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import CodeShape from './index'
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import { v4 as uuid } from 'uuid'
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import { RayShape, ShapeType } from 'types'
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import { vectorToPoint } from 'utils/utils'
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import { defaultStyle } from 'lib/shape-styles'
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export default class Ray extends CodeShape<RayShape> {
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constructor(props = {} as Partial<RayShape>) {
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props.point = vectorToPoint(props.point)
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props.direction = vectorToPoint(props.direction)
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super({
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id: uuid(),
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type: ShapeType.Ray,
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isGenerated: true,
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name: 'Ray',
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parentId: 'page0',
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childIndex: 0,
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point: [0, 0],
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direction: [0, 1],
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rotation: 0,
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isAspectRatioLocked: false,
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isLocked: false,
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isHidden: false,
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...props,
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style: {
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...defaultStyle,
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...props.style,
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isFilled: false,
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},
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})
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}
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export() {
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const shape = { ...this.shape }
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shape.point = vectorToPoint(shape.point)
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shape.direction = vectorToPoint(shape.direction)
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return shape
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}
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get direction() {
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return this.shape.direction
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}
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}
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