tldraw/state/shape-utils/group.tsx

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import { uniqueId } from 'utils/utils'
import vec from 'utils/vec'
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import { GroupShape, ShapeType } from 'types'
import { getShapeUtils } from './index'
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import { getCommonBounds, translateBounds } from 'utils'
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import { defaultStyle } from 'state/shape-styles'
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import styled from 'styles'
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import { registerShapeUtils } from './register'
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const group = registerShapeUtils<GroupShape>({
boundsCache: new WeakMap([]),
isShy: true,
isParent: true,
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defaultProps: {
id: uniqueId(),
type: ShapeType.Group,
name: 'Group',
parentId: 'page1',
childIndex: 0,
point: [0, 0],
size: [1, 1],
rotation: 0,
style: defaultStyle,
children: [],
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},
render(shape) {
const { id, size } = shape
return (
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<StyledGroupShape
id={id}
width={size[0]}
height={size[1]}
data-shy={true}
fill="none"
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/>
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)
},
getBounds(shape) {
if (!this.boundsCache.has(shape)) {
const [width, height] = shape.size
const bounds = {
minX: 0,
maxX: width,
minY: 0,
maxY: height,
width,
height,
}
this.boundsCache.set(shape, bounds)
}
return translateBounds(this.boundsCache.get(shape), shape.point)
},
hitTest() {
return false
},
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hitTestBounds() {
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return false
},
transform(shape, bounds, { initialShape, transformOrigin, scaleX, scaleY }) {
if (shape.rotation === 0 && !shape.isAspectRatioLocked) {
shape.size = [bounds.width, bounds.height]
shape.point = [bounds.minX, bounds.minY]
} else {
shape.size = vec.mul(
initialShape.size,
Math.min(Math.abs(scaleX), Math.abs(scaleY))
)
shape.point = [
bounds.minX +
(bounds.width - shape.size[0]) *
(scaleX < 0 ? 1 - transformOrigin[0] : transformOrigin[0]),
bounds.minY +
(bounds.height - shape.size[1]) *
(scaleY < 0 ? 1 - transformOrigin[1] : transformOrigin[1]),
]
shape.rotation =
(scaleX < 0 && scaleY >= 0) || (scaleY < 0 && scaleX >= 0)
? -initialShape.rotation
: initialShape.rotation
}
return this
},
transformSingle(shape, bounds) {
shape.size = [bounds.width, bounds.height]
shape.point = [bounds.minX, bounds.minY]
return this
},
onChildrenChange(shape, children) {
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if (shape.children.length === 0) return
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const childBounds = getCommonBounds(
...children.map((child) => getShapeUtils(child).getRotatedBounds(child))
)
// const c1 = this.getCenter(shape)
// const c2 = getBoundsCenter(childBounds)
// const [x0, y0] = vec.rotWith(shape.point, c1, shape.rotation)
// const [w0, h0] = vec.rotWith(shape.size, c1, shape.rotation)
// const [x1, y1] = vec.rotWith(
// [childBounds.minX, childBounds.minY],
// c2,
// shape.rotation
// )
// const [w1, h1] = vec.rotWith(
// [childBounds.width, childBounds.height],
// c2,
// shape.rotation
// )
// let delta: number[]
// if (h0 === h1 && w0 !== w1) {
// if (x0 < x1) {
// // moving left edge, pin right edge
// delta = vec.sub([x1 + w1, y1 + h1 / 2], [x0 + w0, y0 + h0 / 2])
// } else {
// // moving right edge, pin left edge
// delta = vec.sub([x1, y1 + h1 / 2], [x0, y0 + h0 / 2])
// }
// } else if (h0 !== h1 && w0 === w1) {
// if (y0 < y1) {
// // moving top edge, pin bottom edge
// delta = vec.sub([x1 + w1 / 2, y1 + h1], [x0 + w0 / 2, y0 + h0])
// } else {
// // moving bottom edge, pin top edge
// delta = vec.sub([x1 + w1 / 2, y1], [x0 + w0 / 2, y0])
// }
// } else if (x0 !== x1) {
// if (y0 !== y1) {
// // moving top left, pin bottom right
// delta = vec.sub([x1 + w1, y1 + h1], [x0 + w0, y0 + h0])
// } else {
// // moving bottom left, pin top right
// delta = vec.sub([x1 + w1, y1], [x0 + w0, y0])
// }
// } else if (y0 !== y1) {
// // moving top right, pin bottom left
// delta = vec.sub([x1, y1 + h1], [x0, y0 + h0])
// } else {
// // moving bottom right, pin top left
// delta = vec.sub([x1, y1], [x0, y0])
// }
// if (shape.rotation !== 0) {
// shape.point = vec.sub(shape.point, delta)
// }
shape.point = [childBounds.minX, childBounds.minY] //vec.add([x1, y1], delta)
shape.size = [childBounds.width, childBounds.height]
return this
},
})
const StyledGroupShape = styled('rect', {
zDash: 5,
zStrokeWidth: 1,
stroke: '$text',
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})
export default group