Fixes save and load states, fix group bg
This commit is contained in:
parent
ee48a7afb8
commit
ad0ce1ba3a
8 changed files with 154 additions and 98 deletions
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@ -10,10 +10,10 @@ export default function useLoadOnMount(roomId?: string) {
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fonts.load('12px Verveine Regular', 'Fonts are loaded!').then(() => {
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state.send('MOUNTED', { roomId })
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if (roomId !== undefined) {
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state.send('RT_LOADED_ROOM', { id: roomId })
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coopState.send('JOINED_ROOM', { id: roomId })
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}
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// if (roomId !== undefined) {
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// state.send('RT_LOADED_ROOM', { id: roomId })
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// coopState.send('JOINED_ROOM', { id: roomId })
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// }
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})
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} else {
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setTimeout(() => state.send('MOUNTED'), 1000)
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@ -3,8 +3,11 @@ import Head from 'next/head'
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import { AppProps } from 'next/app'
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import { globalStyles } from 'styles'
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import { Provider } from 'next-auth/client'
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import { init } from 'utils/sentry'
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import 'styles/globals.css'
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init()
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function MyApp({ Component, pageProps }: AppProps): JSX.Element {
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globalStyles()
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@ -17,15 +17,14 @@ export default function createPage(data: Data, goToPage = true): void {
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data.document.pages[page.id] = page
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data.pageStates[page.id] = pageState
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data.currentPageId = page.id
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storage.savePage(data, data.document.id, page.id)
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storage.saveDocumentToLocalStorage(data)
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if (goToPage) {
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data.currentPageId = page.id
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} else {
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data.currentPageId = currentPageId
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}
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storage.savePage(data, data.document.id, page.id)
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storage.saveDocumentToLocalStorage(data)
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},
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undo(data) {
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const { page, currentPageId } = snapshot
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@ -70,6 +70,8 @@ class CoopClient {
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}
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disconnect(): CoopClient {
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if (!this.room) return
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this.room.unsubscribe('connection', this.handleConnectionEvent)
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this.room.unsubscribe('my-presence', this.handleMyPresenceEvent)
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this.room.unsubscribe('others', this.handleOthersEvent)
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@ -79,6 +81,8 @@ class CoopClient {
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}
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reconnect(): CoopClient {
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if (!this.room) return
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this.connect(this.roomId)
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return this
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}
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@ -128,6 +132,8 @@ class CoopClient {
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}
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clearCursor(): CoopClient {
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if (!this.room) return
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this.room.updatePresence({ cursor: null })
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return this
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}
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@ -34,6 +34,7 @@ const group = registerShapeUtils<GroupShape>({
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width={size[0]}
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height={size[1]}
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data-shy={true}
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fill="none"
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/>
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)
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},
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@ -169,6 +170,7 @@ const group = registerShapeUtils<GroupShape>({
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const StyledGroupShape = styled('rect', {
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zDash: 5,
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zStrokeWidth: 1,
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stroke: '$text',
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})
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export default group
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@ -160,7 +160,8 @@ const state = createState({
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on: {
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MOUNTED: [
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'resetHistory',
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{ unless: 'hasRoomId', do: 'restoredPreviousDocument' },
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'resetStorage',
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'restoredPreviousDocument',
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{ to: 'ready' },
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],
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},
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@ -174,26 +175,9 @@ const state = createState({
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},
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on: {
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UNMOUNTED: {
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do: [
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'saveAppState',
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'saveDocumentState',
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'resetDocumentState',
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'resetHistory',
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],
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do: ['saveDocumentState', 'resetDocumentState'],
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to: 'loading',
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},
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// Network-Related
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RT_LOADED_ROOM: [
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'clearRoom',
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{ if: 'hasRoom', do: ['resetDocumentState', 'resetHistory'] },
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],
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// RT_UNLOADED_ROOM: ['clearRoom', 'resetDocumentState'],
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// RT_DISCONNECTED_ROOM: ['clearRoom', 'resetDocumentState'],
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// RT_CREATED_SHAPE: 'addRtShape',
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// RT_CHANGED_STATUS: 'setRtStatus',
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// RT_DELETED_SHAPE: 'deleteRtShape',
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// RT_EDITED_SHAPE: 'editRtShape',
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// Client
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RESIZED_WINDOW: 'resetPageState',
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RESET_DOCUMENT_STATE: [
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'resetHistory',
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@ -306,7 +290,7 @@ const state = createState({
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},
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SAVED: {
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unlessAny: ['isInSession', 'isReadOnly'],
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do: 'forceSave',
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do: ['saveDocumentState', 'saveToFileSystem'],
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},
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LOADED_FROM_FILE: {
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unless: 'isInSession',
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@ -346,15 +330,18 @@ const state = createState({
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RESET_CAMERA: 'resetCamera',
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COPIED_TO_SVG: 'copyToSvg',
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LOADED_FROM_FILE_STSTEM: 'loadFromFileSystem',
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SAVED_AS_TO_FILESYSTEM: 'saveAsToFileSystem',
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SAVED_TO_FILESYSTEM: {
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unless: 'isReadOnly',
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then: {
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if: 'isReadOnly',
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do: 'saveAsToFileSystem',
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else: 'saveToFileSystem',
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SAVED_AS_TO_FILESYSTEM: ['saveDocumentState', 'saveAsToFileSystem'],
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SAVED_TO_FILESYSTEM: [
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'saveDocumentState',
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{
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unless: 'isReadOnly',
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then: {
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if: 'isReadOnly',
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do: 'saveAsToFileSystem',
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else: 'saveToFileSystem',
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},
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},
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},
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],
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},
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initial: 'selecting',
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states: {
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@ -1281,30 +1268,38 @@ const state = createState({
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clearRoom(data) {
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data.room = undefined
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},
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resetDocumentState(data) {
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data.document.id = uniqueId()
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resetStorage() {
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storage.reset()
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},
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resetDocumentState(data, payload: { roomId?: string }) {
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// Save the current document and app state.
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storage.savePage(data)
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storage.savePageState(data)
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storage.saveAppStateToLocalStorage(data)
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storage.saveDocumentToLocalStorage(data)
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// Cancel all current sessions, reset history, etc..
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session.cancel(data)
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inputs.reset()
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history.reset()
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storage.reset()
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const newId = 'page1'
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data.currentPageId = newId
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// Populate a new app state.
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const newDocumentId = payload?.roomId ? payload.roomId : uniqueId()
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const newPageId = 'page1'
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data.document.id = newDocumentId
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data.pointedId = null
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data.hoveredId = null
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data.editingId = null
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data.currentPageId = 'page1'
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data.currentParentId = 'page1'
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data.currentPageId = newPageId
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data.currentParentId = newPageId
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data.currentCodeFileId = 'file0'
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data.codeControls = {}
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data.document.pages = {
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[newId]: {
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id: newId,
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[newPageId]: {
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id: newPageId,
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name: 'Page 1',
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type: 'page',
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shapes: {},
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@ -1313,8 +1308,8 @@ const state = createState({
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}
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data.pageStates = {
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[newId]: {
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id: newId,
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[newPageId]: {
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id: newPageId,
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selectedIds: new Set(),
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camera: {
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point: [0, 0],
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@ -1322,6 +1317,12 @@ const state = createState({
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},
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},
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}
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// Save the new app state.
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storage.savePage(data)
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storage.savePageState(data)
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storage.saveAppStateToLocalStorage(data)
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storage.saveDocumentToLocalStorage(data)
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},
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resetPageState(data) {
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const pageState = data.pageStates[data.currentPageId]
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@ -1344,6 +1345,7 @@ const state = createState({
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/* --------------------- Shapes --------------------- */
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resetShapes(data) {
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const page = tld.getPage(data)
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Object.values(page.shapes).forEach((shape) => {
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page.shapes[shape.id] = { ...shape }
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})
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@ -2052,8 +2054,8 @@ const state = createState({
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/* ---------------------- Data ---------------------- */
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restoredPreviousDocument(data) {
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storage.firstLoad(data)
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restoredPreviousDocument(data, payload: { roomId?: string }) {
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storage.firstLoad(data, payload?.roomId)
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},
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saveToFileSystem(data) {
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@ -2077,6 +2079,9 @@ const state = createState({
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},
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saveDocumentState(data) {
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storage.savePage(data)
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storage.savePageState(data)
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storage.saveAppStateToLocalStorage(data)
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storage.saveDocumentToLocalStorage(data)
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},
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@ -2084,14 +2089,6 @@ const state = createState({
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storage.saveToFileSystem(data)
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},
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savePage(data) {
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storage.savePage(data)
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},
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loadPage(data) {
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storage.loadPage(data)
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},
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saveCode(data, payload: { code: string }) {
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data.document.code[data.currentCodeFileId].code = payload.code
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storage.saveDocumentToLocalStorage(data)
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@ -13,14 +13,9 @@ function storageId(fileId: string, label: string, id?: string) {
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class Storage {
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previousSaveHandle?: any // FileSystemHandle
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constructor() {
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// this.loadPreviousHandle() // Still needs debugging
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}
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firstLoad(data: Data) {
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const lastOpenedFileId = localStorage.getItem(
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`${CURRENT_VERSION}_lastOpened`
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)
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firstLoad(data: Data, roomId?: string) {
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const lastOpenedFileId =
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roomId || localStorage.getItem(`${CURRENT_VERSION}_lastOpened`)
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// 1. Load Document from Local Storage
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// Using the "last opened file id" in local storage.
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@ -30,9 +25,9 @@ class Storage {
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storageId(lastOpenedFileId, 'document-state', lastOpenedFileId)
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)
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if (savedState === null) {
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if (!savedState) {
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// If no state with that document was found, create a fresh random id.
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data.document.id = uniqueId()
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data.document.id = roomId ? roomId : uniqueId()
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} else {
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// If we did find a state and document, load it into state.
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const restoredDocument: Data = JSON.parse(decompress(savedState))
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@ -42,11 +37,7 @@ class Storage {
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}
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}
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try {
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this.load(data)
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} catch (error) {
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console.error(error)
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}
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this.load(data)
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}
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saveAppStateToLocalStorage = (data: Data) => {
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@ -63,6 +54,8 @@ class Storage {
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storageId(data.document.id, 'document', data.document.id),
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compress(JSON.stringify(document))
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)
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localStorage.setItem(`${CURRENT_VERSION}_lastOpened`, data.document.id)
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}
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getCompleteDocument = (data: Data) => {
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@ -138,7 +131,9 @@ class Storage {
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if (savedPageState !== null) {
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// If we've found a page state in local storage, set it into state.
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data.pageStates[pageId] = JSON.parse(decompress(savedPageState))
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data.pageStates[pageId].selectedIds = new Set([])
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data.pageStates[pageId].selectedIds = new Set(
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data.pageStates[pageId].selectedIds
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)
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} else {
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// Or else create a new one.
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data.pageStates[pageId] = {
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@ -154,15 +149,31 @@ class Storage {
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// 3. Restore the last page state
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// Using the "last page state" in local storage.
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const savedPageState = localStorage.getItem(
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storageId(data.document.id, 'lastPageState', data.document.id)
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)
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if (savedPageState !== null) {
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try {
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const savedPageState = localStorage.getItem(
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storageId(data.document.id, 'lastPageState', data.document.id)
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)
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const pageState = JSON.parse(decompress(savedPageState))
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if (!data.document.pages[pageState.id]) {
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throw new Error('Page state id not in document')
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}
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pageState.selectedIds = new Set([])
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data.pageStates[pageState.id] = pageState
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data.currentPageId = pageState.id
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} catch (e) {
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console.error('Could not restore page state:', e.message)
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data.pageStates[data.currentPageId] = {
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id: data.currentPageId,
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selectedIds: new Set([]),
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camera: {
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point: [0, 0],
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zoom: 1,
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},
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}
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}
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// 4. Save the current app state / document
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@ -203,6 +214,9 @@ class Storage {
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}
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})
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// Load the current page
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this.loadPage(data, data.document.id, data.currentPageId)
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// Update camera for the new page state
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document.documentElement.style.setProperty(
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'--camera-zoom',
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@ -247,13 +261,13 @@ class Storage {
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data.currentPageId = pageId
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// Get saved page from local storage
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const savedPage = localStorage.getItem(storageId(fileId, 'page', pageId))
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if (savedPage !== null) {
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// If we have a page, move it into state
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try {
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// If we have a page in local storage, move it into state
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const savedPage = localStorage.getItem(storageId(fileId, 'page', pageId))
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data.document.pages[pageId] = JSON.parse(decompress(savedPage))
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} else {
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} catch (e) {
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console.warn('Could not load a page with the id', pageId)
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// If we don't have a page, create a new page
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data.document.pages[pageId] = {
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id: pageId,
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@ -309,23 +323,20 @@ class Storage {
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/* ------------------- File System ------------------ */
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reset = () => {
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this.previousSaveHandle = undefined
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}
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saveToFileSystem = (data: Data) => {
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this.saveAppStateToLocalStorage(data)
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this.saveDocumentToLocalStorage(data)
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this.saveDataToFileSystem(data, data.document.id, false)
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this.saveDataToFileSystem(data, false)
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}
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saveAsToFileSystem = (data: Data) => {
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this.saveAppStateToLocalStorage(data)
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this.saveDocumentToLocalStorage(data)
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this.saveDataToFileSystem(data, uniqueId(), true)
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this.saveDataToFileSystem(data, true)
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}
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saveDataToFileSystem = async (
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data: Data,
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fileId: string,
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saveAs: boolean
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) => {
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saveDataToFileSystem = async (data: Data, saveAs: boolean) => {
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const isSavingAs = saveAs || !this.previousSaveHandle
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const document = this.getCompleteDocument(data)
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// Then save to file system
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@ -351,12 +362,14 @@ class Storage {
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blob,
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{
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fileName: `${
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saveAs ? documentName : this.previousSaveHandle?.name || 'My Document'
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isSavingAs
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? documentName
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: this.previousSaveHandle?.name || 'My Document'
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}.tldr`,
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description: 'tldraw file',
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extensions: ['.tldr'],
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},
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saveAs ? undefined : this.previousSaveHandle,
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isSavingAs ? undefined : this.previousSaveHandle,
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true
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)
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.then((handle) => {
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36
utils/sentry.ts
Normal file
36
utils/sentry.ts
Normal file
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@ -0,0 +1,36 @@
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import * as Sentry from '@sentry/node'
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import { RewriteFrames } from '@sentry/integrations'
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export function init(): void {
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if (!process.env.NEXT_PUBLIC_SENTRY_DSN) return
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const integrations = []
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if (
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process.env.NEXT_IS_SERVER === 'true' &&
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process.env.NEXT_PUBLIC_SENTRY_SERVER_ROOT_DIR
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) {
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// For Node.js, rewrite Error.stack to use relative paths, so that source
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// maps starting with ~/_next map to files in Error.stack with path
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// app:///_next
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integrations.push(
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new RewriteFrames({
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iteratee: (frame) => {
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frame.filename = frame.filename.replace(
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process.env.NEXT_PUBLIC_SENTRY_SERVER_ROOT_DIR,
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'app:///'
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)
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frame.filename = frame.filename.replace('.next', '_next')
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return frame
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},
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})
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)
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}
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Sentry.init({
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enabled: process.env.NODE_ENV === 'production',
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integrations,
|
||||
dsn: process.env.NEXT_PUBLIC_SENTRY_DSN,
|
||||
release: process.env.NEXT_PUBLIC_COMMIT_SHA,
|
||||
})
|
||||
}
|
Loading…
Reference in a new issue