speedtest/speedtest_worker.js

361 lines
17 KiB
JavaScript

/*
HTML5 Speedtest v4.2.2
by Federico Dossena
https://github.com/adolfintel/speedtest/
GNU LGPLv3 License
*/
// data reported to main thread
var testStatus = 0 // 0=not started, 1=download test, 2=ping+jitter test, 3=upload test, 4=finished, 5=abort/error
var dlStatus = '' // download speed in megabit/s with 2 decimal digits
var ulStatus = '' // upload speed in megabit/s with 2 decimal digits
var pingStatus = '' // ping in milliseconds with 2 decimal digits
var jitterStatus = '' // jitter in milliseconds with 2 decimal digits
var clientIp = '' // client's IP address as reported by getIP.php
// test settings. can be overridden by sending specific values with the start command
var settings = {
time_ul: 15, // duration of upload test in seconds
time_dl: 15, // duration of download test in seconds
count_ping: 35, // number of pings to perform in ping test
url_dl: 'garbage.php', // path to a large file or garbage.php, used for download test. must be relative to this js file
url_ul: 'empty.php', // path to an empty file, used for upload test. must be relative to this js file
url_ping: 'empty.php', // path to an empty file, used for ping test. must be relative to this js file
url_getIp: 'getIP.php', // path to getIP.php relative to this js file, or a similar thing that outputs the client's ip
xhr_dlMultistream: 10, // number of download streams to use (can be different if enable_quirks is active)
xhr_ulMultistream: 3, // number of upload streams to use (can be different if enable_quirks is active)
xhr_ignoreErrors: 1, // 0=fail on errors, 1=attempt to restart a stream if it fails, 2=ignore all errors
xhr_dlUseBlob: false, // if set to true, it reduces ram usage but uses the hard drive (useful with large garbagePhp_chunkSize and/or high xhr_dlMultistream)
garbagePhp_chunkSize: 20, // size of chunks sent by garbage.php (can be different if enable_quirks is active)
enable_quirks: true, // enable quirks for specific browsers. currently it overrides settings to optimize for specific browsers, unless they are already being overridden with the start command
allow_fetchAPI: false, // enables Fetch API. currently disabled because it leaks memory like no tomorrow
force_fetchAPI: false // when Fetch API is enabled, it will force usage on every browser that supports it
}
var xhr = null // array of currently active xhr requests
var interval = null // timer used in tests
/*
when set to true (automatically) the download test will use the fetch api instead of xhr.
fetch api is used if
-allow_fetchAPI is true AND
-(we're on chrome that supports fetch api AND enable_quirks is true) OR (we're on any browser that supports fetch api AND force_fetchAPI is true)
*/
var useFetchAPI = false
/*
listener for commands from main thread to this worker.
commands:
-status: returns the current status as a string of values spearated by a semicolon (;) in this order: testStatus;dlStatus;ulStatus;pingStatus;clientIp;jitterStatus
-abort: aborts the current test
-start: starts the test. optionally, settings can be passed as JSON.
example: start {"time_ul":"10", "time_dl":"10", "count_ping":"50"}
*/
this.addEventListener('message', function (e) {
var params = e.data.split(' ')
if (params[0] === 'status') { // return status
postMessage(testStatus + ';' + dlStatus + ';' + ulStatus + ';' + pingStatus + ';' + clientIp + ';' + jitterStatus)
}
if (params[0] === 'start' && testStatus === 0) { // start new test
testStatus = 1
try {
// parse settings, if present
var s = JSON.parse(e.data.substring(5))
if (typeof s.url_dl !== 'undefined') settings.url_dl = s.url_dl // download url
if (typeof s.url_ul !== 'undefined') settings.url_ul = s.url_ul // upload url
if (typeof s.url_ping !== 'undefined') settings.url_ping = s.url_ping // ping url
if (typeof s.url_getIp !== 'undefined') settings.url_getIp = s.url_getIp // url to getIP.php
if (typeof s.time_dl !== 'undefined') settings.time_dl = s.time_dl // duration of download test
if (typeof s.time_ul !== 'undefined') settings.time_ul = s.time_ul // duration of upload test
if (typeof s.enable_quirks !== 'undefined') settings.enable_quirks = s.enable_quirks // enable quirks or not
if (typeof s.allow_fetchAPI !== 'undefined') settings.allow_fetchAPI = s.allow_fetchAPI // allows fetch api to be used if supported
// quirks for specific browsers. more may be added in future releases
if (settings.enable_quirks) {
var ua = navigator.userAgent
if (/Firefox.(\d+\.\d+)/i.test(ua)) {
// ff more precise with 1 upload stream
settings.xhr_ulMultistream = 1
}
if (/Edge.(\d+\.\d+)/i.test(ua)) {
// edge more precise with 3 download streams
settings.xhr_dlMultistream = 3
}
if ((/Safari.(\d+)/i.test(ua)) && !(/Chrome.(\d+)/i.test(ua))) {
// safari more precise with 10 upload streams and 5mb chunks for download test
settings.xhr_ulMultistream = 10
settings.garbagePhp_chunkSize = 5
}
if (/Chrome.(\d+)/i.test(ua) && (!!self.fetch)) {
// chrome can't handle large xhr very well, use fetch api if available and allowed
if (settings.allow_fetchAPI) useFetchAPI = true
// chrome more precise with 5 streams
settings.xhr_dlMultistream = 5
}
}
if (typeof s.count_ping !== 'undefined') settings.count_ping = s.count_ping // number of pings for ping test
if (typeof s.xhr_dlMultistream !== 'undefined') settings.xhr_dlMultistream = s.xhr_dlMultistream // number of download streams
if (typeof s.xhr_ulMultistream !== 'undefined') settings.xhr_ulMultistream = s.xhr_ulMultistream // number of upload streams
if (typeof s.xhr_dlUseBlob !== 'undefined') settings.xhr_dlUseBlob = s.xhr_dlUseBlob // use blob for download test
if (typeof s.garbagePhp_chunkSize !== 'undefined') settings.garbagePhp_chunkSize = s.garbagePhp_chunkSize // size of garbage.php chunks
if (typeof s.force_fetchAPI !== 'undefined') settings.force_fetchAPI = s.force_fetchAPI // use fetch api on all browsers that support it if enabled
if (settings.allow_fetchAPI && settings.force_fetchAPI && (!!self.fetch)) useFetchAPI = true
} catch (e) { }
// run the tests
console.log(settings)
console.log('Fetch API: ' + useFetchAPI)
getIp(function () { dlTest(function () { testStatus = 2; pingTest(function () { testStatus = 3; ulTest(function () { testStatus = 4 }) }) }) })
}
if (params[0] === 'abort') { // abort command
clearRequests() // stop all xhr activity
if (interval) clearInterval(interval) // clear timer if present
testStatus = 5; dlStatus = ''; ulStatus = ''; pingStatus = ''; jitterStatus = '' // set test as aborted
}
})
// stops all XHR activity, aggressively
function clearRequests () {
if (xhr) {
for (var i = 0; i < xhr.length; i++) {
if (useFetchAPI) try { xhr[i].cancelRequested = true } catch (e) { }
try { xhr[i].onprogress = null; xhr[i].onload = null; xhr[i].onerror = null } catch (e) { }
try { xhr[i].upload.onprogress = null; xhr[i].upload.onload = null; xhr[i].upload.onerror = null } catch (e) { }
try { xhr[i].abort() } catch (e) { }
try { delete (xhr[i]) } catch (e) { }
}
xhr = null
}
}
// gets client's IP using url_getIp, then calls the done function
function getIp (done) {
xhr = new XMLHttpRequest()
xhr.onload = function () {
clientIp = xhr.responseText
done()
}
xhr.onerror = function () {
done()
}
xhr.open('GET', settings.url_getIp + '?r=' + Math.random(), true)
xhr.send()
}
// download test, calls done function when it's over
var dlCalled = false // used to prevent multiple accidental calls to dlTest
function dlTest (done) {
if (dlCalled) return; else dlCalled = true // dlTest already called?
var totLoaded = 0.0, // total number of loaded bytes
startT = new Date().getTime(), // timestamp when test was started
failed = false // set to true if a stream fails
xhr = []
// function to create a download stream. streams are slightly delayed so that they will not end at the same time
var testStream = function (i, delay) {
setTimeout(function () {
if (testStatus !== 1) return // delayed stream ended up starting after the end of the download test
if (useFetchAPI) {
xhr[i] = fetch(settings.url_dl + '?r=' + Math.random() + '&ckSize=' + settings.garbagePhp_chunkSize).then(function (response) {
var reader = response.body.getReader()
var consume = function () {
return reader.read().then(function (result) {
if (result.done) testStream(i); else {
totLoaded += result.value.length
if (xhr[i].cancelRequested) reader.cancel()
}
return consume()
}.bind(this))
}.bind(this)
return consume()
}.bind(this))
} else {
var prevLoaded = 0 // number of bytes loaded last time onprogress was called
var x = new XMLHttpRequest()
xhr[i] = x
xhr[i].onprogress = function (event) {
if (testStatus !== 1) { try { x.abort() } catch (e) { } } // just in case this XHR is still running after the download test
// progress event, add number of new loaded bytes to totLoaded
var loadDiff = event.loaded <= 0 ? 0 : (event.loaded - prevLoaded)
if (isNaN(loadDiff) || !isFinite(loadDiff) || loadDiff < 0) return // just in case
totLoaded += loadDiff
prevLoaded = event.loaded
}.bind(this)
xhr[i].onload = function () {
// the large file has been loaded entirely, start again
try { xhr[i].abort() } catch (e) { } // reset the stream data to empty ram
testStream(i, 0)
}.bind(this)
xhr[i].onerror = function () {
// error
if (settings.xhr_ignoreErrors === 0) failed=true //abort
try { xhr[i].abort() } catch (e) { }
delete (xhr[i])
if (settings.xhr_ignoreErrors === 1) testStream(i, 100) //restart stream after 100ms
}.bind(this)
// send xhr
try { if (settings.xhr_dlUseBlob) xhr[i].responseType = 'blob'; else xhr[i].responseType = 'arraybuffer' } catch (e) { }
xhr[i].open('GET', settings.url_dl + '?r=' + Math.random() + '&ckSize=' + settings.garbagePhp_chunkSize, true) // random string to prevent caching
xhr[i].send()
}
}.bind(this), 1 + delay)
}.bind(this)
// open streams
for (var i = 0; i < settings.xhr_dlMultistream; i++) {
testStream(i, 100 * i)
}
// every 200ms, update dlStatus
interval = setInterval(function () {
var t = new Date().getTime() - startT
if (t < 200) return
var speed = totLoaded / (t / 1000.0)
dlStatus = ((speed * 8) / 925000.0).toFixed(2) // 925000 instead of 1048576 to account for overhead
if ((t / 1000.0) > settings.time_dl || failed) { // test is over, stop streams and timer
if (failed || isNaN(dlStatus)) dlStatus = 'Fail'
clearRequests()
clearInterval(interval)
done()
}
}.bind(this), 200)
}
// upload test, calls done function whent it's over
// garbage data for upload test
var r = new ArrayBuffer(1048576)
try { r = new Float32Array(r); for (var i = 0; i < r.length; i++)r[i] = Math.random() } catch (e) { }
var req = []
var reqsmall = []
for (var i = 0; i < 20; i++) req.push(r)
req = new Blob(req)
r = new ArrayBuffer(262144)
try { r = new Float32Array(r); for (var i = 0; i < r.length; i++)r[i] = Math.random() } catch (e) { }
reqsmall.push(r)
reqsmall = new Blob(reqsmall)
var ulCalled = false // used to prevent multiple accidental calls to ulTest
function ulTest (done) {
if (ulCalled) return; else ulCalled = true // ulTest already called?
var totLoaded = 0.0 // total number of transmitted bytes
var startT = new Date().getTime() // timestamp when test was started
var failed = false // set to true if a stream fails
xhr = []
// function to create an upload stream. streams are slightly delayed so that they will not end at the same time
var testStream = function (i, delay) {
setTimeout(function () {
if (testStatus !== 3) return // delayed stream ended up starting after the end of the upload test
var prevLoaded = 0 // number of bytes transmitted last time onprogress was called
var x = new XMLHttpRequest()
xhr[i] = x
var ie11workaround
try {
xhr[i].upload.onprogress
ie11workaround = false
} catch (e) {
ie11workaround = true
}
if (ie11workaround) {
// IE11 workarond: xhr.upload does not work properly, therefore we send a bunch of small 256k requests and use the onload event as progress. This is not precise, especially on fast connections
xhr[i].onload = function () {
totLoaded += 262144
testStream(i, 0)
}
xhr[i].onerror = function () {
// error, abort
if (settings.xhr_ignoreErrors === 0) failed = true //abort
try { xhr[i].abort() } catch (e) { }
delete (xhr[i])
if (settings.xhr_ignoreErrors === 1) testStatus(i,100); //restart stream after 100ms
}
xhr[i].open('POST', settings.url_ul + '?r=' + Math.random(), true) // random string to prevent caching
xhr[i].setRequestHeader('Content-Encoding', 'identity') // disable compression (some browsers may refuse it, but data is incompressible anyway)
xhr[i].send(reqsmall)
} else {
// REGULAR version, no workaround
xhr[i].upload.onprogress = function (event) {
if (testStatus !== 3) { try { x.abort() } catch (e) { } } // just in case this XHR is still running after the upload test
// progress event, add number of new loaded bytes to totLoaded
var loadDiff = event.loaded <= 0 ? 0 : (event.loaded - prevLoaded)
if (isNaN(loadDiff) || !isFinite(loadDiff) || loadDiff < 0) return // just in case
totLoaded += loadDiff
prevLoaded = event.loaded
}.bind(this)
xhr[i].upload.onload = function () {
// this stream sent all the garbage data, start again
testStream(i, 0)
}.bind(this)
xhr[i].upload.onerror = function () {
if (settings.xhr_ignoreErrors === 0) failed=true //abort
try { xhr[i].abort() } catch (e) { }
delete (xhr[i])
if (settings.xhr_ignoreErrors === 1) testStream(i, 100) //restart stream after 100ms
}.bind(this)
// send xhr
xhr[i].open('POST', settings.url_ul + '?r=' + Math.random(), true) // random string to prevent caching
xhr[i].setRequestHeader('Content-Encoding', 'identity') // disable compression (some browsers may refuse it, but data is incompressible anyway)
xhr[i].send(req)
}
}.bind(this), 1)
}.bind(this)
// open streams
for (var i = 0; i < settings.xhr_ulMultistream; i++) {
testStream(i, 100 * i)
}
// every 200ms, update ulStatus
interval = setInterval(function () {
var t = new Date().getTime() - startT
if (t < 200) return
var speed = totLoaded / (t / 1000.0)
ulStatus = ((speed * 8) / 925000.0).toFixed(2) // 925000 instead of 1048576 to account for overhead
if ((t / 1000.0) > settings.time_ul || failed) { // test is over, stop streams and timer
if (failed || isNaN(ulStatus)) ulStatus = 'Fail'
clearRequests()
clearInterval(interval)
done()
}
}.bind(this), 200)
}
// ping+jitter test, function done is called when it's over
var ptCalled = false // used to prevent multiple accidental calls to pingTest
function pingTest (done) {
if (ptCalled) return; else ptCalled = true // pingTest already called?
var prevT = null // last time a pong was received
var ping = 0.0 // current ping value
var jitter = 0.0 // current jitter value
var i = 0 // counter of pongs received
var prevInstspd = 0 // last ping time, used for jitter calculation
xhr = []
// ping function
var doPing = function () {
prevT = new Date().getTime()
xhr[0] = new XMLHttpRequest()
xhr[0].onload = function () {
// pong
if (i === 0) {
prevT = new Date().getTime() // first pong
} else {
var instspd = (new Date().getTime() - prevT) / 2
var instjitter = Math.abs(instspd - prevInstspd)
if (i === 1) ping = instspd; /* first ping, can't tell jiutter yet*/ else {
ping = ping * 0.9 + instspd * 0.1 // ping, weighted average
jitter = instjitter > jitter ? (jitter * 0.2 + instjitter * 0.8) : (jitter * 0.9 + instjitter * 0.1) // update jitter, weighted average. spikes in ping values are given more weight.
}
prevInstspd = instspd
}
pingStatus = ping.toFixed(2)
jitterStatus = jitter.toFixed(2)
i++
if (i < settings.count_ping) doPing(); else done() // more pings to do?
}.bind(this)
xhr[0].onerror = function () {
// a ping failed, cancel test
if (settings.xhr_ignoreErrors === 0) { //abort
pingStatus = 'Fail'
jitterStatus = 'Fail'
clearRequests()
done()
}
if (settings.xhr_ignoreErrors === 1) doPing() //retry ping
if(settings.xhr_ignoreErrors === 2){ //ignore failed ping
i++
if (i < settings.count_ping) doPing(); else done() // more pings to do?
}
}.bind(this)
// sent xhr
xhr[0].open('GET', settings.url_ping + '?r=' + Math.random(), true) // random string to prevent caching
xhr[0].send()
}.bind(this)
doPing() // start first ping
}