323 lines
6.1 KiB
C++
Executable file
323 lines
6.1 KiB
C++
Executable file
// Copyright (c) 2011-2015 The Cryptonote developers
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// Distributed under the MIT/X11 software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#include <System/Context.h>
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#include <System/Dispatcher.h>
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#include <System/Event.h>
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#include <System/InterruptedException.h>
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#include <gtest/gtest.h>
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using namespace System;
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TEST(EventTests, newEventIsNotSet) {
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Dispatcher dispatcher;
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Event event(dispatcher);
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ASSERT_FALSE(event.get());
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}
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TEST(EventTests, eventIsWorking) {
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Dispatcher dispatcher;
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Event event(dispatcher);
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Context<> context(dispatcher, [&]() {
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event.set();
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});
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event.wait();
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ASSERT_TRUE(event.get());
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}
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TEST(EventTests, movedEventIsWorking) {
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Dispatcher dispatcher;
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Event event(std::move(Event(dispatcher)));
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Context<> context(dispatcher, [&]() {
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event.set();
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});
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event.wait();
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ASSERT_TRUE(event.get());
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}
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TEST(EventTests, movedEventKeepsState) {
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Dispatcher dispatcher;
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Event event(dispatcher);
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Context<> context(dispatcher, [&]() {
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event.set();
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});
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event.wait();
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Event event2(std::move(event));
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ASSERT_TRUE(event2.get());
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}
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TEST(EventTests, movedEventIsWorking2) {
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Dispatcher dispatcher;
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Event srcEvent(dispatcher);
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Event event;
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event = std::move(srcEvent);
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Context<> context(dispatcher, [&]() {
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event.set();
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});
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event.wait();
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ASSERT_TRUE(event.get());
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}
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TEST(EventTests, movedEventKeepsState2) {
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Dispatcher dispatcher;
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Event event(dispatcher);
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Context<> context(dispatcher, [&]() {
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event.set();
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});
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event.wait();
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Event dstEvent;
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dstEvent = std::move(event);
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ASSERT_TRUE(dstEvent.get());
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}
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TEST(EventTests, moveClearsEventState) {
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Dispatcher dispatcher;
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Event event(dispatcher);
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Context<> context(dispatcher, [&]() {
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event.set();
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});
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event.wait();
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ASSERT_TRUE(event.get());
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Event srcEvent(dispatcher);
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event = std::move(srcEvent);
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ASSERT_FALSE(event.get());
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}
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TEST(EventTests, movedEventIsTheSame) {
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Dispatcher dispatcher;
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Event event(dispatcher);
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auto eventPtr1 = &event;
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Event srcEvent(dispatcher);
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event = std::move(srcEvent);
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auto eventPtr2 = &event;
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ASSERT_EQ(eventPtr1, eventPtr2);
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}
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TEST(EventTests, eventIsWorkingAfterClear) {
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Dispatcher dispatcher;
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Event event(dispatcher);
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event.clear();
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Context<> context(dispatcher, [&]() {
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event.set();
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});
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event.wait();
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ASSERT_TRUE(event.get());
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}
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TEST(EventTests, eventIsWorkingAfterClearOnWaiting) {
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Dispatcher dispatcher;
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Event event(dispatcher);
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Context<> context(dispatcher, [&]() {
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event.clear();
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event.set();
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});
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event.wait();
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ASSERT_TRUE(event.get());
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}
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TEST(EventTests, eventIsReusableAfterClear) {
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Dispatcher dispatcher;
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Event event(dispatcher);
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Context<> context(dispatcher, [&]() {
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event.set();
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dispatcher.yield();
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event.set();
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});
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event.wait();
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event.clear();
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event.wait();
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SUCCEED();
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}
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TEST(EventTests, eventSetIsWorkingOnNewEvent) {
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Dispatcher dispatcher;
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Event event(dispatcher);
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event.set();
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ASSERT_TRUE(event.get());
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}
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TEST(EventTests, setActuallySets) {
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Dispatcher dispatcher;
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Event event(dispatcher);
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Context<> context(dispatcher, [&]() {
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event.set();
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});
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event.wait();
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SUCCEED();
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}
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TEST(EventTests, setJustSets) {
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Dispatcher dispatcher;
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Event event(dispatcher);
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bool done = false;
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Context<> context(dispatcher, [&]() {
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event.wait();
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done = true;
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});
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dispatcher.yield();
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ASSERT_FALSE(done);
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event.set();
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ASSERT_FALSE(done);
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dispatcher.yield();
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ASSERT_TRUE(done);
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}
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TEST(EventTests, setSetsOnlyOnce) {
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Dispatcher dispatcher;
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Event event(dispatcher);
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auto i = 0;
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Context<> context(dispatcher, [&]() {
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event.set();
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event.set();
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event.set();
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dispatcher.yield();
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i++;
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});
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event.wait();
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i++;
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event.wait();
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ASSERT_EQ(i, 1);
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dispatcher.yield();
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ASSERT_EQ(i, 2);
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}
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TEST(EventTests, waitIsWaiting) {
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Dispatcher dispatcher;
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Event event(dispatcher);
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bool done = false;
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Context<> context(dispatcher, [&]() {
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event.wait();
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done = true;
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});
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dispatcher.yield();
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ASSERT_FALSE(done);
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event.set();
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dispatcher.yield();
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ASSERT_TRUE(done);
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}
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TEST(EventTests, setEventIsNotWaiting) {
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Dispatcher dispatcher;
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Event event(dispatcher);
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auto i = 0;
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Context<> context(dispatcher, [&]() {
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event.set();
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dispatcher.yield();
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i++;
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});
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event.wait();
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i++;
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ASSERT_EQ(i, 1);
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event.wait();
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ASSERT_EQ(i, 1);
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dispatcher.yield();
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ASSERT_EQ(i, 2);
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}
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TEST(EventTests, waitIsParallel) {
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Dispatcher dispatcher;
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Event event(dispatcher);
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auto i = 0;
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Context<> context(dispatcher, [&]() {
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i++;
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event.set();
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});
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ASSERT_EQ(i, 0);
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event.wait();
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ASSERT_EQ(i, 1);
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}
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TEST(EventTests, waitIsMultispawn) {
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Dispatcher dispatcher;
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Event event(dispatcher);
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auto i = 0;
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Context<> context(dispatcher, [&]() {
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event.wait();
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i++;
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});
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Context<> contextSecond(dispatcher, [&]() {
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event.wait();
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i++;
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});
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ASSERT_EQ(i, 0);
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dispatcher.yield();
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ASSERT_EQ(i, 0);
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event.set();
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dispatcher.yield();
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ASSERT_EQ(i, 2);
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}
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TEST(EventTests, setEventInPastUnblocksWaitersEvenAfterClear) {
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Dispatcher dispatcher;
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Event event(dispatcher);
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auto i = 0;
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Context<> context(dispatcher, [&]() {
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event.wait();
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i++;
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});
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Context<> contextSecond(dispatcher, [&]() {
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event.wait();
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i++;
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});
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dispatcher.yield();
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ASSERT_EQ(i, 0);
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event.set();
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event.clear();
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dispatcher.yield();
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ASSERT_EQ(i, 2);
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}
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TEST(EventTests, waitIsInterruptibleOnFront) {
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Dispatcher dispatcher;
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Event event(dispatcher);
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bool interrupted = false;
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Context<>(dispatcher, [&] {
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try {
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event.wait();
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} catch (InterruptedException&) {
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interrupted = true;
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}
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});
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ASSERT_TRUE(interrupted);
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}
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TEST(EventTests, waitIsInterruptibleOnBody) {
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Dispatcher dispatcher;
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Event event(dispatcher);
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Event event2(dispatcher);
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bool interrupted = false;
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Context<> context(dispatcher, [&] {
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try {
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event2.set();
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event.wait();
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} catch (InterruptedException&) {
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interrupted = true;
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}
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});
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event2.wait();
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context.interrupt();
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context.get();
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ASSERT_TRUE(interrupted);
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}
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