This PR adds a `GET /api/unfurl?url=blahblah` endpoint to our worker.
I tried out the existing cheerio implementation but it added 300kb to
our worker bundle in the end, due to transitive dependencies.
So I implemented the same logic with cloudflare's sanctioned streaming
HTML parser `HTMLRewriter` and it seems to work fine.
I also made the vscode extension do its fetching locally (from the node
process so it's not bound by security policies), retaining the cheerio
version for that. At the same time I fixed a bug in the RPC layer that
was preventing unfurled metadata from loading correctly.
In a few months we can retire the bookmark-extractor app by just
deleting it in the vercel dashboard.
### Change Type
<!-- ❗ Please select a 'Type' label ❗️ -->
- [ ] `feature` — New feature
- [x] `improvement` — Product improvement
- [ ] `api` — API change
- [ ] `bugfix` — Bug fix
- [ ] `other` — Changes that don't affect SDK users, e.g. internal or
.com changes
### Test Plan
1. Add a step-by-step description of how to test your PR here.
2.
- [ ] Unit Tests
- [ ] End to end tests
### Release Notes
- Do link unfurling on the same subdomain as all our other api
endpoints.
Sets up preview deploys etc. for bemo worker.
There's enough going on here that I wanted to make it its own PR. I'll
rework david's spike on top of it once it's landed.
### Change Type
- [x] `internal` — Does not affect user-facing stuff
- [x] `chore` — Updating dependencies, other boring stuff
---------
Co-authored-by: David Sheldrick <d.j.sheldrick@gmail.com>
VS Code extension can do
[pre-releases](https://code.visualstudio.com/api/working-with-extensions/publishing-extension#prerelease-extensions).
This would make it easier to test unreleased version of the extension
(thanks @ds300 [for the
suggestion](https://github.com/tldraw/tldraw/pull/3905#pullrequestreview-2122897351))
Tried the pre-release option manually, to see how it works:
https://github.com/tldraw/tldraw/assets/2523721/880fe0a2-3f29-405b-9862-b30594cf5334
There's a drawback in that we need to update version even for
pre-releases as they do not support other versioning schemes atm. I
decided to go with patch versions for pre-releases and minor versions
for regular releases. Feels like a better UX than having a really high
patch number due to bumping it on every PR.
> We only support major.minor.patch for extension versions, semver
pre-release tags are not supported. So, if you publish a
major.minor.patch-tag release to the Marketplace, it will be treated as
major.minor.patch, and the tag will be ignored. Versions must be
different between pre-release and regular releases. That is, if 1.2.3 is
uploaded as a pre-release, the next regular release must be uploaded
with a distinct version, such as 1.2.4. Full semver support will be
available in the future.
### Change Type
<!-- ❗ Please select a 'Scope' label ❗️ -->
- [ ] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [x] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff
<!-- ❗ Please select a 'Type' label ❗️ -->
- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [x] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know
### Release Notes
- Release a pre-release when we merge changes to main.
When pushing to production branch we now also package and publish a new
version of the VS Code extension. We get the last version from VS Code
marketplace and update the package.json with that version. We don't
commit that to the repo though (see the discussion below).
I added `VSCE_PAT` secret (my own personal access token from the
dev.azure.com), which will expire in 1 year. This is used when running
the publish command.
Some more info here:
- [Publishing from
CI](https://code.visualstudio.com/api/working-with-extensions/continuous-integration#github-actions)
- Publishing uses `VSCE_PAT` env variable
![image](https://github.com/tldraw/tldraw/assets/2523721/df971c57-5197-4525-bc58-d50dd4bd8f3c)
### Change Type
<!-- ❗ Please select a 'Scope' label ❗️ -->
- [ ] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [x] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff
<!-- ❗ Please select a 'Type' label ❗️ -->
- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [x] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know
### Release Notes
- Automate publishing of the VS Code extension.
Version bump.
Created a branch from hotfixes, build a new version of the extension,
and published it. This PR is just to update main with the version and
changelog.
### Change Type
<!-- ❗ Please select a 'Scope' label ❗️ -->
- [ ] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [x] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff
<!-- ❗ Please select a 'Type' label ❗️ -->
- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [x] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know
VS Code version bump.
As I mentioned in the standup there's a slight issue with VS Code
releases. We usually do a release, after that I create a VS Code
extension release (bump the package version, add the changelog). Which
means that if we then do a hotfix it does not have these changes as they
were added after a deploy.
So for this hotfix I did the following:
- checked out `hotfixes` branch
- created a new branch
- bumped package.json version and added change log
- committed it to the branch
- created a vs code extension package and published it
I don't think it makes sense to merge it back to hotfixes branch as it
would just create a new deploy with no changes.
Next I created this PR to get the changes to `main`.
- went to `main`
- created this branch from there and cherry picked the commit created
above
### Change Type
<!-- ❗ Please select a 'Scope' label ❗️ -->
- [ ] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [x] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff
<!-- ❗ Please select a 'Type' label ❗️ -->
- [ ] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [x] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know
After the panning hotfix got merged I created a branch from that, then
bumped the vscode version and created a new version of the extension so
that the extension also gets the hotfix.
### Change Type
<!-- ❗ Please select a 'Scope' label ❗️ -->
- [ ] `sdk` — Changes the tldraw SDK
- [ ] `dotcom` — Changes the tldraw.com web app
- [ ] `docs` — Changes to the documentation, examples, or templates.
- [x] `vs code` — Changes to the vscode plugin
- [ ] `internal` — Does not affect user-facing stuff
<!-- ❗ Please select a 'Type' label ❗️ -->
- [x] `bugfix` — Bug fix
- [ ] `feature` — New feature
- [ ] `improvement` — Improving existing features
- [ ] `chore` — Updating dependencies, other boring stuff
- [ ] `galaxy brain` — Architectural changes
- [ ] `tests` — Changes to any test code
- [ ] `tools` — Changes to infrastructure, CI, internal scripts,
debugging tools, etc.
- [ ] `dunno` — I don't know
---------
Co-authored-by: SomeHats <huppy+SomeHats@tldraw.com>
Co-authored-by: ds300 <huppy+ds300@tldraw.com>
Co-authored-by: alex <alex@dytry.ch>
Co-authored-by: GitHub <noreply@github.com>
Co-authored-by: mimecuvalo <huppy+mimecuvalo@tldraw.com>
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
Co-authored-by: David Sheldrick <d.j.sheldrick@gmail.com>
Co-authored-by: steveruizok <huppy+steveruizok@tldraw.com>
Rename `@tldraw/tldraw` to just `tldraw`! `@tldraw/tldraw` still exists
as an alias to `tldraw` for folks who are still using that.
### Test Plan
- [x] Unit Tests
- [ ] End to end tests
### Release Notes
- The `@tldraw/tldraw` package has been renamed to `tldraw`. You can
keep using the old version if you want though!
This PR bumps TypeScript to 5.3.3 and API extractor. We started getting
some weird behavior in CI due to different versions of the two
libraries, ie where the CI api.jsons would differ from those built
locally.
### Change Type
- [x] `dependencies` — Changes to package dependencies[^1]
VS Code version bump.
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
VS Code version bump.
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
VS Code version bump.
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
VS Code version bump.
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
VS code version bump.
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
VS Code version bump.
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
This PR updates the licenses across tldraw to a bespoke tldraw license.
The idea here is leverage dual licensing for revenue from companies
using tldraw. The source code and its distributions are provided under a
non-commercial license (tldraw) while we offer to sell / give out an
alternative exclusive-use license for companies who wish to use the
product for commercial purposes.
- [x] Add new license
- [x] Change licenses in package.jsons
- [x] Update READMEs
- [x] Update docs (separate repo PR)
- [x] Have alternative license in hand (US)
- [ ] Have alternative license in hand (UK)
- [x] Have sales contract in hand (US)
- [ ] Have sales contract in hand (UK)
### Change Type
- [x] `major` — Breaking change
VS Code version bump.
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Release Notes
- Version bump for VS Code.
Bumps the VS code version.
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
Bumps VS Code extension version.
### Change Type
- [ ] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [x] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Release Notes
- VS code extension 2.0.17.
Bumps the version for VS code extension.
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
New VS Code extension release.
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
### Release Notes
- Release a new version of VS Code extension with all the latest
changes.
VS Code extension version bump with the latest changes.
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
Update VS code extension version and changelog.
### Change Type
- [x] `internal` — Any other changes that don't affect the published
package[^2]
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
Fixes an issue with VS Code extension. Seem like we don't need to pass
in the tools and utils any longer.
Prepares the vs code extension for a new release (bumps version, updates
changelog).
### Change Type
- [x] `patch` — Bug fix
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
This PR moves code between our packages so that:
- @tldraw/editor is a “core” library with the engine and canvas but no
shapes, tools, or other things
- @tldraw/tldraw contains everything particular to the experience we’ve
built for tldraw
At first look, this might seem like a step away from customization and
configuration, however I believe it greatly increases the configuration
potential of the @tldraw/editor while also providing a more accurate
reflection of what configuration options actually exist for
@tldraw/tldraw.
## Library changes
@tldraw/editor re-exports its dependencies and @tldraw/tldraw re-exports
@tldraw/editor.
- users of @tldraw/editor WITHOUT @tldraw/tldraw should almost always
only import things from @tldraw/editor.
- users of @tldraw/tldraw should almost always only import things from
@tldraw/tldraw.
- @tldraw/polyfills is merged into @tldraw/editor
- @tldraw/indices is merged into @tldraw/editor
- @tldraw/primitives is merged mostly into @tldraw/editor, partially
into @tldraw/tldraw
- @tldraw/file-format is merged into @tldraw/tldraw
- @tldraw/ui is merged into @tldraw/tldraw
Many (many) utils and other code is moved from the editor to tldraw. For
example, embeds now are entirely an feature of @tldraw/tldraw. The only
big chunk of code left in core is related to arrow handling.
## API Changes
The editor can now be used without tldraw's assets. We load them in
@tldraw/tldraw instead, so feel free to use whatever fonts or images or
whatever that you like with the editor.
All tools and shapes (except for the `Group` shape) are moved to
@tldraw/tldraw. This includes the `select` tool.
You should use the editor with at least one tool, however, so you now
also need to send in an `initialState` prop to the Editor /
<TldrawEditor> component indicating which state the editor should begin
in.
The `components` prop now also accepts `SelectionForeground`.
The complex selection component that we use for tldraw is moved to
@tldraw/tldraw. The default component is quite basic but can easily be
replaced via the `components` prop. We pass down our tldraw-flavored
SelectionFg via `components`.
Likewise with the `Scribble` component: the `DefaultScribble` no longer
uses our freehand tech and is a simple path instead. We pass down the
tldraw-flavored scribble via `components`.
The `ExternalContentManager` (`Editor.externalContentManager`) is
removed and replaced with a mapping of types to handlers.
- Register new content handlers with
`Editor.registerExternalContentHandler`.
- Register new asset creation handlers (for files and URLs) with
`Editor.registerExternalAssetHandler`
### Change Type
- [x] `major` — Breaking change
### Test Plan
- [x] Unit Tests
- [x] End to end tests
### Release Notes
- [@tldraw/editor] lots, wip
- [@tldraw/ui] gone, merged to tldraw/tldraw
- [@tldraw/polyfills] gone, merged to tldraw/editor
- [@tldraw/primitives] gone, merged to tldraw/editor / tldraw/tldraw
- [@tldraw/indices] gone, merged to tldraw/editor
- [@tldraw/file-format] gone, merged to tldraw/tldraw
---------
Co-authored-by: alex <alex@dytry.ch>
Bumps the VS Code version.
### Change Type
- [x] `patch` — Bug fix
- [ ] `minor` — New feature
- [ ] `major` — Breaking change
- [ ] `dependencies` — Changes to package dependencies[^1]
- [ ] `documentation` — Changes to the documentation only[^2]
- [ ] `tests` — Changes to any test code only[^2]
- [ ] `internal` — Any other changes that don't affect the published
package[^2]
- [ ] I don't know
[^1]: publishes a `patch` release, for devDependencies use `internal`
[^2]: will not publish a new version
This reverts commit b6716a3750.
Not sure why, but this introduced a `/// <references />` comment in the
tldraw/tldraw api-report.md file that doesn't show up when you build
from brivate. Reverting for now.
### Change Type
- [x] `dependencies` — Changes to package dependencies[^1]
### Test Plan
-
### Release Notes
-
Removes `propsForNextShape` and replaces it with the new styles API.
Changes in here:
- New custom style example
- `setProp` is now `setStyle` and takes a `StyleProp` instead of a
string
- `Editor.props` and `Editor.opacity` are now `Editor.sharedStyles` and
`Editor.sharedOpacity`
- They return an object that flags mixed vs shared types instead of
using null to signal mixed types
- `Editor.styles` returns a `SharedStyleMap` - keyed on `StyleProp`
instead of `string`
- `StateNode.shapeType` is now the shape util rather than just a string.
This lets us pull the styles from the shape type directly.
- `color` is no longer a core part of the editor set on the shape
parent. Individual child shapes have to use color directly.
- `propsForNextShape` is now `stylesForNextShape`
- `InstanceRecordType` is created at runtime in the same way
`ShapeRecordType` is. This is so it can pull style validators out of
shape defs for `stylesForNextShape`
- Shape type are now defined by their props rather than having separate
validators & type defs
### Change Type
- [x] `major` — Breaking change
### Test Plan
1. Big time regression testing around styles!
2. Check UI works as intended for all shape/style/tool combos
- [x] Unit Tests
- [ ] End to end tests
### Release Notes
-
---------
Co-authored-by: Steve Ruiz <steveruizok@gmail.com>
This PR renames the `@tldraw/tlstore` package to `@tldraw/store`, mainly
to avoid confusion between `TLStore`. Will be doing the same with other
packages.
### Change Type
- [x] `major` — Breaking Change
### Release Notes
- Replace @tldraw/tlstore with @tldraw/store
This diff reverts 09c36781 and tweaks how some of our linting was
working.
I'm not actually sure what caused the regression that 09c36781 was
fixing - it was something to do with typescript being used to transpile
eslintrc.js, but that being excluded from the tsconfig for those
projects. I fixed that by removing `rootDir` from those, but that
revealed some other issues with files not getting ignored correctly.
I fixed the ignoring issue with a change I've wanted to make to these
scripts for a while: only running them on files that are actually
tracked by git, instead of on everything with a relevant extension. A
side effect of that is that we have to re-implement .eslintignore
support ourselves, but that's very straight forward: the `ignore`
package that eslint uses is very easy to include.
### Change Type
- [x] `internal` — Any other changes that don't affect the published
package (will not publish a new version)
### Test Plan
-
### Release Notes
[internal-only]
This PR updates the `lint` scripts for the vs code extension in order to
solve a very weird bug with our submodules setup.
### Change Type
- [x] `internal` — Any other changes that don't affect the published
package (will not publish a new version)
This PR updates our user-facing APIs for the Tldraw and TldrawEditor
components, as well as the Editor (App). It mainly incorporates surface
changes from #1450 without any changes to validators or migrators,
incorporating feedback / discussion with @SomeHats and @ds300.
Here we:
- remove the TldrawEditorConfig
- bring back a loose version of shape definitions
- make a separation between "core" shapes and "default" shapes
- do not allow custom shapes, migrators or validators to overwrite core
shapes
- but _do_ allow new shapes
## `<Tldraw>` component
In this PR, the `Tldraw` component wraps both the `TldrawEditor`
component and our `TldrawUi` component. It accepts a union of props for
both components. Previously, this component also added local syncing via
a `useLocalSyncClient` hook call, however that has been pushed down to
the `TldrawEditor` component.
## `<TldrawEditor>` component
The `TldrawEditor` component now more neatly wraps up the different ways
that the editor can be configured.
## The store prop (`TldrawEditorProps.store`)
There are three main ways for the `TldrawEditor` component to be run:
1. with an externally defined store
2. with an externally defined syncing store (local or remote)
3. with an internally defined store
4. with an internally defined locally syncing store
The `store` prop allows for these configurations.
If the `store` prop is defined, it may be defined either as a `TLStore`
or as a `SyncedStore`. If the store is a `TLStore`, then the Editor will
assume that the store is ready to go; if it is defined as a SyncedStore,
then the component will display the loading / error screens as needed,
or the final editor once the store's status is "synced".
When the store is left undefined, then the `TldrawEditor` will create
its own internal store using the optional `instanceId`, `initialData`,
or `shapes` props to define the store / store schema.
If the `persistenceKey` prop is left undefined, then the store will not
be synced. If the `persistenceKey` is defined, then the store will be
synced locally. In the future, we may also here accept the API key /
roomId / etc for creating a remotely synced store.
The `SyncedStore` type has been expanded to also include types used for
remote syncing, e.g. with `ConnectionStatus`.
## Tools
By default, the App has two "baked-in" tools: the select tool and the
zoom tool. These cannot (for now) be replaced or removed. The default
tools are used by default, but may be replaced by other tools if
provided.
## Shapes
By default, the App has a set of "core" shapes:
- group
- embed
- bookmark
- image
- video
- text
That cannot by overwritten because they're created by the app at
different moments, such as when double clicking on the canvas or via a
copy and paste event. In follow up PRs, we'll split these out so that
users can replace parts of the code where these shapes are created.
### Change Type
- [x] `major` — Breaking Change
### Test Plan
- [x] Unit Tests
Bump vs code version. I build the extension from the
`release-2023-05-16` branch, but didn't push the changes there as we
never pull them back to main. So I'm making this change here.
### Change Type
- [x] `patch` — Bug Fix