405 lines
9.9 KiB
C++
Executable file
405 lines
9.9 KiB
C++
Executable file
// Copyright (c) 2012-2015, The CryptoNote developers, The Bytecoin developers
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//
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// This file is part of Bytecoin.
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//
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// Bytecoin is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Bytecoin is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with Bytecoin. If not, see <http://www.gnu.org/licenses/>.
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#include <future>
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#include <System/Dispatcher.h>
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#include <System/Event.h>
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#include <System/Timer.h>
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#include <gtest/gtest.h>
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using namespace System;
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TEST(DispatcherTests, clearRemainsDispatcherWorkable) {
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Dispatcher dispatcher;
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dispatcher.clear();
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bool spawnDone = false;
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dispatcher.spawn([&]() {
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spawnDone = true;
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});
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dispatcher.yield();
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ASSERT_TRUE(spawnDone);
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}
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TEST(DispatcherTests, clearRemainsDispatcherWorkableAfterAsyncOperation) {
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Dispatcher dispatcher;
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bool spawn1Done = false;
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bool spawn2Done = false;
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dispatcher.spawn([&]() {
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spawn1Done = true;
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});
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dispatcher.yield();
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ASSERT_TRUE(spawn1Done);
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dispatcher.clear();
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dispatcher.spawn([&]() {
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spawn2Done = true;
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});
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dispatcher.yield();
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ASSERT_TRUE(spawn2Done);
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}
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TEST(DispatcherTests, clearCalledFromSpawnRemainsDispatcherWorkable) {
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Dispatcher dispatcher;
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bool spawn1Done = false;
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bool spawn2Done = false;
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dispatcher.spawn([&]() {
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dispatcher.clear();
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spawn1Done = true;
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});
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dispatcher.yield();
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ASSERT_TRUE(spawn1Done);
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dispatcher.spawn([&]() {
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spawn2Done = true;
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});
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dispatcher.yield();
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ASSERT_TRUE(spawn2Done);
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}
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TEST(DispatcherTests, timerIsHandledOnlyAfterAllSpawnedTasksAreHandled) {
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Dispatcher dispatcher;
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Event event1(dispatcher);
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Event event2(dispatcher);
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dispatcher.spawn([&]() {
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event1.set();
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Timer(dispatcher).sleep(std::chrono::milliseconds(1));
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event2.set();
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});
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dispatcher.yield();
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ASSERT_TRUE(event1.get());
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ASSERT_FALSE(event2.get());
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std::this_thread::sleep_for(std::chrono::milliseconds(20));
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dispatcher.pushContext(dispatcher.getCurrentContext());
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dispatcher.dispatch();
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ASSERT_FALSE(event2.get());
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dispatcher.yield();
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ASSERT_TRUE(event2.get());
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}
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TEST(DispatcherTests, dispatchKeepsSpawnOrder) {
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Dispatcher dispatcher;
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std::deque<size_t> executionOrder;
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std::deque<size_t> expectedOrder = { 1, 2 };
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dispatcher.spawn([&]() {
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executionOrder.push_back(1);
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});
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dispatcher.spawn([&]() {
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executionOrder.push_back(2);
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});
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dispatcher.pushContext(dispatcher.getCurrentContext());
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dispatcher.dispatch();
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ASSERT_EQ(executionOrder, expectedOrder);
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}
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TEST(DispatcherTests, dispatchKeepsSpawnOrderWithNesting) {
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Dispatcher dispatcher;
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std::deque<size_t> executionOrder;
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std::deque<size_t> expectedOrder = { 1, 2, 3, 4 };
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auto mainContext = dispatcher.getCurrentContext();
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dispatcher.spawn([&]() {
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executionOrder.push_back(1);
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dispatcher.spawn([&]() {
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executionOrder.push_back(3);
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});
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});
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dispatcher.spawn([&]() {
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executionOrder.push_back(2);
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dispatcher.spawn([&]() {
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executionOrder.push_back(4);
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dispatcher.pushContext(mainContext);
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});
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});
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dispatcher.dispatch();
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ASSERT_EQ(executionOrder, expectedOrder);
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}
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TEST(DispatcherTests, dispatchKeepsSpawnResumingOrder) {
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Dispatcher dispatcher;
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std::deque<size_t> executionOrder;
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std::deque<size_t> expectedOrder = { 1, 2, 3, 4 };
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std::vector<void*> contexts;
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dispatcher.spawn([&]() {
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executionOrder.push_back(1);
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contexts.push_back(dispatcher.getCurrentContext());
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dispatcher.dispatch();
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executionOrder.push_back(3);
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});
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dispatcher.spawn([&]() {
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executionOrder.push_back(2);
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contexts.push_back(dispatcher.getCurrentContext());
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dispatcher.dispatch();
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executionOrder.push_back(4);
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});
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dispatcher.pushContext(dispatcher.getCurrentContext());
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dispatcher.dispatch();
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for (auto& ctx : contexts) {
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dispatcher.pushContext(ctx);
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}
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dispatcher.pushContext(dispatcher.getCurrentContext());
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dispatcher.dispatch();
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ASSERT_EQ(executionOrder, expectedOrder);
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}
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TEST(DispatcherTests, getCurrentContextDiffersForParallelSpawn) {
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Dispatcher dispatcher;
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void* ctx1 = nullptr;
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void* ctx2 = nullptr;
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dispatcher.spawn([&]() {
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ctx1 = dispatcher.getCurrentContext();
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});
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dispatcher.spawn([&]() {
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ctx2 = dispatcher.getCurrentContext();
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});
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dispatcher.yield();
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ASSERT_NE(ctx1, nullptr);
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ASSERT_NE(ctx2, nullptr);
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ASSERT_NE(ctx1, ctx2);
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}
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TEST(DispatcherTests, getCurrentContextSameForSequentialSpawn) {
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Dispatcher dispatcher;
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void* ctx1 = nullptr;
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void* ctx2 = nullptr;
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dispatcher.spawn([&]() {
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ctx1 = dispatcher.getCurrentContext();
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dispatcher.yield();
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ctx2 = dispatcher.getCurrentContext();
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});
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dispatcher.yield();
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dispatcher.yield();
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ASSERT_NE(ctx1, nullptr);
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ASSERT_EQ(ctx1, ctx2);
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}
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TEST(DispatcherTests, pushedContextMustGoOn) {
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Dispatcher dispatcher;
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bool spawnDone = false;
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dispatcher.spawn([&]() {
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spawnDone = true;
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});
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dispatcher.pushContext(dispatcher.getCurrentContext());
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dispatcher.dispatch();
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ASSERT_TRUE(spawnDone);
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}
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TEST(DispatcherTests, pushedContextMustGoOnFromNestedSpawns) {
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Dispatcher dispatcher;
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bool spawnDone = false;
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auto mainContext = dispatcher.getCurrentContext();
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dispatcher.spawn([&]() {
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spawnDone = true;
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dispatcher.pushContext(mainContext);
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});
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dispatcher.dispatch();
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ASSERT_TRUE(spawnDone);
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}
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TEST(DispatcherTests, remoteSpawnActuallySpawns) {
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Dispatcher dispatcher;
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Event remoteSpawnDone(dispatcher);
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auto remoteSpawnThread = std::thread([&] {
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dispatcher.remoteSpawn([&]() {
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remoteSpawnDone.set();
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});
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});
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if (remoteSpawnThread.joinable()) {
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remoteSpawnThread.join();
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}
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dispatcher.yield();
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ASSERT_TRUE(remoteSpawnDone.get());
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}
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TEST(DispatcherTests, remoteSpawnActuallySpawns2) {
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Dispatcher dispatcher;
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Event remoteSpawnDone(dispatcher);
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auto remoteSpawnThread = std::thread([&] {
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dispatcher.remoteSpawn([&]() {
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remoteSpawnDone.set();
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});
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});
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if (remoteSpawnThread.joinable()) {
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remoteSpawnThread.join();
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}
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Timer(dispatcher).sleep(std::chrono::milliseconds(1));
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ASSERT_TRUE(remoteSpawnDone.get());
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}
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TEST(DispatcherTests, remoteSpawnActuallySpawns3) {
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Dispatcher dispatcher;
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Event remoteSpawnDone(dispatcher);
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auto mainCtx = dispatcher.getCurrentContext();
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auto remoteSpawnThread = std::thread([&] {
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std::this_thread::sleep_for(std::chrono::seconds(1));
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dispatcher.remoteSpawn([&]() {
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remoteSpawnDone.set();
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dispatcher.pushContext(mainCtx);
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});
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});
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dispatcher.dispatch();
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ASSERT_TRUE(remoteSpawnDone.get());
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if (remoteSpawnThread.joinable()) {
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remoteSpawnThread.join();
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}
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}
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TEST(DispatcherTests, remoteSpawnSpawnsProcedureInDispatcherThread) {
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Dispatcher dispatcher;
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Event remoteSpawnDone(dispatcher);
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auto mainSpawnThrId = std::this_thread::get_id();
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decltype(mainSpawnThrId) remoteSpawnThrId;
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auto remoteSpawnThread = std::thread([&] {
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dispatcher.remoteSpawn([&]() {
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remoteSpawnThrId = std::this_thread::get_id();
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remoteSpawnDone.set();
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});
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});
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remoteSpawnDone.wait();
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if (remoteSpawnThread.joinable()) {
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remoteSpawnThread.join();
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}
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ASSERT_EQ(mainSpawnThrId, remoteSpawnThrId);
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}
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TEST(DispatcherTests, remoteSpawnSpawnsProcedureAndKeepsOrder) {
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Dispatcher dispatcher;
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Event remoteSpawnDone(dispatcher);
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std::deque<size_t> executionOrder;
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std::deque<size_t> expectedOrder = { 1, 2 };
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auto remoteSpawnThread = std::thread([&] {
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dispatcher.remoteSpawn([&]() {
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executionOrder.push_back(1);
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});
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dispatcher.remoteSpawn([&]() {
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executionOrder.push_back(2);
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remoteSpawnDone.set();
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});
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});
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if (remoteSpawnThread.joinable()) {
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remoteSpawnThread.join();
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}
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remoteSpawnDone.wait();
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ASSERT_EQ(executionOrder, expectedOrder);
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}
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TEST(DispatcherTests, remoteSpawnActuallyWorksParallel) {
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Dispatcher dispatcher;
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Event remoteSpawnDone(dispatcher);
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auto remoteSpawnThread = std::thread([&] {
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dispatcher.remoteSpawn([&]() {
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remoteSpawnDone.set();
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});
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});
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Timer(dispatcher).sleep(std::chrono::milliseconds(100));
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ASSERT_TRUE(remoteSpawnDone.get());
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if (remoteSpawnThread.joinable()) {
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remoteSpawnThread.join();
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}
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}
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TEST(DispatcherTests, spawnActuallySpawns) {
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Dispatcher dispatcher;
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bool spawnDone = false;
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dispatcher.spawn([&]() {
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spawnDone = true;
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});
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dispatcher.yield();
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ASSERT_TRUE(spawnDone);
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}
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TEST(DispatcherTests, spawnJustSpawns) {
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Dispatcher dispatcher;
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bool spawnDone = false;
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dispatcher.spawn([&]() {
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spawnDone = true;
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});
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ASSERT_FALSE(spawnDone);
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dispatcher.yield();
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ASSERT_TRUE(spawnDone);
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}
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TEST(DispatcherTests, yieldReturnsIfNothingToSpawn) {
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Dispatcher dispatcher;
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dispatcher.yield();
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}
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TEST(DispatcherTests, yieldReturnsAfterExecutionOfSpawnedProcedures) {
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Dispatcher dispatcher;
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bool spawnDone = false;
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dispatcher.spawn([&]() {
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spawnDone = true;
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});
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dispatcher.yield();
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ASSERT_TRUE(spawnDone);
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}
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TEST(DispatcherTests, yieldReturnsAfterExecutionOfIO) {
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Dispatcher dispatcher;
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dispatcher.spawn([&]() {
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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dispatcher.yield();
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});
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Timer(dispatcher).sleep(std::chrono::milliseconds(1));
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dispatcher.yield();
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SUCCEED();
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}
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TEST(DispatcherTests, yieldExecutesIoOnItsFront) {
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Dispatcher dispatcher;
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bool spawnDone = false;
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dispatcher.spawn([&]() {
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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dispatcher.yield();
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spawnDone = true;
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});
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Timer(dispatcher).sleep(std::chrono::milliseconds(1));
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ASSERT_FALSE(spawnDone);
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dispatcher.yield();
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ASSERT_TRUE(spawnDone);
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}
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