add stuff for walking the tree

This commit is contained in:
ansuz 2016-02-11 09:32:58 +01:00
parent ad184b1114
commit c740c0ec92

215
www/common/treesome.js Normal file
View file

@ -0,0 +1,215 @@
define([], function () {
var tree = {};
tree.some = function (branch, predicate) {
// take the index of the last element in the current branch
var last = branch.childElementCount - 1;
// it might be a leaf node
if (last < 0) { return false; }
// otherwise it has children
while (last >= 0) {
// check from back to front
// check the node's children (depth first)
// if the predicate tests true, return true
if (tree.some(branch.children[last], predicate)) {
return true;
} // otherwise none of the nodes inside it matched.
// check the node itself
if (predicate(branch.children[last], last)) {
return true;
}
last--;
}
return false;
};
tree.someIncludingText = function (branch, predicate) {
// take the index of the last element in the current branch
var last = branch.childNodes.length - 1;
// it might be a leaf node
if (last < 0) { return false; }
// otherwise it has children
while (last >= 0) {
// check from back to front
// check the node's children (depth first)
// if the predicate tests true, return true
if (tree.someIncludingText(branch.childNodes[last], predicate)) {
return true;
} // otherwise none of the nodes inside it matched.
// check the node itself
if (predicate(branch.childNodes[last], last)) {
return true;
}
last--;
}
return false;
};
tree.findSameHierarchy = function (list, ancestor) {
var i = 0;
var success = true;
var last = list.length - 1;
var el;
tree.someIncludingText(ancestor, function (e) {
// don't out of bounds
if (i > last) {
// unsuccessful
success = false;
return true;
}
if (list[i] === (e.tagName||e.nodeName)) {
if (i === last) {
el = e;
return true;
}
i++;
} else {
// hierarchy has changed, what should we do?
success = false;
return true; // terminate
}
});
return success? el: false;
};
var indexOfNode = tree.indexOfNode = function (el) {
if (!(el && el.parentNode)) {
console.log("No parentNode found!");
}
return Array.prototype.indexOf.call(el.parentNode.childNodes, el);
};
var siblingCount = tree.siblingCount = function (el) {
return el.parentNodes.childNodes.length;
};
var deepestNode = tree.deepestNode = function (el) {
var deepest = el.childNodes.length;
if (!deepest) { // no children
return el; // return the element
} else {
return deepestNode(el.childNodes[deepest - 1]);
}
};
var leftMostNode = tree.leftMostNode = function (el) {
var left = el.childNodes[0];
if (el.childNodes.length) {
return leftMostNode(el.childNodes[0]);
} else {
return el;
}
};
var previousNode = tree.previousNode = function (el, root) {
if (!el || el === root) { return null; }
var i = indexOfNode(el);
if (!el.parentNode) { return null; }
if (i === 0) {
if (root && el.parentNode === root.childNodes[0]) { return null; }
return deepestNode(previousNode(el.parentNode));
} else {
return el.parentNode.childNodes[i-1];
}
};
/* includes text elements */
var nextNode = tree.nextNode = function (el, root) {
if (!el || el === root) {
return null;
}
var i = indexOfNode(el) + 1, // the index of the next node
l = el.parentNode.childNodes.length;
if (i === l) { // out of bounds
return leftMostNode(nextNode(el.parentNode, root));
} else {
return el.parentNode.childNodes[i];
}
};
tree.recoverElement = function (el, root) {
var tags = tree.tagsUntilElement(el, root);
var found = tree.findSameHierarchy(tags, root);
var isSame = found === el;
console.log("found an equivalent node: %s", isSame);
return found;
};
tree.tagsUntilElement = function (el, ancestor) {
var list = [];
tree.someIncludingText(ancestor, function (e, index) {
list.push(e.tagName||e.nodeName);
return e === el;
});
return list;
};
tree.distanceFromEnd = function (el, ancestor) {
var i = 0, success = false;
// FIXME can't be trusted if element is not found.
tree.some(ancestor, function (e, index) {
return (++i, e === el);
});
return i;
};
tree.nthFromEnd = function (n, ancestor) {
var el = false, i = 0;
tree.some(ancestor, function (e) {
if (i > n) {
// terminate
return true;
} else {
return (++i === n) ?
((el = e), true):
false;
}
});
return el;
};
tree.contains = function (el, ancestor) {
ancestor = ancestor || inner;
return el && ancestor.contains && ancestor.contains(el);
};
tree.check = function (el, ancestor) {
return tree.nthFromEnd(Tree.distanceFromEnd(el, ancestor), ancestor) === el;
};
// TODO see if we can use this
tree.getNext = function (node, parent) {
if (node.firstChild) { return node.nextSibling; }
do {
if(node.nextSibling) { return node.nextSibling; }
node = node.parentNode;
} while (node && node !== parent);
};
// FIXME remove
tree.flatten = function (el, ancestor, cursorContainer) {
var list = [];
for (var el = ancestor; el = tree.getNext(next, ancestor);) {
if (cf || el === cursorContainer) {
cf = true;
list.push(el.tagName);
}
}
return list;
};
return tree;
});