tldraw/lib/shape-utils/circle.tsx

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import { v4 as uuid } from "uuid"
import * as vec from "utils/vec"
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import { CircleShape, ShapeType } from "types"
import { registerShapeUtils } from "./index"
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import { boundsContained } from "utils/bounds"
import { intersectCircleBounds } from "utils/intersections"
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import { pointInCircle } from "utils/hitTests"
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import { translateBounds } from "utils/utils"
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const circle = registerShapeUtils<CircleShape>({
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boundsCache: new WeakMap([]),
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create(props) {
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return {
id: uuid(),
type: ShapeType.Circle,
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isGenerated: false,
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name: "Circle",
parentId: "page0",
childIndex: 0,
point: [0, 0],
rotation: 0,
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radius: 20,
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style: {
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fill: "#c6cacb",
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stroke: "#000",
},
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...props,
}
},
render({ id, radius }) {
return <circle id={id} cx={radius} cy={radius} r={radius} />
},
getBounds(shape) {
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if (!this.boundsCache.has(shape)) {
const { radius } = shape
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const bounds = {
minX: 0,
maxX: radius * 2,
minY: 0,
maxY: radius * 2,
width: radius * 2,
height: radius * 2,
}
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this.boundsCache.set(shape, bounds)
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}
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return translateBounds(this.boundsCache.get(shape), shape.point)
},
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getRotatedBounds(shape) {
return this.getBounds(shape)
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},
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getCenter(shape) {
return [shape.point[0] + shape.radius, shape.point[1] + shape.radius]
},
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hitTest(shape, point) {
return pointInCircle(
point,
vec.addScalar(shape.point, shape.radius),
shape.radius
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)
},
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hitTestBounds(shape, bounds) {
const shapeBounds = this.getBounds(shape)
return (
boundsContained(shapeBounds, bounds) ||
intersectCircleBounds(
vec.addScalar(shape.point, shape.radius),
shape.radius,
bounds
).length > 0
)
},
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rotateTo(shape, rotation) {
shape.rotation = rotation
return this
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},
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translateTo(shape, point) {
shape.point = point
return this
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},
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transform(shape, bounds, { initialShape, transformOrigin, scaleX, scaleY }) {
shape.radius =
initialShape.radius * Math.min(Math.abs(scaleX), Math.abs(scaleY))
shape.point = [
bounds.minX +
(bounds.width - shape.radius * 2) *
(scaleX < 0 ? 1 - transformOrigin[0] : transformOrigin[0]),
bounds.minY +
(bounds.height - shape.radius * 2) *
(scaleY < 0 ? 1 - transformOrigin[1] : transformOrigin[1]),
]
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return this
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},
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transformSingle(shape, bounds, info) {
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shape.radius = Math.min(bounds.width, bounds.height) / 2
shape.point = [bounds.minX, bounds.minY]
return this
},
setParent(shape, parentId) {
shape.parentId = parentId
return this
},
setChildIndex(shape, childIndex) {
shape.childIndex = childIndex
return this
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},
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canTransform: true,
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canChangeAspectRatio: false,
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})
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export default circle