tldraw/state/code/ray.ts

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import CodeShape from './index'
import { uniqueId } from 'utils/utils'
import { RayShape, ShapeProps, ShapeType } from 'types'
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import { defaultStyle } from 'state/shape-styles'
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/* ----------------- Start Copy Here ---------------- */
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export default class Ray extends CodeShape<RayShape> {
constructor(props = {} as ShapeProps<RayShape>) {
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super({
id: uniqueId(),
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type: ShapeType.Ray,
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isGenerated: true,
name: 'Ray',
parentId: 'page1',
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childIndex: 0,
point: [0, 0],
direction: [0, 1],
rotation: 0,
...props,
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style: {
...defaultStyle,
...props.style,
isFilled: false,
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},
})
}
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/**
* The ray's direction.
*
* ```ts
* const shapeDirection = shape.direction
*
* shape.direction = [0,0]
* ```
*/
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get direction(): number[] {
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return this.shape.direction
}
set direction(direction: number[]) {
this.utils.setProperty(this.shape, 'direction', direction)
}
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}