danicoin/tests/System/EventTests.cpp
2016-01-18 15:33:29 +00:00

324 lines
6.1 KiB
C++
Executable file

// Copyright (c) 2011-2016 The Cryptonote developers
// Distributed under the MIT/X11 software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include <System/Context.h>
#include <System/Dispatcher.h>
#include <System/Event.h>
#include <System/InterruptedException.h>
#include <gtest/gtest.h>
using namespace System;
TEST(EventTests, newEventIsNotSet) {
Dispatcher dispatcher;
Event event(dispatcher);
ASSERT_FALSE(event.get());
}
TEST(EventTests, eventIsWorking) {
Dispatcher dispatcher;
Event event(dispatcher);
Context<> context(dispatcher, [&]() {
event.set();
});
event.wait();
ASSERT_TRUE(event.get());
}
TEST(EventTests, movedEventIsWorking) {
Dispatcher dispatcher;
Event event{Event(dispatcher)};
Context<> context(dispatcher, [&]() {
event.set();
});
event.wait();
ASSERT_TRUE(event.get());
}
TEST(EventTests, movedEventKeepsState) {
Dispatcher dispatcher;
Event event(dispatcher);
Context<> context(dispatcher, [&]() {
event.set();
});
event.wait();
Event event2(std::move(event));
ASSERT_TRUE(event2.get());
}
TEST(EventTests, movedEventIsWorking2) {
Dispatcher dispatcher;
Event srcEvent(dispatcher);
Event event;
event = std::move(srcEvent);
Context<> context(dispatcher, [&]() {
event.set();
});
event.wait();
ASSERT_TRUE(event.get());
}
TEST(EventTests, movedEventKeepsState2) {
Dispatcher dispatcher;
Event event(dispatcher);
Context<> context(dispatcher, [&]() {
event.set();
});
event.wait();
Event dstEvent;
dstEvent = std::move(event);
ASSERT_TRUE(dstEvent.get());
}
TEST(EventTests, moveClearsEventState) {
Dispatcher dispatcher;
Event event(dispatcher);
Context<> context(dispatcher, [&]() {
event.set();
});
event.wait();
ASSERT_TRUE(event.get());
Event srcEvent(dispatcher);
event = std::move(srcEvent);
ASSERT_FALSE(event.get());
}
TEST(EventTests, movedEventIsTheSame) {
Dispatcher dispatcher;
Event event(dispatcher);
auto eventPtr1 = &event;
Event srcEvent(dispatcher);
event = std::move(srcEvent);
auto eventPtr2 = &event;
ASSERT_EQ(eventPtr1, eventPtr2);
}
TEST(EventTests, eventIsWorkingAfterClear) {
Dispatcher dispatcher;
Event event(dispatcher);
event.clear();
Context<> context(dispatcher, [&]() {
event.set();
});
event.wait();
ASSERT_TRUE(event.get());
}
TEST(EventTests, eventIsWorkingAfterClearOnWaiting) {
Dispatcher dispatcher;
Event event(dispatcher);
Context<> context(dispatcher, [&]() {
event.clear();
event.set();
});
event.wait();
ASSERT_TRUE(event.get());
}
TEST(EventTests, eventIsReusableAfterClear) {
Dispatcher dispatcher;
Event event(dispatcher);
Context<> context(dispatcher, [&]() {
event.set();
dispatcher.yield();
event.set();
});
event.wait();
event.clear();
event.wait();
SUCCEED();
}
TEST(EventTests, eventSetIsWorkingOnNewEvent) {
Dispatcher dispatcher;
Event event(dispatcher);
event.set();
ASSERT_TRUE(event.get());
}
TEST(EventTests, setActuallySets) {
Dispatcher dispatcher;
Event event(dispatcher);
Context<> context(dispatcher, [&]() {
event.set();
});
event.wait();
SUCCEED();
}
TEST(EventTests, setJustSets) {
Dispatcher dispatcher;
Event event(dispatcher);
bool done = false;
Context<> context(dispatcher, [&]() {
event.wait();
done = true;
});
dispatcher.yield();
ASSERT_FALSE(done);
event.set();
ASSERT_FALSE(done);
dispatcher.yield();
ASSERT_TRUE(done);
}
TEST(EventTests, setSetsOnlyOnce) {
Dispatcher dispatcher;
Event event(dispatcher);
auto i = 0;
Context<> context(dispatcher, [&]() {
event.set();
event.set();
event.set();
dispatcher.yield();
i++;
});
event.wait();
i++;
event.wait();
ASSERT_EQ(i, 1);
dispatcher.yield();
ASSERT_EQ(i, 2);
}
TEST(EventTests, waitIsWaiting) {
Dispatcher dispatcher;
Event event(dispatcher);
bool done = false;
Context<> context(dispatcher, [&]() {
event.wait();
done = true;
});
dispatcher.yield();
ASSERT_FALSE(done);
event.set();
dispatcher.yield();
ASSERT_TRUE(done);
}
TEST(EventTests, setEventIsNotWaiting) {
Dispatcher dispatcher;
Event event(dispatcher);
auto i = 0;
Context<> context(dispatcher, [&]() {
event.set();
dispatcher.yield();
i++;
});
event.wait();
i++;
ASSERT_EQ(i, 1);
event.wait();
ASSERT_EQ(i, 1);
dispatcher.yield();
ASSERT_EQ(i, 2);
}
TEST(EventTests, waitIsParallel) {
Dispatcher dispatcher;
Event event(dispatcher);
auto i = 0;
Context<> context(dispatcher, [&]() {
i++;
event.set();
});
ASSERT_EQ(i, 0);
event.wait();
ASSERT_EQ(i, 1);
}
TEST(EventTests, waitIsMultispawn) {
Dispatcher dispatcher;
Event event(dispatcher);
auto i = 0;
Context<> context(dispatcher, [&]() {
event.wait();
i++;
});
Context<> contextSecond(dispatcher, [&]() {
event.wait();
i++;
});
ASSERT_EQ(i, 0);
dispatcher.yield();
ASSERT_EQ(i, 0);
event.set();
dispatcher.yield();
ASSERT_EQ(i, 2);
}
TEST(EventTests, setEventInPastUnblocksWaitersEvenAfterClear) {
Dispatcher dispatcher;
Event event(dispatcher);
auto i = 0;
Context<> context(dispatcher, [&]() {
event.wait();
i++;
});
Context<> contextSecond(dispatcher, [&]() {
event.wait();
i++;
});
dispatcher.yield();
ASSERT_EQ(i, 0);
event.set();
event.clear();
dispatcher.yield();
ASSERT_EQ(i, 2);
}
TEST(EventTests, waitIsInterruptibleOnFront) {
Dispatcher dispatcher;
Event event(dispatcher);
bool interrupted = false;
Context<>(dispatcher, [&] {
try {
event.wait();
} catch (InterruptedException&) {
interrupted = true;
}
});
ASSERT_TRUE(interrupted);
}
TEST(EventTests, waitIsInterruptibleOnBody) {
Dispatcher dispatcher;
Event event(dispatcher);
Event event2(dispatcher);
bool interrupted = false;
Context<> context(dispatcher, [&] {
try {
event2.set();
event.wait();
} catch (InterruptedException&) {
interrupted = true;
}
});
event2.wait();
context.interrupt();
context.get();
ASSERT_TRUE(interrupted);
}