836 lines
17 KiB
TypeScript
836 lines
17 KiB
TypeScript
import _state from 'state'
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import tld from 'utils/tld'
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import inputs from 'state/inputs'
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import { createShape, getShapeUtils } from 'state/shape-utils'
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import { Corner, Data, Edge, Shape, ShapeType, ShapeUtility } from 'types'
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import { deepClone, deepCompareArrays, uniqueId, vec } from 'utils'
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import * as mockDocument from './__mocks__/document.json'
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type State = typeof _state
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export const rectangleId = 'e43559cb-6f41-4ae4-9c49-158ed1ad2f72'
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export const arrowId = 'fee77127-e779-4576-882b-b1bf7c7e132f'
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interface PointerOptions {
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id?: number
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x?: number
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y?: number
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shiftKey?: boolean
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altKey?: boolean
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ctrlKey?: boolean
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}
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class TestState {
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_state: State
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snapshot: Data
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constructor() {
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this._state = _state
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this.state.send('TOGGLED_TEST_MODE')
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this.snapshot = deepClone(this.state.data)
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this.reset()
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}
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/**
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* Get the underlying state-designer state.
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*
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* ### Example
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*
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*```ts
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* tt.state
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*```
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*/
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get state(): State {
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return this._state
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}
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/**
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* Get the state's current data.
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*
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* ### Example
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*
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*```ts
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* tt.data
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*```
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*/
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get data(): Readonly<Data> {
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return this.state.data
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}
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/* -------- Reimplemenation of State Methods -------- */
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/**
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* Send a message to the state.
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*
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* ### Example
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*
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*```ts
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* tt.send("MOVED_TO_FRONT")
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*```
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*/
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send(eventName: string, payload?: unknown): TestState {
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this.state.send(eventName, payload)
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return this
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}
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/**
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* Check whether a state node is active. If multiple names are provided, then the method will return true only if ALL of the provided state nodes are active.
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*
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* ### Example
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*
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*```ts
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* tt.isIn("ready") // true
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* tt.isIn("ready", "selecting") // true
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* tt.isInAny("ready", "notReady") // false
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*```
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*/
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isIn(...ids: string[]): boolean {
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return this.state.isIn(...ids)
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}
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/**
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* Check whether a state node is active. If multiple names are provided, then the method will return true if ANY of the provided state nodes are active.
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*
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* ### Example
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*
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*```ts
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* tt.isIn("ready") // true
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* tt.isIn("ready", "selecting") // true
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* tt.isInAny("ready", "notReady") // true
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*```
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*/
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isInAny(...ids: string[]): boolean {
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return this.state.isInAny(...ids)
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}
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/**
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* Check whether the state can handle a certain event (and optionally payload). The method will return true if the event is handled by one or more currently active state nodes and if the event will pass its conditions (if present) in at least one of those handlers.
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*
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* ### Example
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*
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*```ts
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* example
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*```
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*/
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can(eventName: string, payload?: unknown): boolean {
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return this.state.can(eventName, payload)
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}
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/* -------------------- Specific -------------------- */
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/**
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* Save a snapshot of the state's current data.
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*
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* ### Example
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*
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*```ts
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* tt.save()
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* tt.restore()
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*```
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*/
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save(): TestState {
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this.snapshot = deepClone(this.data)
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return this
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}
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/**
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* Restore the state's saved data.
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*
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* ### Example
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*
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*```ts
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* tt.save()
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* tt.restore()
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*```
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*/
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restore(): TestState {
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this.state.forceData(this.snapshot)
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return this
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}
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/**
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* Reset the test state.
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*
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* ### Example
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*
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*```ts
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* tt.reset()
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*```
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*/
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reset(): TestState {
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this.state.reset()
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this.state
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.send('UNMOUNTED')
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.send('MOUNTED', { roomId: 'TESTING' })
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.send('MOUNTED_SHAPES')
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.send('LOADED_FROM_FILE', { json: JSON.stringify(mockDocument) })
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return this
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}
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/**
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* Reset the document state. Will remove all shapes and extra pages.
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*
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* ### Example
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*
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*```ts
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* tt.resetDocumentState()
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*```
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*/
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resetDocumentState(): TestState {
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this.state.send('RESET_DOCUMENT_STATE').send('TOGGLED_TEST_MODE')
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return this
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}
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/**
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* Create a new shape on the current page. Optionally provide an id.
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*
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* ### Example
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*
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*```ts
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* tt.createShape({ type: ShapeType.Rectangle, point: [100, 100]})
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* tt.createShape({ type: ShapeType.Rectangle, point: [100, 100]}, "myId")
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*```
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*/
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createShape(props: Partial<Shape>, id = uniqueId()): TestState {
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const shape = createShape(props.type, props)
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getShapeUtils(shape)
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.setProperty(shape, 'id', id)
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.setProperty(shape, 'parentId', this.data.currentPageId)
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this.data.document.pages[this.data.currentPageId].shapes[shape.id] = shape
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return this
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}
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/**
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* Click a shape.
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*
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* ### Example
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*
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*```ts
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* tt.clickShape("myShapeId")
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*```
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*/
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clickShape(id: string, options: PointerOptions = {}): TestState {
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const shape = tld.getShape(this.data, id)
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const [x, y] = shape ? vec.add(shape.point, [1, 1]) : [0, 0]
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this.state
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.send(
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'POINTED_SHAPE',
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inputs.pointerDown(TestState.point({ x, y, ...options }), id)
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)
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.send(
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'STOPPED_POINTING',
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inputs.pointerUp(TestState.point({ x, y, ...options }), id)
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)
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return this
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}
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/**
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* Start a click (but do not stop it).
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*
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* ### Example
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*
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*```ts
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* tt.startClick("myShapeId")
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*```
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*/
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startClick(id: string, options: PointerOptions = {}): TestState {
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const shape = tld.getShape(this.data, id)
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const [x, y] = shape ? vec.add(shape.point, [1, 1]) : [0, 0]
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if (id === 'canvas') {
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this.state.send(
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'POINTED_CANVAS',
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inputs.pointerDown(TestState.point({ x, y, ...options }), id)
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)
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return this
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}
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this.state.send(
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'POINTED_SHAPE',
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inputs.pointerDown(TestState.point({ x, y, ...options }), id)
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)
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return this
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}
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/**
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* Stop a click (after starting it).
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*
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* ### Example
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*
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*```ts
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* tt.stopClick("myShapeId")
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*```
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*/
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stopClick(id: string, options: PointerOptions = {}): TestState {
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const shape = tld.getShape(this.data, id)
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const [x, y] = shape ? vec.add(shape.point, [1, 1]) : [0, 0]
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this.state.send(
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'STOPPED_POINTING',
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inputs.pointerUp(TestState.point({ x, y, ...options }), id)
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)
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return this
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}
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/**
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* Double click a shape.
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*
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* ### Example
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*
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*```ts
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* tt.clickShape("myShapeId")
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*```
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*/
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doubleClickShape(id: string, options: PointerOptions = {}): TestState {
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const shape = tld.getShape(this.data, id)
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const [x, y] = shape ? vec.add(shape.point, [1, 1]) : [0, 0]
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this.state
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.send(
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'DOUBLE_POINTED_SHAPE',
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inputs.pointerDown(TestState.point({ x, y, ...options }), id)
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)
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.send(
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'STOPPED_POINTING',
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inputs.pointerUp(TestState.point({ x, y, ...options }), id)
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)
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return this
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}
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/**
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* Click the canvas.
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*
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* ### Example
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*
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*```ts
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* tt.clickCanvas("myShapeId")
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*```
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*/
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clickCanvas(options: PointerOptions = {}): TestState {
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this.state
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.send(
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'POINTED_CANVAS',
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inputs.pointerDown(TestState.point(options), 'canvas')
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)
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.send(
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'STOPPED_POINTING',
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inputs.pointerUp(TestState.point(options), 'canvas')
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)
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return this
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}
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/**
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* Click the background / body of the bounding box.
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*
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* ### Example
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*
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*```ts
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* tt.clickBounds()
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*```
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*/
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clickBounds(options: PointerOptions = {}): TestState {
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this.state
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.send(
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'POINTED_BOUNDS',
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inputs.pointerDown(TestState.point(options), 'bounds')
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)
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.send(
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'STOPPED_POINTING',
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inputs.pointerUp(TestState.point(options), 'bounds')
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)
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return this
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}
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/**
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* Start clicking bounds.
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*
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* ### Example
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*
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*```ts
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* tt.startClickingBounds()
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*```
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*/
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startClickingBounds(options: PointerOptions = {}): TestState {
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this.state.send(
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'POINTED_BOUNDS',
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inputs.pointerDown(TestState.point(options), 'bounds')
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)
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return this
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}
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/**
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* Stop clicking the bounding box.
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*
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* ### Example
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*
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*```ts
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* tt.stopClickingBounds()
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*```
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*/
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stopClickingBounds(options: PointerOptions = {}): TestState {
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this.state.send(
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'STOPPED_POINTING',
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inputs.pointerUp(TestState.point(options), 'bounds')
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)
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return this
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}
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/**
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* Start clicking a bounds handle.
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*
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* ### Example
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*
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*```ts
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* tt.startClickingBoundsHandle(Edge.Top)
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*```
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*/
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startClickingBoundsHandle(
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handle: Corner | Edge | 'center',
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options: PointerOptions = {}
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): TestState {
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this.state.send(
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'POINTED_BOUNDS_HANDLE',
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inputs.pointerDown(TestState.point(options), handle)
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)
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return this
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}
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/**
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* Move the pointer to a new point, or to several points in order.
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*
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* ### Example
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*
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*```ts
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* tt.movePointerTo([100, 100])
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* tt.movePointerTo([100, 100], { shiftKey: true })
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* tt.movePointerTo([[100, 100], [150, 150], [200, 200]])
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*```
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*/
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movePointerTo(
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to: number[] | number[][],
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options: Omit<PointerOptions, 'x' | 'y'> = {}
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): TestState {
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if (Array.isArray(to[0])) {
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;(to as number[][]).forEach(([x, y]) => {
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this.state.send(
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'MOVED_POINTER',
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inputs.pointerMove(TestState.point({ x, y, ...options }))
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)
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})
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} else {
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const [x, y] = to as number[]
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this.state.send(
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'MOVED_POINTER',
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inputs.pointerMove(TestState.point({ x, y, ...options }))
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)
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}
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return this
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}
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/**
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* Move the pointer by a delta.
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*
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* ### Example
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*
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*```ts
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* tt.movePointerBy([10,10])
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* tt.movePointerBy([10,10], { shiftKey: true })
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*```
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*/
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movePointerBy(
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by: number[] | number[][],
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options: Omit<PointerOptions, 'x' | 'y'> = {}
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): TestState {
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let pt = inputs.pointer?.point || [0, 0]
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if (Array.isArray(by[0])) {
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;(by as number[][]).forEach((delta) => {
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pt = vec.add(pt, delta)
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this.state.send(
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'MOVED_POINTER',
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inputs.pointerMove(
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TestState.point({ x: pt[0], y: pt[1], ...options })
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)
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)
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})
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} else {
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pt = vec.add(pt, by as number[])
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this.state.send(
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'MOVED_POINTER',
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inputs.pointerMove(TestState.point({ x: pt[0], y: pt[1], ...options }))
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)
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}
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return this
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}
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/**
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* Move pointer over a shape. Will move the pointer to the top-left corner of the shape.
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*
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* ###
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* ```
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* tt.movePointerOverShape('myShapeId', [100, 100])
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* ```
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*/
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movePointerOverShape(
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id: string,
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options: Omit<PointerOptions, 'x' | 'y'> = {}
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): TestState {
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const shape = tld.getShape(this.state.data, id)
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const [x, y] = vec.add(shape.point, [1, 1])
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this.state.send(
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'MOVED_OVER_SHAPE',
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inputs.pointerEnter(TestState.point({ x, y, ...options }), id)
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)
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return this
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}
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|
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/**
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* Move the pointer over a group. Will move the pointer to the top-left corner of the group.
|
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*
|
|
* ### Example
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*
|
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*```ts
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* tt.movePointerOverHandle('myGroupId')
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* tt.movePointerOverHandle('myGroupId', { shiftKey: true })
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*```
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*/
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movePointerOverGroup(
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id: string,
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options: Omit<PointerOptions, 'x' | 'y'> = {}
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): TestState {
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const shape = tld.getShape(this.state.data, id)
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const [x, y] = vec.add(shape.point, [1, 1])
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this.state.send(
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'MOVED_OVER_GROUP',
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inputs.pointerEnter(TestState.point({ x, y, ...options }), id)
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)
|
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return this
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}
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|
|
/**
|
|
* Move the pointer over a handle. Will move the pointer to the top-left corner of the handle.
|
|
*
|
|
* ### Example
|
|
*
|
|
*```ts
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|
* tt.movePointerOverHandle('bend')
|
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* tt.movePointerOverHandle('bend', { shiftKey: true })
|
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*```
|
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*/
|
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movePointerOverHandle(
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id: string,
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options: Omit<PointerOptions, 'x' | 'y'> = {}
|
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): TestState {
|
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const shape = tld.getShape(this.state.data, id)
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const handle = shape.handles?.[id]
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const [x, y] = vec.add(handle.point, [1, 1])
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this.state.send(
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'MOVED_OVER_HANDLE',
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inputs.pointerEnter(TestState.point({ x, y, ...options }), id)
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)
|
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|
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return this
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}
|
|
|
|
/**
|
|
* Select all shapes.
|
|
*
|
|
* ### Example
|
|
*
|
|
*```ts
|
|
* tt.deselectAll()
|
|
*```
|
|
*/
|
|
selectAll(): TestState {
|
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this.state.send('SELECTED_ALL')
|
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return this
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}
|
|
|
|
/**
|
|
* Deselect all shapes.
|
|
*
|
|
* ### Example
|
|
*
|
|
*```ts
|
|
* tt.deselectAll()
|
|
*```
|
|
*/
|
|
deselectAll(): TestState {
|
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this.state.send('DESELECTED_ALL')
|
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return this
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}
|
|
|
|
/**
|
|
* Delete the selected shapes.
|
|
*
|
|
* ### Example
|
|
*
|
|
*```ts
|
|
* tt.pressDelete()
|
|
*```
|
|
*/
|
|
pressDelete(): TestState {
|
|
this.state.send('DELETED')
|
|
return this
|
|
}
|
|
|
|
/**
|
|
* Undo.
|
|
*
|
|
* ### Example
|
|
*
|
|
*```ts
|
|
* tt.undo()
|
|
*```
|
|
*/
|
|
undo(): TestState {
|
|
this.state.send('UNDO')
|
|
return this
|
|
}
|
|
|
|
/**
|
|
* Redo.
|
|
*
|
|
* ### Example
|
|
*
|
|
*```ts
|
|
* tt.redo()
|
|
*```
|
|
*/
|
|
redo(): TestState {
|
|
this.state.send('REDO')
|
|
return this
|
|
}
|
|
|
|
/* ---------------- Getting Data Out ---------------- */
|
|
|
|
/**
|
|
* Get a shape by its id. Note: the shape must be in the current page.
|
|
*
|
|
* ### Example
|
|
*
|
|
*```ts
|
|
* tt.getShape("myShapeId")
|
|
*```
|
|
*/
|
|
getShape<T extends Shape>(id: string): T {
|
|
return tld.getShape(this.data, id) as T
|
|
}
|
|
|
|
/**
|
|
* Get the current selected ids.
|
|
*
|
|
* ### Example
|
|
*
|
|
*```ts
|
|
* example
|
|
*```
|
|
*/
|
|
get selectedIds(): string[] {
|
|
return tld.getSelectedIds(this.data)
|
|
}
|
|
|
|
/**
|
|
* Get shapes for the current page.
|
|
*
|
|
* ### Example
|
|
*
|
|
*```ts
|
|
* tt.getShapes()
|
|
*```
|
|
*/
|
|
getShapes(): Shape[] {
|
|
return Object.values(
|
|
this.data.document.pages[this.data.currentPageId].shapes
|
|
)
|
|
}
|
|
|
|
/**
|
|
* Get ids of the page's children sorted by their child index.
|
|
*
|
|
* ### Example
|
|
*
|
|
*```ts
|
|
* tt.getSortedPageShapes()
|
|
*```
|
|
*/
|
|
getSortedPageShapeIds(): string[] {
|
|
return this.getShapes()
|
|
.sort((a, b) => a.childIndex - b.childIndex)
|
|
.map((shape) => shape.id)
|
|
}
|
|
|
|
/**
|
|
* Get the only selected shape. If more than one shape is selected, the test will fail.
|
|
*
|
|
* ### Example
|
|
*
|
|
*```ts
|
|
* tt.getOnlySelectedShape()
|
|
*```
|
|
*/
|
|
getOnlySelectedShape(): Shape {
|
|
const selectedShapes = tld.getSelectedShapes(this.data)
|
|
return selectedShapes.length === 1 ? selectedShapes[0] : undefined
|
|
}
|
|
|
|
/**
|
|
* Get whether the provided ids are the current selected ids. If the `strict` argument is `true`, then the result will be false if the state has selected ids in addition to those provided.
|
|
*
|
|
* ### Example
|
|
*
|
|
*```ts
|
|
* tt.idsAreSelected(state.data, ['rectangleId', 'ellipseId'])
|
|
* tt.idsAreSelected(state.data, ['rectangleId', 'ellipseId'], true)
|
|
*```
|
|
*/
|
|
idsAreSelected(ids: string[], strict = true): boolean {
|
|
const selectedIds = tld.getSelectedIds(this.data)
|
|
return (
|
|
(strict ? selectedIds.length === ids.length : true) &&
|
|
ids.every((id) => selectedIds.includes(id))
|
|
)
|
|
}
|
|
|
|
/**
|
|
* Get whether the shape with the provided id has the provided parent id.
|
|
*
|
|
* ### Example
|
|
*
|
|
*```ts
|
|
* tt.hasParent('childId', 'parentId')
|
|
*```
|
|
*/
|
|
hasParent(childId: string, parentId: string): boolean {
|
|
return tld.getShape(this.data, childId).parentId === parentId
|
|
}
|
|
|
|
/**
|
|
* Assert that a shape has the provided type.
|
|
*
|
|
* ### Example
|
|
*
|
|
*```ts
|
|
* tt.example
|
|
*```
|
|
*/
|
|
assertShapeType(shapeId: string, type: ShapeType): boolean {
|
|
const shape = tld.getShape(this.data, shapeId)
|
|
if (shape.type !== type) {
|
|
throw new TypeError(
|
|
`expected shape ${shapeId} to be of type ${type}, found ${shape?.type} instead`
|
|
)
|
|
}
|
|
return true
|
|
}
|
|
|
|
/**
|
|
* Assert that the provided shape has the provided props.
|
|
*
|
|
* ### Example
|
|
*
|
|
*```
|
|
* tt.assertShapeProps(myShape, { point: [0,0], style: { color: ColorStyle.Blue } } )
|
|
*```
|
|
*/
|
|
assertShapeProps<T extends Shape>(
|
|
shape: T,
|
|
props: { [K in keyof Partial<T>]: T[K] }
|
|
): boolean {
|
|
for (const key in props) {
|
|
let result: boolean
|
|
const value = props[key]
|
|
|
|
if (Array.isArray(value)) {
|
|
result = deepCompareArrays(value, shape[key] as typeof value)
|
|
} else if (typeof value === 'object') {
|
|
const target = shape[key] as typeof value
|
|
result =
|
|
target &&
|
|
Object.entries(value).every(([k, v]) => target[k] === props[key][v])
|
|
} else {
|
|
result = shape[key] === value
|
|
}
|
|
|
|
if (!result) {
|
|
throw new TypeError(
|
|
`expected shape ${shape.id} to have property ${key}: ${props[key]}, found ${key}: ${shape[key]} instead`
|
|
)
|
|
}
|
|
}
|
|
|
|
return true
|
|
}
|
|
|
|
/**
|
|
* Get a shape and test it.
|
|
*
|
|
* ### Example
|
|
*
|
|
*```ts
|
|
* tt.testShape("myShapeId", (myShape, utils) => expect(utils(myShape).getBounds()).toMatchSnapshot() )
|
|
*```
|
|
*/
|
|
testShape<T extends Shape>(
|
|
id: string,
|
|
fn: (shape: T, shapeUtils: ShapeUtility<T>) => boolean
|
|
): boolean {
|
|
const shape = this.getShape<T>(id)
|
|
return fn(shape, shape && getShapeUtils(shape))
|
|
}
|
|
|
|
/**
|
|
* Get a fake PointerEvent.
|
|
*
|
|
* ### Example
|
|
*
|
|
*```ts
|
|
* tt.point()
|
|
* tt.point({ x: 0, y: 0})
|
|
* tt.point({ x: 0, y: 0, shiftKey: true } )
|
|
*```
|
|
*/
|
|
static point(options: PointerOptions = {} as PointerOptions): PointerEvent {
|
|
const {
|
|
id = 1,
|
|
x = 0,
|
|
y = 0,
|
|
shiftKey = false,
|
|
altKey = false,
|
|
ctrlKey = false,
|
|
} = options
|
|
|
|
return {
|
|
shiftKey,
|
|
altKey,
|
|
ctrlKey,
|
|
pointerId: id,
|
|
clientX: x,
|
|
clientY: y,
|
|
} as any
|
|
}
|
|
}
|
|
|
|
export default TestState
|