We had a few issues with lazy race conditions failing CI. This came from
scripts configured to invoke lazy again, rather than through expressing
dependencies between scripts.
This diff reconfigures lazy to articulate these sorts of things as
dependencies instead of through self-invocation. Instead of having lots
of separate `build-package`, `build-docs`, etc commands, we now just
have a build command with package overrides to express more specific
options
### Change Type
- [x] `internal` — Any other changes that don't affect the published
package (will not publish a new version)
### Release Notes
[internal only]
Github action CI workflows added for webdriver tests.
I've also refactored the `./scripts/e2e-*` scripts. These scripts were
somewhat unique compared to the other scripts. They are now more inline
with the other scripts in that directory and run via
```
% yarn e2e --help
Usage: yarn e2e <command> [options]
Commands:
yarn e2e serve start test server
yarn e2e test:ci [env] runner for CI (github-actions)
yarn e2e test:local run webdriver tests locally
yarn e2e test:browserstack run webdriver tests on browserstack
yarn e2e selenium:grid start selenium grid (test linux)
Options:
--help Show help [boolean]
--version Show version number [boolean]
```
I've also added an experimental linux runner see
2cca4ddb77/e2e/README.md (L320-L333)
### Change Type
- [x] `tests` — Changes to any testing-related code only (will not
publish a new version)
### Release Notes
- Github action CI workflows added for webdriver tests
- Refactored e2e test runner
This PR:
- renames `onEvent` to `onUiEvent`
- adds docs for `onUiEvent` to the docs site
- splits the `EventsExample` into `UiEventsExample` and
`StoreEventsExample`
### Change Type
- [x] `major` — Breaking Change
### Release Notes
- [docs] Adds docs for ui events
- [tldraw] Renames `onEvent` to `onUiEvent`
This PR updates links in docs to point to the tldraw repository rather
than tldraw-examples.
### Change Type
- [x] `patch` — Bug Fix
- [ ] `minor` — New Feature
- [ ] `major` — Breaking Change
- [ ] `dependencies` — Dependency Update (publishes a `patch` release,
for devDependencies use `internal`)
- [x] `documentation` — Changes to the documentation only (will not
publish a new version)
- [ ] `tests` — Changes to any testing-related code only (will not
publish a new version)
- [ ] `internal` — Any other changes that don't affect the published
package (will not publish a new version)
### Release Notes
- [docs] Update links in docs to point to the tldraw repository rather
than tldraw-examples.
I need to mock nanoid for the ephemeral state fuzz tests, to create
repeatable test runs. In order to do that properly it needs to have a
consistent version among all our packages.
At the same time I'm removing some old unused params in AppOptions
### Change Type
<!-- 💡 Indicate the type of change your pull request is. -->
<!-- 🤷♀️ If you're not sure, don't select anything -->
<!-- ✂️ Feel free to delete unselected options -->
<!-- To select one, put an x in the box: [x] -->
- [ ] `patch` — Bug Fix
- [ ] `minor` — New Feature
- [x] `major` — Breaking Change
- [ ] `dependencies` — Dependency Update (publishes a `patch` release,
for devDependencies use `internal`)
- [ ] `documentation` — Changes to the documentation only (will not
publish a new version)
- [ ] `tests` — Changes to any testing-related code only (will not
publish a new version)
- [ ] `internal` — Any other changes that don't affect the published
package (will not publish a new version)
### Release Notes
- Remove unused userId and instanceId props from AppOptions
Adds webdriver tests for testing from a users perspective via browser
actions. We currently support local test runners for a bunch of actions
on desktop `chrome`/`firefox`/`edge`/`safari` on macos.
We also have a browserstack runner which we'll enable in another PR.
### Release Note
- Adds initial webdriver tests
The assets package now only exports esm-formatted .js files. There's one
for each strategy - import-based, and meta.url-based. These are directly
generated as .js and .d.ts files rather than generated as .ts and
converted to js/dts through other means.
As this package depends on esm-specific stuff to function, we don't
publish a cjs version any more.
### Change Type
<!-- 💡 Indicate the type of change your pull request is. -->
<!-- 🤷♀️ If you're not sure, don't select anything -->
<!-- ✂️ Feel free to delete unselected options -->
<!-- To select one, put an x in the box: [x] -->
- [ ] `patch` — Bug Fix
- [ ] `minor` — New Feature
- [x] `major` — Breaking Change
- [ ] `dependencies` — Dependency Update (publishes a `patch` release,
for devDependencies use `internal`)
- [ ] `documentation` — Changes to the documentation only (will not
publish a new version)
- [ ] `tests` — Changes to any testing-related code only (will not
publish a new version)
- [ ] `internal` — Any other changes that don't affect the published
package (will not publish a new version)
### Release Notes
- [dev] If you're using the `@tldraw/assets` package, you need to update
your code to `import { getAssetUrlsByImport } from
'@tldraw/assets/imports'` instead of `import { getBundlerAssetUrls }
from '@tldraw/assets`
This PR has been hijacked! 🗑️🦝🦝🦝
The <Canvas> component was previously split into an <SVGLayer> and an
<HTMLLayer>, mainly due to the complexity around translating SVGs.
However, this was done before we learned that SVGs can have overflow:
visible, so it turns out that we don't really need the SVGLayer at all.
This PR now refactors away SVG Layer.
It also updates the class name prefix in editor from `rs-` to `tl-` and
does a few other small changes.
---------
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
Right now this examples app looks exactly the same as our old examples
app, but there are a couple of tiny differences:
- We use `vite` instead of our own esbuild setup for development and
bundling
- We use `@tldraw/assets` for smart asset hashing instead of copying the
assets to a public folder
You can use `@tldraw/assets` with vite with a bunch of extra config, but
it (plus a bunch of other bundlers) also support a special syntax for
specifying asset urls: `new URL('./my/asset.svg',
import.meta.url).href`. This approach is more standards-complient, but
doesn't work with every bundler just yet. This diff also adds a
url-based version of `@tldraw/assets`, although I'd like to tweak the
entry point - right now you need to import from
`@tldraw/assets/lib/urls`, but i'd like to find a way to get this to
`@tldraw/assets/urls` or something at some point.
There are a couple other extra fixes in here:
- vscode builds were broken, they're fixed now!
- there's also a little tweak to the `getBundlerAssetUrls` API to allow
passing in a function instead of an object for URL formatting
- there are new internal-only functions for injecting asset urls
globally instead of passing them in via react props. this means we can
get the benefits of cacheable URLs without having to clutter our
examples by passing them in
In this PR I'm adding new versions of the `LiveCollaborators` and
`Collaborators` components for the ephemeral state work. They are behind
a feature flag for now.
* Add support for custom cursor components
* Add tests for the custom cursor props
* Make the main tldraw app take the components prop
* feat: add the ability to hide cursors
* Update cursor props
* Update imports
Co-authored-by: Judicael <46365844+judicaelandria@users.noreply.github.com>
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>