392 lines
17 KiB
Markdown
392 lines
17 KiB
Markdown
Riot
|
|
====
|
|
|
|
Riot (formerly known as Vector) is a Matrix web client built using the Matrix
|
|
React SDK (https://github.com/matrix-org/matrix-react-sdk).
|
|
|
|
Getting Started
|
|
===============
|
|
|
|
The easiest way to test Riot is to just use the hosted copy at
|
|
https://riot.im/app. The develop branch is continuously deployed by Jenkins at
|
|
https://riot.im/develop for those who like living dangerously.
|
|
|
|
To host your own copy of Riot, the quickest bet is to use a pre-built
|
|
released version of Riot:
|
|
|
|
1. Download the latest version from https://github.com/vector-im/riot-web/releases
|
|
1. Untar the tarball on your web server
|
|
1. Move (or symlink) the riot-x.x.x directory to an appropriate name
|
|
1. If desired, copy `config.sample.json` to `config.json` and edit it
|
|
as desired. See below for details.
|
|
1. Enter the URL into your browser and log into Riot!
|
|
|
|
Releases are signed by PGP, and can be checked against the public key
|
|
at https://riot.im/packages/keys/riot.asc
|
|
|
|
Note that Chrome does not allow microphone or webcam access for sites served
|
|
over http (except localhost), so for working VoIP you will need to serve Riot
|
|
over https.
|
|
|
|
### Desktop Installation for Debian Stretch
|
|
|
|
1. Add the repository to your sources.list using either of the following two options:
|
|
- Directly to sources.list: `echo "deb https://riot.im/packages/debian/ stretch main" | sudo tee -a /etc/apt/sources.list`
|
|
- As a separate entry in sources.list.d: `echo "deb https://riot.im/packages/debian/ stretch main" | sudo tee /etc/apt/sources.list.d/riot.list`
|
|
2. Add the gpg signing key for the riot repository: `curl -s https://riot.im/packages/debian/repo-key.asc | sudo apt-key add -`
|
|
3. Update your package lists: `sudo apt-get update`
|
|
4. Install Riot: `sudo apt-get install riot-web`
|
|
|
|
Important Security Note
|
|
=======================
|
|
|
|
We do not recommend running Riot from the same domain name as your Matrix
|
|
homeserver. The reason is the risk of XSS (cross-site-scripting)
|
|
vulnerabilities that could occur if someone caused Riot to load and render
|
|
malicious user generated content from a Matrix API which then had trusted
|
|
access to Riot (or other apps) due to sharing the same domain.
|
|
|
|
We have put some coarse mitigations into place to try to protect against this
|
|
situation, but it's still not good practice to do it in the first place. See
|
|
https://github.com/vector-im/riot-web/issues/1977 for more details.
|
|
|
|
The same applies for end-to-end encrypted content, but since this is decrypted
|
|
on the client, Riot needs a way to supply the decrypted content from a separate
|
|
origin to the one Riot is hosted on. This currently done with a 'cross origin
|
|
renderer' which is a small piece of javascript hosted on a different domain.
|
|
To avoid all Riot installs needing one of these to be set up, riot.im hosts
|
|
one on usercontent.riot.im which is used by default. See 'config.json' if you'd
|
|
like to host your own. https://github.com/vector-im/riot-web/issues/6173 tracks
|
|
progress on replacing this with something better.
|
|
|
|
Building From Source
|
|
====================
|
|
|
|
Riot is a modular webapp built with modern ES6 and requires a npm build system
|
|
to build.
|
|
|
|
1. Install or update `node.js` so that your `node` is at least v8.12.0 (and `npm`
|
|
is at least v5.x).
|
|
1. Clone the repo: `git clone https://github.com/vector-im/riot-web.git`.
|
|
1. Switch to the riot-web directory: `cd riot-web`.
|
|
1. If you're using the `develop` branch then it is recommended to set up a proper
|
|
development environment ("Setting up a dev environment" below) however one can
|
|
install the develop versions of the dependencies instead:
|
|
```
|
|
scripts/fetch-develop.deps.sh
|
|
```
|
|
Whenever you git pull on riot-web you will also probably need to force an update
|
|
to these dependencies - the simplest way is to re-run the script, but you can also
|
|
manually update and rebuild them:
|
|
```
|
|
cd matrix-js-sdk
|
|
git pull
|
|
npm install # re-run to pull in any new dependencies
|
|
# Depending on your version of npm, npm run build may happen as part of
|
|
# the npm install above (https://docs.npmjs.com/misc/scripts#prepublish-and-prepare)
|
|
# If in doubt, run it anyway:
|
|
npm run build
|
|
cd ../matrix-react-sdk
|
|
git pull
|
|
npm install
|
|
npm run build
|
|
```
|
|
Or just use https://riot.im/develop - the continuous integration release of the
|
|
develop branch. (Note that we don't reference the develop versions in git directly
|
|
due to https://github.com/npm/npm/issues/3055.)
|
|
1. Install the prerequisites: `npm install`.
|
|
1. Configure the app by copying `config.sample.json` to `config.json` and
|
|
modifying it (see below for details).
|
|
1. `npm run dist` to build a tarball to deploy. Untaring this file will give
|
|
a version-specific directory containing all the files that need to go on your
|
|
web server.
|
|
|
|
Note that `npm run dist` is not supported on Windows, so Windows users can run `npm
|
|
run build`, which will build all the necessary files into the `webapp`
|
|
directory. The version of Riot will not appear in Settings without
|
|
using the dist script. You can then mount the `webapp` directory on your
|
|
webserver to actually serve up the app, which is entirely static content.
|
|
|
|
config.json
|
|
===========
|
|
|
|
You can configure the app by copying `config.sample.json` to
|
|
`config.json` and customising it:
|
|
|
|
For a good example, see https://riot.im/develop/config.json
|
|
|
|
1. `default_hs_url` is the default homeserver url.
|
|
1. `default_is_url` is the default identity server url (this is the server used
|
|
for verifying third party identifiers like email addresses). If this is blank,
|
|
registering with an email address, adding an email address to your account,
|
|
or inviting users via email address will not work. Matrix identity servers are
|
|
very simple web services which map third party identifiers (currently only email
|
|
addresses) to matrix IDs: see http://matrix.org/docs/spec/identity_service/unstable.html
|
|
for more details. Currently the only public matrix identity servers are https://matrix.org
|
|
and https://vector.im. In future identity servers will be decentralised.
|
|
1. `features`: Lookup of optional features that may be `enable`d, `disable`d, or exposed to the user
|
|
in the `labs` section of settings. The available optional experimental features vary from
|
|
release to release.
|
|
1. `brand`: String to pass to your homeserver when configuring email notifications, to let the
|
|
homeserver know what email template to use when talking to you.
|
|
1. `integrations_ui_url`: URL to the web interface for the integrations server. The integrations
|
|
server is not Riot and normally not your homeserver either. The integration server settings
|
|
may be left blank to disable integrations.
|
|
1. `integrations_rest_url`: URL to the REST interface for the integrations server.
|
|
1. `integrations_widgets_urls`: list of URLs to the REST interface for the widget integrations server.
|
|
1. `bug_report_endpoint_url`: endpoint to send bug reports to (must be running a
|
|
https://github.com/matrix-org/rageshake server). Bug reports are sent when a user clicks
|
|
"Send Logs" within the application. Bug reports can be disabled by leaving the
|
|
`bug_report_endpoint_url` out of your config file.
|
|
1. `roomDirectory`: config for the public room directory. This section is optional.
|
|
1. `roomDirectory.servers`: List of other homeservers' directories to include in the drop
|
|
down list. Optional.
|
|
1. `default_theme`: name of theme to use by default (e.g. 'light')
|
|
1. `update_base_url` (electron app only): HTTPS URL to a web server to download
|
|
updates from. This should be the path to the directory containing `macos`
|
|
and `win32` (for update packages, not installer packages).
|
|
1. `cross_origin_renderer_url`: URL to a static HTML page hosting code to help display
|
|
encrypted file attachments. This MUST be hosted on a completely separate domain to
|
|
anything else since it is used to isolate the privileges of file attachments to this
|
|
domain. Default: `https://usercontent.riot.im/v1.html`. This needs to contain v1.html from
|
|
https://github.com/matrix-org/usercontent/blob/master/v1.html
|
|
1. `piwik`: Analytics can be disabled by setting `piwik: false` or by leaving the piwik config
|
|
option out of your config file. If you want to enable analytics, set `piwik` to be an object
|
|
containing the following properties:
|
|
1. `url`: The URL of the Piwik instance to use for collecting analytics
|
|
1. `whitelistedHSUrls`: a list of HS URLs to not redact from the analytics
|
|
1. `whitelistedISUrls`: a list of IS URLs to not redact from the analytics
|
|
1. `siteId`: The Piwik Site ID to use when sending analytics to the Piwik server configured above
|
|
1. `welcomeUserId`: the user ID of a bot to invite whenever users register that can give them a tour
|
|
|
|
|
|
Note that `index.html` also has an og:image meta tag that is set to an image
|
|
hosted on riot.im. This is the image used if links to your copy of Riot
|
|
appear in some websites like Facebook, and indeed Riot itself. This has to be
|
|
static in the HTML and an absolute URL (and HTTP rather than HTTPS), so it's
|
|
not possible for this to be an option in config.json. If you'd like to change
|
|
it, you can build Riot as above, but run
|
|
`RIOT_OG_IMAGE_URL="http://example.com/logo.png" npm run build`.
|
|
Alternatively, you can edit the `og:image` meta tag in `index.html` directly
|
|
each time you download a new version of Riot.
|
|
|
|
Running as a Desktop app
|
|
========================
|
|
|
|
Riot can also be run as a desktop app, wrapped in electron. You can download a
|
|
pre-built version from https://riot.im/desktop.html or, if you prefer,
|
|
build it yourself. Requires Electron >=1.6.0
|
|
|
|
To run as a desktop app:
|
|
|
|
1. Follow the instructions in 'Building From Source' above, but run
|
|
`npm run build` instead of `npm run dist` (since we don't need the tarball).
|
|
2. Install electron and run it:
|
|
|
|
```
|
|
npm install electron
|
|
npm run electron
|
|
```
|
|
|
|
To build packages, use electron-builder. This is configured to output:
|
|
* dmg + zip for macOS
|
|
* exe + nupkg for Windows
|
|
* deb for Linux
|
|
But this can be customised by editing the `build` section of package.json
|
|
as per https://github.com/electron-userland/electron-builder/wiki/Options
|
|
|
|
See https://github.com/electron-userland/electron-builder/wiki/Multi-Platform-Build
|
|
for dependencies required for building packages for various platforms.
|
|
|
|
The only platform that can build packages for all three platforms is macOS:
|
|
```
|
|
brew install wine --without-x11
|
|
brew install mono
|
|
brew install gnu-tar
|
|
npm install
|
|
npm run build:electron
|
|
```
|
|
|
|
For other packages, use electron-builder manually. For example, to build a package
|
|
for 64 bit Linux:
|
|
|
|
1. Follow the instructions in 'Building From Source' above
|
|
2. `node_modules/.bin/build -l --x64`
|
|
|
|
All electron packages go into `electron/dist/`
|
|
|
|
Many thanks to @aviraldg for the initial work on the electron integration.
|
|
|
|
Other options for running as a desktop app:
|
|
* https://github.com/krisak/vector-electron-desktop
|
|
* @asdf:matrix.org points out that you can use nativefier and it just works(tm)
|
|
|
|
```
|
|
sudo npm install nativefier -g
|
|
nativefier https://riot.im/app/
|
|
```
|
|
|
|
Development
|
|
===========
|
|
|
|
Before attempting to develop on Riot you **must** read the developer guide
|
|
for `matrix-react-sdk` at https://github.com/matrix-org/matrix-react-sdk, which
|
|
also defines the design, architecture and style for Riot too.
|
|
|
|
You should also familiarise yourself with the "Here be Dragons" guide to the
|
|
tame & not-so-tame dragons (gotchas) which exist in the codebase:
|
|
https://docs.google.com/document/d/12jYzvkidrp1h7liEuLIe6BMdU0NUjndUYI971O06ooM
|
|
|
|
The idea of Riot is to be a relatively lightweight "skin" of customisations on
|
|
top of the underlying `matrix-react-sdk`. `matrix-react-sdk` provides both the
|
|
higher and lower level React components useful for building Matrix communication
|
|
apps using React.
|
|
|
|
After creating a new component you must run `npm run reskindex` to regenerate
|
|
the `component-index.js` for the app (used in future for skinning).
|
|
|
|
Please note that Riot is intended to run correctly without access to the public
|
|
internet. So please don't depend on resources (JS libs, CSS, images, fonts)
|
|
hosted by external CDNs or servers but instead please package all dependencies
|
|
into Riot itself.
|
|
|
|
Setting up a dev environment
|
|
============================
|
|
|
|
Much of the functionality in Riot is actually in the `matrix-react-sdk` and
|
|
`matrix-js-sdk` modules. It is possible to set these up in a way that makes it
|
|
easy to track the `develop` branches in git and to make local changes without
|
|
having to manually rebuild each time.
|
|
|
|
First clone and build `matrix-js-sdk`:
|
|
|
|
1. `git clone https://github.com/matrix-org/matrix-js-sdk.git`
|
|
1. `pushd matrix-js-sdk`
|
|
1. `git checkout develop`
|
|
1. `npm install`
|
|
1. `npm install source-map-loader` # because webpack is made of fail (https://github.com/webpack/webpack/issues/1472)
|
|
1. `popd`
|
|
|
|
Then similarly with `matrix-react-sdk`:
|
|
|
|
1. `git clone https://github.com/matrix-org/matrix-react-sdk.git`
|
|
1. `pushd matrix-react-sdk`
|
|
1. `git checkout develop`
|
|
1. `npm link ../matrix-js-sdk`
|
|
1. `popd`
|
|
|
|
Finally, build and start Riot itself:
|
|
|
|
1. `git clone https://github.com/vector-im/riot-web.git`
|
|
1. `cd riot-web`
|
|
1. `git checkout develop`
|
|
1. `npm install`
|
|
1. `npm link ../matrix-js-sdk`
|
|
1. `npm link ../matrix-react-sdk`
|
|
1. `npm start`
|
|
1. Wait a few seconds for the initial build to finish; you should see something like:
|
|
```
|
|
Hash: b0af76309dd56d7275c8
|
|
Version: webpack 1.12.14
|
|
Time: 14533ms
|
|
Asset Size Chunks Chunk Names
|
|
bundle.js 4.2 MB 0 [emitted] main
|
|
bundle.css 91.5 kB 0 [emitted] main
|
|
bundle.js.map 5.29 MB 0 [emitted] main
|
|
bundle.css.map 116 kB 0 [emitted] main
|
|
+ 1013 hidden modules
|
|
```
|
|
Remember, the command will not terminate since it runs the web server
|
|
and rebuilds source files when they change. This development server also
|
|
disables caching, so do NOT use it in production.
|
|
1. Open http://127.0.0.1:8080/ in your browser to see your newly built Riot.
|
|
|
|
When you make changes to `matrix-react-sdk` or `matrix-js-sdk` they should be
|
|
automatically picked up by webpack and built.
|
|
|
|
If you add or remove any components from the Riot skin, you will need to rebuild
|
|
the skin's index by running, `npm run reskindex`.
|
|
|
|
If any of these steps error with, `file table overflow`, you are probably on a mac
|
|
which has a very low limit on max open files. Run `ulimit -Sn 1024` and try again.
|
|
You'll need to do this in each new terminal you open before building Riot.
|
|
|
|
Running the tests
|
|
-----------------
|
|
|
|
There are a number of application-level tests in the `tests` directory; these
|
|
are designed to run in a browser instance under the control of
|
|
[karma](https://karma-runner.github.io). To run them:
|
|
|
|
* Make sure you have Chrome installed (a recent version, like 59)
|
|
* Make sure you have `matrix-js-sdk` and `matrix-react-sdk` installed and
|
|
built, as above
|
|
* `npm run test`
|
|
|
|
The above will run the tests under Chrome in a `headless` mode.
|
|
|
|
You can also tell karma to run the tests in a loop (every time the source
|
|
changes), in an instance of Chrome on your desktop, with `npm run
|
|
test-multi`. This also gives you the option of running the tests in 'debug'
|
|
mode, which is useful for stepping through the tests in the developer tools.
|
|
|
|
Translations
|
|
============
|
|
|
|
To add a new translation, head to the [translating doc](docs/translating.md).
|
|
|
|
For a developer guide, see the [translating dev doc](docs/translating-dev.md).
|
|
|
|
[<img src="https://translate.riot.im/widgets/riot-web/-/multi-auto.svg" alt="translationsstatus" width="340">](https://translate.riot.im/engage/riot-web/?utm_source=widget)
|
|
|
|
Triaging issues
|
|
===============
|
|
|
|
Issues will be triaged by the core team using the below set of tags.
|
|
|
|
Tags are meant to be used in combination - e.g.:
|
|
* P1 critical bug == really urgent stuff that should be next in the bugfixing todo list
|
|
* "release blocker" == stuff which is blocking us from cutting the next release.
|
|
* P1 feature type:voip == what VoIP features should we be working on next?
|
|
|
|
priority: **compulsory**
|
|
|
|
* P1: top priority - i.e. pool of stuff which we should be working on next
|
|
* P2: still need to fix, but lower than P1
|
|
* P3: non-urgent
|
|
* P4: interesting idea - bluesky some day
|
|
* P5: recorded for posterity/to avoid duplicates. No intention to resolves right now.
|
|
|
|
bug or feature: **compulsory**
|
|
|
|
* bug
|
|
* feature
|
|
|
|
bug severity: **compulsory, if bug**
|
|
|
|
* critical - whole app doesn't work
|
|
* major - entire feature doesn't work
|
|
* minor - partially broken feature (but still usable)
|
|
* cosmetic - feature works functionally but UI/UX is broken
|
|
|
|
types
|
|
* type:* - refers to a particular part of the app; used to filter bugs
|
|
on a given topic - e.g. VOIP, signup, timeline, etc.
|
|
|
|
additional categories (self-explanatory):
|
|
|
|
* release blocker
|
|
* ui/ux (think of this as cosmetic)
|
|
* network (specific to network conditions)
|
|
* platform specific
|
|
* accessibility
|
|
* maintenance
|
|
* performance
|
|
* i18n
|
|
* blocked - whether this issue currently can't be progressed due to outside factors
|
|
|
|
community engagement
|
|
* easy
|
|
* hacktoberfest
|
|
* bounty? - proposal to be included in a bounty programme
|
|
* bounty - included in Status Open Bounty
|