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Fixed bug with loaded pulse sequences.
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parent
bc255b0fe3
commit
21695c9eaf
1 changed files with 25 additions and 3 deletions
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@ -278,18 +278,40 @@ class PulseProgrammerView(ModuleView):
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dialog.add_field(boolean_form)
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form_options.append(option)
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elif isinstance(option, NumericOption):
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# We only show the slider if both min and max values are set
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if option.min_value is not None and option.max_value is not None:
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slider = True
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else:
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slider = False
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numeric_field = DuckFormFloatField(
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option.name, tooltip=None, default=option.value
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option.name,
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tooltip=None,
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default=option.value,
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min_value=option.min_value,
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max_value=option.max_value,
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slider=slider,
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)
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dialog.add_field(numeric_field)
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form_options.append(option)
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elif isinstance(option, FunctionOption):
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logger.debug(f"Functions: {option.functions}")
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# When loading a pulse sequence, the instance of the objects will be different
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# Therefore we need to operate on the classes
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for function in option.functions:
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if function.__class__.__name__ == option.value.__class__.__name__:
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default_function = function
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index = option.functions.index(default_function)
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function_field = DuckFormFunctionSelectionField(
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option.name,
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tooltip=None,
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functions=option.functions,
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duration = event.duration,
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default_function=option.functions.index(option.value),
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duration=event.duration,
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default_function=index,
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)
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dialog.add_field(function_field)
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form_options.append(option)
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