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Merge pull request #8326
b9d2c78
fix backoff delay logic when re-relaying txs (j-berman)
This commit is contained in:
commit
d52b7d0e99
1 changed files with 4 additions and 4 deletions
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@ -97,9 +97,9 @@ namespace cryptonote
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constexpr const std::chrono::seconds forward_delay_average{CRYPTONOTE_FORWARD_DELAY_AVERAGE};
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constexpr const std::chrono::seconds forward_delay_average{CRYPTONOTE_FORWARD_DELAY_AVERAGE};
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// a kind of increasing backoff within min/max bounds
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// a kind of increasing backoff within min/max bounds
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uint64_t get_relay_delay(time_t now, time_t received)
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uint64_t get_relay_delay(time_t last_relay, time_t received)
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{
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{
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time_t d = (now - received + MIN_RELAY_TIME) / MIN_RELAY_TIME * MIN_RELAY_TIME;
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time_t d = (last_relay - received + MIN_RELAY_TIME) / MIN_RELAY_TIME * MIN_RELAY_TIME;
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if (d > MAX_RELAY_TIME)
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if (d > MAX_RELAY_TIME)
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d = MAX_RELAY_TIME;
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d = MAX_RELAY_TIME;
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return d;
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return d;
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@ -779,7 +779,7 @@ namespace cryptonote
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case relay_method::local:
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case relay_method::local:
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case relay_method::fluff:
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case relay_method::fluff:
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case relay_method::block:
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case relay_method::block:
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if (now - meta.last_relayed_time <= get_relay_delay(now, meta.receive_time))
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if (now - meta.last_relayed_time <= get_relay_delay(meta.last_relayed_time, meta.receive_time))
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return true; // continue to next tx
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return true; // continue to next tx
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break;
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break;
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}
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}
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@ -812,7 +812,7 @@ namespace cryptonote
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function is only called every ~2 minutes, so this resetting should be
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function is only called every ~2 minutes, so this resetting should be
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unnecessary, but is primarily a precaution against potential changes
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unnecessary, but is primarily a precaution against potential changes
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to the callback routines. */
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to the callback routines. */
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elem.second.last_relayed_time = now + get_relay_delay(now, elem.second.receive_time);
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elem.second.last_relayed_time = now + get_relay_delay(elem.second.last_relayed_time, elem.second.receive_time);
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m_blockchain.update_txpool_tx(elem.first, elem.second);
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m_blockchain.update_txpool_tx(elem.first, elem.second);
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}
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}
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