danicoin/tests/System/EventTests.cpp

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2015-05-27 12:08:46 +00:00
// Copyright (c) 2012-2015, The CryptoNote developers, The Bytecoin developers
//
// This file is part of Bytecoin.
//
// Bytecoin is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Bytecoin is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with Bytecoin. If not, see <http://www.gnu.org/licenses/>.
#include <System/Dispatcher.h>
#include <System/Event.h>
#include <gtest/gtest.h>
using namespace System;
TEST(EventTests, newEventIsNotSet) {
Dispatcher dispatcher;
Event event(dispatcher);
ASSERT_FALSE(event.get());
}
TEST(EventTests, eventIsWorking) {
Dispatcher dispatcher;
Event event(dispatcher);
dispatcher.spawn([&]() {
event.set();
});
event.wait();
ASSERT_TRUE(event.get());
}
TEST(EventTests, movedEventIsWorking) {
Dispatcher dispatcher;
Event event(std::move(Event(dispatcher)));
dispatcher.spawn([&]() {
event.set();
});
event.wait();
ASSERT_TRUE(event.get());
}
TEST(EventTests, movedEventKeepsState) {
Dispatcher dispatcher;
Event event(dispatcher);
dispatcher.spawn([&]() {
event.set();
});
event.wait();
Event event2(std::move(event));
ASSERT_TRUE(event2.get());
}
TEST(EventTests, movedEventIsWorking2) {
Dispatcher dispatcher;
Event srcEvent(dispatcher);
Event event;
event = std::move(srcEvent);
dispatcher.spawn([&]() {
event.set();
});
event.wait();
ASSERT_TRUE(event.get());
}
TEST(EventTests, movedEventKeepsState2) {
Dispatcher dispatcher;
Event event(dispatcher);
dispatcher.spawn([&]() {
event.set();
});
event.wait();
Event dstEvent;
dstEvent = std::move(event);
ASSERT_TRUE(dstEvent.get());
}
TEST(EventTests, moveClearsEventState) {
Dispatcher dispatcher;
Event event(dispatcher);
dispatcher.spawn([&]() {
event.set();
});
event.wait();
ASSERT_TRUE(event.get());
Event srcEvent(dispatcher);
event = std::move(srcEvent);
ASSERT_FALSE(event.get());
}
TEST(EventTests, movedEventIsTheSame) {
Dispatcher dispatcher;
Event event(dispatcher);
auto eventPtr1 = &event;
Event srcEvent(dispatcher);
event = std::move(srcEvent);
auto eventPtr2 = &event;
ASSERT_EQ(eventPtr1, eventPtr2);
}
TEST(EventTests, eventIsWorkingAfterClear) {
Dispatcher dispatcher;
Event event(dispatcher);
event.clear();
dispatcher.spawn([&]() {
event.set();
});
event.wait();
ASSERT_TRUE(event.get());
}
TEST(EventTests, eventIsWorkingAfterClearOnWaiting) {
Dispatcher dispatcher;
Event event(dispatcher);
dispatcher.spawn([&]() {
event.clear();
event.set();
});
event.wait();
ASSERT_TRUE(event.get());
}
TEST(EventTests, eventIsReusableAfterClear) {
Dispatcher dispatcher;
Event event(dispatcher);
dispatcher.spawn([&]() {
event.set();
dispatcher.yield();
event.set();
});
event.wait();
event.clear();
event.wait();
SUCCEED();
}
TEST(EventTests, eventSetIsWorkingOnNewEvent) {
Dispatcher dispatcher;
Event event(dispatcher);
event.set();
ASSERT_TRUE(event.get());
}
TEST(EventTests, setActuallySets) {
Dispatcher dispatcher;
Event event(dispatcher);
dispatcher.spawn([&]() {
event.set();
});
event.wait();
SUCCEED();
}
TEST(EventTests, setJustSets) {
Dispatcher dispatcher;
Event event(dispatcher);
bool done = false;
dispatcher.spawn([&]() {
event.wait();
done = true;
});
dispatcher.yield();
ASSERT_FALSE(done);
event.set();
ASSERT_FALSE(done);
dispatcher.yield();
ASSERT_TRUE(done);
}
TEST(EventTests, setSetsOnlyOnce) {
Dispatcher dispatcher;
Event event(dispatcher);
auto i = 0;
dispatcher.spawn([&]() {
event.set();
event.set();
event.set();
dispatcher.yield();
i++;
});
event.wait();
i++;
event.wait();
ASSERT_EQ(i, 1);
dispatcher.yield();
ASSERT_EQ(i, 2);
}
TEST(EventTests, waitIsWaiting) {
Dispatcher dispatcher;
Event event(dispatcher);
bool done = false;
dispatcher.spawn([&]() {
event.wait();
done = true;
});
dispatcher.yield();
ASSERT_FALSE(done);
event.set();
dispatcher.yield();
ASSERT_TRUE(done);
}
TEST(EventTests, setEventIsNotWaiting) {
Dispatcher dispatcher;
Event event(dispatcher);
auto i = 0;
dispatcher.spawn([&]() {
event.set();
dispatcher.yield();
i++;
});
event.wait();
i++;
ASSERT_EQ(i, 1);
event.wait();
ASSERT_EQ(i, 1);
dispatcher.yield();
ASSERT_EQ(i, 2);
}
TEST(EventTests, waitIsParallel) {
Dispatcher dispatcher;
Event event(dispatcher);
auto i = 0;
dispatcher.spawn([&]() {
i++;
event.set();
});
ASSERT_EQ(i, 0);
event.wait();
ASSERT_EQ(i, 1);
}
TEST(EventTests, waitIsMultispawn) {
Dispatcher dispatcher;
Event event(dispatcher);
auto i = 0;
dispatcher.spawn([&]() {
event.wait();
i++;
});
dispatcher.spawn([&]() {
event.wait();
i++;
});
ASSERT_EQ(i, 0);
dispatcher.yield();
ASSERT_EQ(i, 0);
event.set();
dispatcher.yield();
ASSERT_EQ(i, 2);
}
TEST(EventTests, setEventInPastUnblocksWaitersEvenAfterClear) {
Dispatcher dispatcher;
Event event(dispatcher);
auto i = 0;
dispatcher.spawn([&]() {
event.wait();
i++;
});
dispatcher.spawn([&]() {
event.wait();
i++;
});
dispatcher.yield();
ASSERT_EQ(i, 0);
event.set();
event.clear();
dispatcher.yield();
ASSERT_EQ(i, 2);
}