sjcl.random.addEntropy():

* Fixed bug: when data is a number, it is now added to this._pools
* Fixed bug: throws an exception when data is an object but not an array of numbers
* Removed unused variable "ty"

sjcl.random._loadTimeCollector():
* Fixed bug: now passes a number into sjcl.random.addEntropy() instead of an object
This commit is contained in:
unknown 2012-07-23 21:03:04 -05:00
parent ec303b26ef
commit 8bf8bbbf3c

View file

@ -79,10 +79,10 @@ sjcl.random = {
source = source || "user";
var id,
i, ty = 0, tmp,
i, tmp,
t = (new Date()).valueOf(),
robin = this._robins[source],
oldReady = this.isReady();
oldReady = this.isReady(), err = 0;
id = this._collectorIds[source];
if (id === undefined) { id = this._collectorIds[source] = this._collectorIdNext ++; }
@ -93,11 +93,22 @@ sjcl.random = {
switch(typeof(data)) {
case "number":
data=[data];
ty=1;
if (estimatedEntropy === undefined) {
estimatedEntropy = 1;
}
this._pools[robin].update([id,this._eventId++,1,estimatedEntropy,t,1,data|0]);
break;
case "object":
if (Object.prototype.toString.call(data) !== "[object Array]") {
err = 1;
}
for (i=0; i<data.length && !err; i++) {
if (typeof(data[i]) != "number") {
err = 1;
}
}
if (!err) {
if (estimatedEntropy === undefined) {
/* horrible entropy estimator */
estimatedEntropy = 0;
@ -109,7 +120,8 @@ sjcl.random = {
}
}
}
this._pools[robin].update([id,this._eventId++,ty||2,estimatedEntropy,t,data.length].concat(data));
this._pools[robin].update([id,this._eventId++,2,estimatedEntropy,t,data.length].concat(data));
}
break;
case "string":
@ -125,8 +137,10 @@ sjcl.random = {
break;
default:
throw new sjcl.exception.bug("random: addEntropy only supports number, array or string");
err=1;
}
if (err) {
throw new sjcl.exception.bug("random: addEntropy only supports number, array of numbers or string");
}
/* record the new strength */
@ -342,8 +356,7 @@ sjcl.random = {
},
_loadTimeCollector: function (ev) {
var d = new Date();
sjcl.random.addEntropy(d, 2, "loadtime");
sjcl.random.addEntropy((new Date()).valueOf(), 2, "loadtime");
},
_fireEvent: function (name, arg) {