70 lines
1.6 KiB
HTML
70 lines
1.6 KiB
HTML
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<!DOCTYPE html>
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<html>
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<head>
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<title>Speedtest</title>
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<style type="text/css">
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html,body{
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margin:0;
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padding:0;
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border:none;
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text-align:center;
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}
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div.test{
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display:inline-block;
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width:30vw;
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text-align:center;
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}
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div.testName,div.meterUnit{
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font-size:3vw;
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}
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div.meter{
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font-size:6vw;
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line-height:1.5em;
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height:1.5em !important;
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}
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.flash{
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animation:flash 0.6s linear infinite;
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}
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@keyframes flash{
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0%{opacity:0.6;}
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50%{opacity:1;}
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}
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</style>
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</head>
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<body>
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<h1>Speedtest</h1>
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<div class="test">
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<div class="testName">Download</div>
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<div class="meter"> <span id="download"></span> </div>
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<div class="meterUnit">Mbit/s</div>
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</div>
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<div class="test">
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<div class="testName">Upload</div>
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<div class="meter"> <span id="upload"></span> </div>
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<div class="meterUnit">Mbit/s</div>
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</div>
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<div class="test">
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<div class="testName">Latency</div>
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<div class="meter"> <span id="ping"></span> </div>
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<div class="meterUnit">ms</div>
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</div>
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<script type="text/javascript">
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var w=new Worker("speedtest_worker.js");
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var interval=setInterval(function(){w.postMessage("status");}.bind(this),100);
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w.onmessage=function(event){
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var data=event.data.split(";");
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var status=Number(data[0]);
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var dl=document.getElementById("download"),ul=document.getElementById("upload"),ping=document.getElementById("ping");
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dl.className=status==1?"flash":"";ul.className=status==2?"flash":"";ping.className=status==3?"flash":"";
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if(status>=4){
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clearInterval(interval);
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}
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dl.innerHTML=data[1];
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ul.innerHTML=data[2];
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ping.innerHTML=data[3];
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}.bind(this);
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w.postMessage("start garbage.php empty.dat empty.dat");
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</script>
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</body>
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</html>
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