tldraw zero - package shuffle (#1710)
This PR moves code between our packages so that: - @tldraw/editor is a “core” library with the engine and canvas but no shapes, tools, or other things - @tldraw/tldraw contains everything particular to the experience we’ve built for tldraw At first look, this might seem like a step away from customization and configuration, however I believe it greatly increases the configuration potential of the @tldraw/editor while also providing a more accurate reflection of what configuration options actually exist for @tldraw/tldraw. ## Library changes @tldraw/editor re-exports its dependencies and @tldraw/tldraw re-exports @tldraw/editor. - users of @tldraw/editor WITHOUT @tldraw/tldraw should almost always only import things from @tldraw/editor. - users of @tldraw/tldraw should almost always only import things from @tldraw/tldraw. - @tldraw/polyfills is merged into @tldraw/editor - @tldraw/indices is merged into @tldraw/editor - @tldraw/primitives is merged mostly into @tldraw/editor, partially into @tldraw/tldraw - @tldraw/file-format is merged into @tldraw/tldraw - @tldraw/ui is merged into @tldraw/tldraw Many (many) utils and other code is moved from the editor to tldraw. For example, embeds now are entirely an feature of @tldraw/tldraw. The only big chunk of code left in core is related to arrow handling. ## API Changes The editor can now be used without tldraw's assets. We load them in @tldraw/tldraw instead, so feel free to use whatever fonts or images or whatever that you like with the editor. All tools and shapes (except for the `Group` shape) are moved to @tldraw/tldraw. This includes the `select` tool. You should use the editor with at least one tool, however, so you now also need to send in an `initialState` prop to the Editor / <TldrawEditor> component indicating which state the editor should begin in. The `components` prop now also accepts `SelectionForeground`. The complex selection component that we use for tldraw is moved to @tldraw/tldraw. The default component is quite basic but can easily be replaced via the `components` prop. We pass down our tldraw-flavored SelectionFg via `components`. Likewise with the `Scribble` component: the `DefaultScribble` no longer uses our freehand tech and is a simple path instead. We pass down the tldraw-flavored scribble via `components`. The `ExternalContentManager` (`Editor.externalContentManager`) is removed and replaced with a mapping of types to handlers. - Register new content handlers with `Editor.registerExternalContentHandler`. - Register new asset creation handlers (for files and URLs) with `Editor.registerExternalAssetHandler` ### Change Type - [x] `major` — Breaking change ### Test Plan - [x] Unit Tests - [x] End to end tests ### Release Notes - [@tldraw/editor] lots, wip - [@tldraw/ui] gone, merged to tldraw/tldraw - [@tldraw/polyfills] gone, merged to tldraw/editor - [@tldraw/primitives] gone, merged to tldraw/editor / tldraw/tldraw - [@tldraw/indices] gone, merged to tldraw/editor - [@tldraw/file-format] gone, merged to tldraw/tldraw --------- Co-authored-by: alex <alex@dytry.ch>
This commit is contained in:
parent
43a0dd83f8
commit
b7d9c8684c
618 changed files with 8939 additions and 11666 deletions
|
@ -92,7 +92,7 @@ async function copyIcons() {
|
|||
await writeCodeFile(
|
||||
'scripts/refresh-assets.ts',
|
||||
'typescript',
|
||||
join(BUBLIC_ROOT, 'packages', 'ui', 'src', 'lib', 'icon-types.ts'),
|
||||
join(BUBLIC_ROOT, 'packages', 'tldraw', 'src', 'lib', 'ui', 'icon-types.ts'),
|
||||
iconTypeFile
|
||||
)
|
||||
|
||||
|
@ -201,7 +201,16 @@ async function copyTranslations() {
|
|||
}
|
||||
|
||||
// Create hardcoded files
|
||||
const uiPath = join(BUBLIC_ROOT, 'packages', 'ui', 'src', 'lib', 'hooks', 'useTranslation')
|
||||
const uiPath = join(
|
||||
BUBLIC_ROOT,
|
||||
'packages',
|
||||
'tldraw',
|
||||
'src',
|
||||
'lib',
|
||||
'ui',
|
||||
'hooks',
|
||||
'useTranslation'
|
||||
)
|
||||
|
||||
// languages.ts
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue