests
* Added tests
* Disable images for multiplayer example
* switch to assets in document, rather than on shapes, fix resize, fix sizes
* bump version, add migration for assets table
* Rename onImageUpload
* Add isPlaying state to video (not complete)
* Revert "Add isPlaying state to video (not complete)"
This reverts commit 3dc2ba703f4194eb7c47524d384dc8392daa18be.
* Adds controls when editing video, sync current time when cloning
* Remove unused tools
* avoid duplication in assets
* Remove unused image styles from style menu
* Fix placement of clone buttons
* Fix flag to hide image assets in multiplayer
* move getSizeFromDataUrl to filesystem
* Update VideoUtil.tsx
* Re-center video after it loads
* Add copy and paste support for assets
* Fix bug in state manager, remove unused assets on load, fix indicators
* Add multiplayer with images example
* Update MultiplayerEditor.tsx
* Add images to copy SVG
* tighten up some code around svg export
* Update TldrawApp.spec.ts
* Update useBoundsHandleEvents.tsx
* Reset image size by double clicking bounds
* fix reset size
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
* removes touch events from middle of shapes
* Improve ellipse
* selectable stroke when not selected, fill when selected
* Update BrushSession.spec.ts
* Fix test
* Move rko into library, improve multiplayer example
* Add presence layer
* extract to a hook
* Migrate old documents to new structures
* Update repo-map.tldr
* More improvements
* Fix bug on deleted shapes
* Update MultiplayerEditor.tsx