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Added init of modulation parameters
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1 changed files with 41 additions and 32 deletions
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@ -357,36 +357,45 @@ LimeConfig_t initializeLimeConfig(int Npulses) {
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LimeCfg.p_dur = new double[LimeCfg.Npulses]; // pulse duration (secs)
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LimeCfg.p_offs = new int[LimeCfg.Npulses]; // pulse time offset
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LimeCfg.p_amp = new double[LimeCfg.Npulses]; // pulse digital IF amplitude
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LimeCfg.p_frq =
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new double[LimeCfg.Npulses]; // pulse digital IF frequency (unit: Hz)
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LimeCfg.p_frq = new double[LimeCfg.Npulses]; // pulse digital IF frequency (unit: Hz)
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LimeCfg.p_pha = new double[LimeCfg.Npulses]; // pulse digital IF phase
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LimeCfg.p_phacyc_N =
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new int[LimeCfg.Npulses]; // number of pulse phases (cycled within 2*pi,
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// must be at least 1)
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LimeCfg.p_phacyc_lev =
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new int[LimeCfg.Npulses]; // stacking level of phase cycle (for eventual
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// coupling)
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LimeCfg.p_phacyc_N = new int[LimeCfg.Npulses]; // number of pulse phases (cycled within 2*pi, must be at least 1)
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LimeCfg.p_phacyc_lev = new int[LimeCfg.Npulses]; // stacking level of phase cycle (for eventual coupling)
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LimeCfg.p_c0_en = new int[LimeCfg.Npulses]; // pulse-wise enable of marker c0
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LimeCfg.p_c1_en = new int[LimeCfg.Npulses]; // pulse-wise enable of marker c1
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LimeCfg.p_c2_en = new int[LimeCfg.Npulses]; // pulse-wise enable of marker c2
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LimeCfg.p_c3_en = new int[LimeCfg.Npulses]; // pulse-wise enable of marker c3
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LimeCfg.am_frq = new double[LimeCfg.Npulses]; // pulse AM frequency
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LimeCfg.am_pha = new double[LimeCfg.Npulses]; // pulse AM phase
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LimeCfg.am_depth = new double[LimeCfg.Npulses]; // pulse AM depth
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LimeCfg.am_mode = new int[LimeCfg.Npulses]; // pulse AM mode (0: sinus, 1: triangle, 2: square)
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LimeCfg.fm_frq = new double[LimeCfg.Npulses]; // pulse FM frequency
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LimeCfg.fm_pha = new double[LimeCfg.Npulses]; // pulse FM phase
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LimeCfg.fm_width = new double[LimeCfg.Npulses]; // pulse FM width
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LimeCfg.fm_mode = new int[LimeCfg.Npulses]; // pulse FM mode (0: sinus, 1: triangle, 2: square)
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// and set standard values
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for (int ii = 0; ii < LimeCfg.Npulses; ii++) {
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LimeCfg.p_dur[ii] = 2e-6;
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LimeCfg.p_offs[ii] =
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(4080 * 3) /
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(LimeCfg.Npulses + 1); // distribute them evenly within the buffer...
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LimeCfg.p_offs[ii] = (4080*3)/(LimeCfg.Npulses+1); // distribute them evenly within the buffer...
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LimeCfg.p_amp[ii] = 1.0;
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LimeCfg.p_frq[ii] = 4.0 / LimeCfg.p_dur[0];
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LimeCfg.p_frq[ii] = 4.0/LimeCfg.p_dur[0];
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LimeCfg.p_pha[ii] = 0.0;
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LimeCfg.p_phacyc_N[ii] = 1;
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LimeCfg.p_phacyc_lev[ii] = 0;
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LimeCfg.p_phacyc_lev[ii]= 0;
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LimeCfg.p_c0_en[ii] = 1;
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LimeCfg.p_c1_en[ii] = 1;
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LimeCfg.p_c2_en[ii] = 1;
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LimeCfg.p_c3_en[ii] = 1;
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LimeCfg.am_frq[ii] = 0;
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LimeCfg.am_pha[ii] = 0;
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LimeCfg.am_depth[ii] = 0;
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LimeCfg.am_mode[ii] = 0;
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LimeCfg.fm_frq[ii] = 0;
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LimeCfg.fm_pha[ii] = 0;
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LimeCfg.fm_width[ii] = 0;
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LimeCfg.fm_mode[ii] = 0;
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}
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// Timing of TTL controls: [enabled? , pre, offs, post]
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