Commit graph

7 commits

Author SHA1 Message Date
Orange Mug
2dbfda1285
Added initial webdriver tests (#1337)
Adds webdriver tests for testing from a users perspective via browser
actions. We currently support local test runners for a bunch of actions
on desktop `chrome`/`firefox`/`edge`/`safari` on macos.

We also have a browserstack runner which we'll enable in another PR.

### Release Note

- Adds initial webdriver tests
2023-05-09 20:21:45 +00:00
alex
71aef1764d
Rework the assets package for strategy-specific imports (#1341)
The assets package now only exports esm-formatted .js files. There's one
for each strategy - import-based, and meta.url-based. These are directly
generated as .js and .d.ts files rather than generated as .ts and
converted to js/dts through other means.

As this package depends on esm-specific stuff to function, we don't
publish a cjs version any more.

### Change Type

<!-- 💡 Indicate the type of change your pull request is. -->
<!-- 🤷‍♀️ If you're not sure, don't select anything -->
<!-- ✂️ Feel free to delete unselected options -->

<!-- To select one, put an x in the box: [x] -->

- [ ] `patch` — Bug Fix
- [ ] `minor` — New Feature
- [x] `major` — Breaking Change

- [ ] `dependencies` — Dependency Update (publishes a `patch` release,
for devDependencies use `internal`)

- [ ] `documentation` — Changes to the documentation only (will not
publish a new version)
- [ ] `tests` — Changes to any testing-related code only (will not
publish a new version)
- [ ] `internal` — Any other changes that don't affect the published
package (will not publish a new version)

### Release Notes

- [dev] If you're using the `@tldraw/assets` package, you need to update
your code to `import { getAssetUrlsByImport } from
'@tldraw/assets/imports'` instead of `import { getBundlerAssetUrls }
from '@tldraw/assets`
2023-05-09 16:08:38 +00:00
alex
29ed921c67 transfer-out: transfer out 2023-04-25 12:01:25 +01:00
Francois Laberge
a95b581e07
Prepare for Publishing VS Code Extension (#227)
* Changed Wardlt use back to Tldraw. Added some VS Code marketplace categories

* Missed removing one Wardlt mention

* Initial support for esbuild based vscode extension workflow.

* Hacky start of vs code extension build script

* Fixed categories of extension

* Added script for generating VS Code extension installer

* Temp fix for file format change affecting VS Code extension

* Temp fix for file format change issue

* Cleanup, prevent changes from saving pagestates

* Remove logic around saving pageState

* standardize capitalization

* v0.1.8

* Edit readme, scripts

* Update .eslintignore

* v0.1.9

* v0.1.10

* cleans up build scripts, adds publishing notes

* Added VS Code extension implementation references links. start:vscode now auto opens the extension folder in VS Code

* Removed step from VS Code README to manually open the extensions folder

* Removed file

* v0.1.11

* v0.1.12

* Fix empty file

* v0.1.13

* README cleanup

* v0.1.14

* Update TLDrawEditorProvider.ts

* v0.1.15

* Fix types for file extension (sort of) build script for extension

Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
2021-11-10 15:35:51 +00:00
Steve Ruiz
c92eba9c4e Fix build errors 2021-08-11 22:11:23 +01:00
Steve Ruiz
4ac1b93f96 Adds dev server 2021-08-10 18:19:30 +01:00
Steve Ruiz
5998879e24 Replace 2021-08-10 17:12:55 +01:00