tldraw/components/canvas/canvas.tsx
2021-05-23 14:46:04 +01:00

65 lines
1.6 KiB
TypeScript

import styled from "styles"
import React, { useCallback, useRef } from "react"
import useZoomEvents from "hooks/useZoomEvents"
import useCamera from "hooks/useCamera"
import Page from "./page"
import Brush from "./brush"
import state from "state"
import Bounds from "./bounds/bounding-box"
import BoundsBg from "./bounds/bounds-bg"
import inputs from "state/inputs"
export default function Canvas() {
const rCanvas = useRef<SVGSVGElement>(null)
const rGroup = useRef<SVGGElement>(null)
const events = useZoomEvents(rCanvas)
useCamera(rGroup)
const handlePointerDown = useCallback((e: React.PointerEvent) => {
rCanvas.current.setPointerCapture(e.pointerId)
state.send("POINTED_CANVAS", inputs.pointerDown(e, "canvas"))
}, [])
const handlePointerMove = useCallback((e: React.PointerEvent) => {
state.send("MOVED_POINTER", inputs.pointerMove(e))
}, [])
const handlePointerUp = useCallback((e: React.PointerEvent) => {
rCanvas.current.releasePointerCapture(e.pointerId)
state.send("STOPPED_POINTING", { id: "canvas", ...inputs.pointerUp(e) })
}, [])
return (
<MainSVG
ref={rCanvas}
{...events}
onPointerDown={handlePointerDown}
onPointerMove={handlePointerMove}
onPointerUp={handlePointerUp}
>
<MainGroup ref={rGroup}>
<BoundsBg />
<Page />
<Bounds />
<Brush />
</MainGroup>
</MainSVG>
)
}
const MainSVG = styled("svg", {
position: "fixed",
top: 0,
left: 0,
width: "100%",
height: "100%",
touchAction: "none",
zIndex: 100,
"& *": {
userSelect: "none",
},
})
const MainGroup = styled("g", {})