danicoin/src/Platform/Windows/System/Dispatcher.h

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// Copyright (c) 2012-2015, The CryptoNote developers, The Bytecoin developers
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//
// This file is part of Bytecoin.
//
// Bytecoin is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Bytecoin is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with Bytecoin. If not, see <http://www.gnu.org/licenses/>.
#pragma once
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#include <cstdint>
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#include <functional>
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#include <map>
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#include <queue>
#include <stack>
namespace System {
class Dispatcher {
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public:
Dispatcher();
Dispatcher(const Dispatcher&) = delete;
~Dispatcher();
Dispatcher& operator=(const Dispatcher&) = delete;
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void clear();
void dispatch();
void* getCurrentContext() const;
void pushContext(void* context);
void remoteSpawn(std::function<void()>&& procedure);
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void spawn(std::function<void()>&& procedure);
void yield();
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// Platform-specific
void addTimer(uint64_t time, void* context);
void* getCompletionPort() const;
void interruptTimer(uint64_t time, void* context);
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private:
void* completionPort;
std::size_t contextCount;
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uint8_t criticalSection[2 * sizeof(long) + 4 * sizeof(void*)];
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std::queue<void*> resumingContexts;
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bool remoteNotificationSent;
std::queue<std::function<void()>> remoteSpawningProcedures;
uint8_t remoteSpawnOverlapped[4 * sizeof(void*)];
std::stack<void*> reusableContexts;
std::queue<std::function<void()>> spawningProcedures;
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void* threadHandle;
uint32_t threadId;
std::multimap<uint64_t, void*> timers;
void contextProcedure();
static void __stdcall contextProcedureStatic(void* context);
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};
}