Kumi
e3cff5b9b7
Introduced a new CSS file for styling a fixed navbar in scenes, enhancing user navigation within the virtual environment. Modified scene.js to include fetching categories and generating a navbar with scene options dynamically based on the category of the current scene. This allows users to switch scenes more intuitively. The `nonavbar` attribute was added for scenes where the navbar should be omitted, providing flexibility in scene presentation. Additionally, streamlined CSS and SCSS imports across JS files for consistency and removed an unnecessary SCSS import from editor.js, optimizing load times and project structure. This update significantly improves user experience by facilitating easier navigation and scene exploration within the application.
262 lines
8.2 KiB
JavaScript
262 lines
8.2 KiB
JavaScript
import { getScene, getSceneElement, getCategory } from "./api";
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import { populateDestinationDropdown } from "./editor/teleport";
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import "../css/editor.css";
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let clickTimestamp = 0;
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// Function to get the CSRF token cookie
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function getCookie(name) {
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let cookieValue = null;
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if (document.cookie && document.cookie !== "") {
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const cookies = document.cookie.split(";");
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for (let i = 0; i < cookies.length; i++) {
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const cookie = cookies[i].trim();
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if (cookie.substring(0, name.length + 1) === name + "=") {
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cookieValue = decodeURIComponent(cookie.substring(name.length + 1));
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break;
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}
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}
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}
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return cookieValue;
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}
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// Find parent quackscape-scene for ID
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function findParentScene(element) {
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var parent = element.parentElement;
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while (parent.tagName != "QUACKSCAPE-SCENE") {
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parent = parent.parentElement;
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}
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return parent;
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}
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// Distinguishing clicks from drags based on duration.
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// TODO: Find a better way to distinguish these.
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function addEventListeners(element) {
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element.addEventListener("mousedown", function (event) {
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clickTimestamp = event.timeStamp;
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});
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element.addEventListener("mouseup", function (event) {
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if (event.timeStamp - clickTimestamp > 200) {
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// Ignoring this, we only handle regular short clicks.
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// TODO: Find a way to handle drags of elements
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return;
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} else {
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handleClick(event);
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}
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// Right-clicks are definitely intentional.
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element.addEventListener("contextmenu", function (event) {
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handleClick(event);
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});
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});
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}
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// Open a modal for creating a new Element
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function startCreateElement(event) {
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var propertiesTitle = document.getElementById("propertiesTitle");
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modalLabel.textContent = "Create Element";
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var propertiesContent = document.getElementById("propertiesContent");
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var thetaStart = cartesianToTheta(
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event.detail.intersection.point.x,
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event.detail.intersection.point.z
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);
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modalContent.innerHTML = `<b>Creating element at:</b><br/>
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X: ${event.detail.intersection.point.x}<br/>
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Y: ${event.detail.intersection.point.y}<br/>
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Z: ${event.detail.intersection.point.z}<br/>
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Calculated Theta: ${thetaStart}<br/>
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Parent Element Type: ${event.srcElement.tagName}<br/>
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<hr/>
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<form id="newElementForm">
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<label for="resourcetype" class="form-label">Element Type</label>
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<select class="form-control" aria-label="Element Type" id="resourcetype">
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<option selected>Select Element Type</option>
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<option value="MarkerElement">Marker</option>
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<option value="ImageElement">Image</option>
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<option value="ImageElement">Teleport</option>
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</select>
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</form>
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`;
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}
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function startModifyElement(event) {
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var propertiesTitle = document.getElementById("propertiesTitle");
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propertiesTitle.textContent = "Modify Element";
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// Get element from API
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var scene = findParentScene(event.target);
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var element_data_request = getSceneElement(
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scene.getAttribute("id"),
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event.target.getAttribute("id")
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);
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element_data_request.then((element_data) => {
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var propertiesContent = document.getElementById("propertiesContent");
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propertiesContent.innerHTML = `<b>Modifying element:</b><br/>
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Element Type: ${event.srcElement.tagName}<br/>
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Element ID: ${event.target.getAttribute("id")}<br/>
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Element data: ${JSON.stringify(element_data.obj)}<br/>
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<hr/>
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<form id="modifyElementForm">
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<input type="hidden" id="csrfmiddlewaretoken" value="${getCookie(
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"csrftoken"
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)}">
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<input type="hidden" id="id" value="${event.target.getAttribute("id")}">
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<div class="dropdown mb-2">
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<label for="destinationDropdownSearch" class="form-label">Teleport Destination</label>
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<input class="form-control" autocomplete="off" id="destinationDropdownSearch" type="text" placeholder="Search...">
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<input type="hidden" id="destination">
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<div class="dropdown-menu" id="destinationDropdownMenu">
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<!-- Dropdown items will be populated here by JavaScript -->
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</div>
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</div>
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<div class="mb-2">
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<label for="destination_x" class="form-label">Destination X/Y/Z Rotation</label>
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<div class="row g-2">
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<div class="col">
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<input type="number" class="form-control" id="destination_x" name="input1" min="0" max="360" placeholder="X">
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</div>
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<div class="col">
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<input type="number" class="form-control" id="destination_y" name="input2" min="0" max="360" placeholder="Y">
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</div>
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<div class="col">
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<input type="number" class="form-control" id="destination_z" name="input3" min="0" max="360" placeholder="Z">
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</div>
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</div>
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</div>
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</div>
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<div class="mb-2">
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<label for="elementUpload" class="form-label">Marker image</label>
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<input id="elementUpload" type="file" class="form-control">
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</div>
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</form>
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`;
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var scene_data_request = getScene(scene.getAttribute("id"));
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scene_data_request.then((scene_data) => {
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var category_data_request = getCategory(scene_data.obj.category);
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category_data_request.then((category_data) => {
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populateDestinationDropdown(
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element_data.obj.destination,
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category_data
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);
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});
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});
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document
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.getElementById("elementUpload")
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.addEventListener("change", function () {
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if (this.files && this.files[0]) {
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var reader = new FileReader();
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reader.onload = function (e) {
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// Set the image to the file contents
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if (event.target.getAttribute("data-original-src") == undefined) {
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event.target.setAttribute(
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"data-original-src",
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event.target.getAttribute("src")
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);
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}
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event.target.setAttribute("src", e.target.result);
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};
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reader.readAsDataURL(this.files[0]);
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}
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});
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if (element_data.obj.destination_x != -1) {
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document.getElementById("destination_x").value =
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element_data.obj.destination_x;
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}
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if (element_data.obj.destination_y != -1) {
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document.getElementById("destination_y").value =
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element_data.obj.destination_y;
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}
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if (element_data.obj.destination_z != -1) {
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document.getElementById("destination_z").value =
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element_data.obj.destination_z;
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}
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document.getElementById("resetButton").style = "display: inline;";
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document.getElementById("buttons").style = "display: block;";
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});
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}
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function cartesianToTheta(x, z) {
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// Calculate the angle in radians
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let angleRadians = Math.atan2(z, x);
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// Convert to degrees
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let angleDegrees = angleRadians * (180 / Math.PI);
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// A-Frame's thetaStart is measured from the positive X-axis ("right" direction)
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// and goes counter-clockwise, so this should directly give us the thetaStart value.
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let thetaStart = 90 - angleDegrees;
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// Since atan2 returns values from -180 to 180, let's normalize this to 0 - 360
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thetaStart = thetaStart < 0 ? thetaStart + 360 : thetaStart;
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return thetaStart;
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}
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function latLonToXYZ(lat, lon, radius = 5) {
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// Convert lat/lon to X/Y/Z coordinates on the sphere
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const phi = (90 - lat) * (Math.PI / 180);
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const theta = (lon + 180) * (Math.PI / 180);
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const x = -(radius * Math.sin(phi) * Math.cos(theta));
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const y = radius * Math.cos(phi);
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const z = radius * Math.sin(phi) * Math.sin(theta);
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return { x, y, z };
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}
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function handleClick(event) {
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// If clicked on the sky, start creating a new element
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if (event.target.tagName == "A-SKY") {
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startCreateElement(event);
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} else {
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// Else we are modifying an existing element
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startModifyElement(event);
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}
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}
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document.addEventListener("loadedQuackscapeScene", function (event) {
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// Get the scene
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var scene = document.querySelector("a-scene");
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// Get all children
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var children = scene.children;
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for (var i = 0; i < children.length; i++) {
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var child = children[i];
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if (child.tagName.startsWith("A-")) {
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// Remove original onclick events
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if (child.hasAttribute("onclick")) {
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child.removeAttribute("onclick");
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}
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// Add new event listeners
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addEventListeners(child);
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// Add click-drag component to all a-entity elements
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child.setAttribute("click-drag", "");
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}
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}
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});
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