tldraw/state/commands/handle.ts
2021-06-16 13:09:45 +01:00

51 lines
1.5 KiB
TypeScript

import Command from './command'
import history from '../history'
import { Data } from 'types'
import { getPage } from 'utils/utils'
import { HandleSnapshot } from 'state/sessions/handle-session'
import { getShapeUtils } from 'lib/shape-utils'
import vec from 'utils/vec'
export default function handleCommand(
data: Data,
before: HandleSnapshot,
after: HandleSnapshot
) {
history.execute(
data,
new Command({
name: 'moved_handle',
category: 'canvas',
do(data, isInitial) {
// if (isInitial) return
const { initialShape, currentPageId } = after
const page = getPage(data, currentPageId)
const shape = page.shapes[initialShape.id]
getShapeUtils(shape)
.onHandleChange(shape, initialShape.handles)
.onSessionComplete(shape)
// const bounds = getShapeUtils(shape).getBounds(shape)
// const offset = vec.sub([bounds.minX, bounds.minY], shape.point)
// getShapeUtils(shape).translateTo(shape, vec.add(shape.point, offset))
// const { start, end, bend } = page.shapes[initialShape.id].handles
// start.point = vec.sub(start.point, offset)
// end.point = vec.sub(end.point, offset)
// bend.point = vec.sub(bend.point, offset)
},
undo(data) {
const { initialShape, currentPageId } = before
const page = getPage(data, currentPageId)
page.shapes[initialShape.id] = initialShape
},
})
)
}