danicoin/src/System/Event.cpp

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2014-09-15 10:48:45 +00:00
// Copyright (c) 2012-2014, The CryptoNote developers, The Bytecoin developers
//
// This file is part of Bytecoin.
//
// Bytecoin is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Bytecoin is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with Bytecoin. If not, see <http://www.gnu.org/licenses/>.
#include "Event.h"
#include <cassert>
#include "System.h"
struct Event::Waiter {
Event::Waiter* next;
void* context;
};
Event::Event() : system(nullptr) {
}
Event::Event(System& system) : system(&system), first(nullptr), state(false) {
}
Event::Event(Event&& other) : system(other.system) {
if (other.system != nullptr) {
first = other.first;
if (other.first != nullptr) {
last = other.last;
}
state = other.state;
other.system = nullptr;
}
}
Event::~Event() {
assert(first == nullptr);
}
Event& Event::operator=(Event&& other) {
assert(first == nullptr);
system = other.system;
if (other.system != nullptr) {
first = other.first;
if (other.first != nullptr) {
last = other.last;
}
state = other.state;
other.system = nullptr;
}
return *this;
}
bool Event::get() const {
assert(system != nullptr);
return state;
}
void Event::clear() {
assert(system != nullptr);
state = false;
}
void Event::set() {
assert(system != nullptr);
state = true;
for (Waiter* waiter = first; waiter != nullptr; waiter = waiter->next) {
system->pushContext(waiter->context);
}
first = nullptr;
}
void Event::wait() {
assert(system != nullptr);
Waiter waiter = {nullptr, system->getCurrentContext()};
if (first != nullptr) {
last->next = &waiter;
} else {
first = &waiter;
}
last = &waiter;
while (!state) {
system->yield();
}
}