251 lines
6.6 KiB
TypeScript
251 lines
6.6 KiB
TypeScript
import { Bounds, BoundsSnapshot, ShapeBounds } from "types"
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export function stretchshapesX(shapes: ShapeBounds[]) {
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const [first, ...rest] = shapes
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let min = first.minX
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let max = first.minX + first.width
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for (let box of rest) {
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min = Math.min(min, box.minX)
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max = Math.max(max, box.minX + box.width)
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}
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return shapes.map((box) => ({ ...box, x: min, width: max - min }))
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}
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export function stretchshapesY(shapes: ShapeBounds[]) {
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const [first, ...rest] = shapes
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let min = first.minY
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let max = first.minY + first.height
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for (let box of rest) {
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min = Math.min(min, box.minY)
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max = Math.max(max, box.minY + box.height)
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}
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return shapes.map((box) => ({ ...box, y: min, height: max - min }))
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}
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export function distributeshapesX(shapes: ShapeBounds[]) {
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const len = shapes.length
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const sorted = [...shapes].sort((a, b) => a.minX - b.minX)
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let min = sorted[0].minX
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sorted.sort((a, b) => a.minX + a.width - b.minX - b.width)
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let last = sorted[len - 1]
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let max = last.minX + last.width
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let range = max - min
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let step = range / len
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return sorted.map((box, i) => ({ ...box, x: min + step * i }))
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}
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export function distributeshapesY(shapes: ShapeBounds[]) {
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const len = shapes.length
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const sorted = [...shapes].sort((a, b) => a.minY - b.minY)
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let min = sorted[0].minY
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sorted.sort((a, b) => a.minY + a.height - b.minY - b.height)
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let last = sorted[len - 1]
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let max = last.minY + last.height
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let range = max - min
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let step = range / len
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return sorted.map((box, i) => ({ ...box, y: min + step * i }))
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}
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export function alignshapesCenterX(shapes: ShapeBounds[]) {
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let midX = 0
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for (let box of shapes) midX += box.minX + box.width / 2
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midX /= shapes.length
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return shapes.map((box) => ({ ...box, x: midX - box.width / 2 }))
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}
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export function alignshapesCenterY(shapes: ShapeBounds[]) {
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let midY = 0
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for (let box of shapes) midY += box.minY + box.height / 2
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midY /= shapes.length
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return shapes.map((box) => ({ ...box, y: midY - box.height / 2 }))
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}
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export function alignshapesTop(shapes: ShapeBounds[]) {
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const [first, ...rest] = shapes
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let y = first.minY
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for (let box of rest) if (box.minY < y) y = box.minY
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return shapes.map((box) => ({ ...box, y }))
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}
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export function alignshapesBottom(shapes: ShapeBounds[]) {
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const [first, ...rest] = shapes
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let maxY = first.minY + first.height
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for (let box of rest)
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if (box.minY + box.height > maxY) maxY = box.minY + box.height
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return shapes.map((box) => ({ ...box, y: maxY - box.height }))
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}
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export function alignshapesLeft(shapes: ShapeBounds[]) {
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const [first, ...rest] = shapes
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let x = first.minX
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for (let box of rest) if (box.minX < x) x = box.minX
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return shapes.map((box) => ({ ...box, x }))
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}
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export function alignshapesRight(shapes: ShapeBounds[]) {
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const [first, ...rest] = shapes
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let maxX = first.minX + first.width
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for (let box of rest)
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if (box.minX + box.width > maxX) maxX = box.minX + box.width
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return shapes.map((box) => ({ ...box, x: maxX - box.width }))
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}
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// Resizers
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export function getBoundingBox(shapes: ShapeBounds[]): Bounds {
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if (shapes.length === 0) {
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return {
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minX: 0,
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minY: 0,
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maxX: 0,
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maxY: 0,
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width: 0,
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height: 0,
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}
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}
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const first = shapes[0]
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let minX = first.minX
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let minY = first.minY
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let maxX = first.minX + first.width
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let maxY = first.minY + first.height
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for (let box of shapes) {
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minX = Math.min(minX, box.minX)
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minY = Math.min(minY, box.minY)
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maxX = Math.max(maxX, box.minX + box.width)
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maxY = Math.max(maxY, box.minY + box.height)
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}
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return {
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minX,
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minY,
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maxX,
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maxY,
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width: maxX - minX,
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height: maxY - minY,
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}
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}
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export function getSnapshots(
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shapes: ShapeBounds[],
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bounds: Bounds
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): Record<string, BoundsSnapshot> {
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const acc = {} as Record<string, BoundsSnapshot>
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const w = bounds.maxX - bounds.minX
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const h = bounds.maxY - bounds.minY
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for (let box of shapes) {
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acc[box.id] = {
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...box,
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nx: (box.minX - bounds.minX) / w,
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ny: (box.minY - bounds.minY) / h,
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nmx: 1 - (box.minX + box.width - bounds.minX) / w,
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nmy: 1 - (box.minY + box.height - bounds.minY) / h,
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nw: box.width / w,
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nh: box.height / h,
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}
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}
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return acc
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}
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export function getEdgeResizer(shapes: ShapeBounds[], edge: number) {
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const initial = getBoundingBox(shapes)
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const snapshots = getSnapshots(shapes, initial)
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const mshapes = [...shapes]
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let { minX: x0, minY: y0, maxX: x1, maxY: y1 } = initial
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let { minX: mx, minY: my } = initial
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let mw = x1 - x0
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let mh = y1 - y0
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return function edgeResize({ x, y }) {
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if (edge === 0 || edge === 2) {
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edge === 0 ? (y0 = y) : (y1 = y)
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my = y0 < y1 ? y0 : y1
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mh = Math.abs(y1 - y0)
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for (let box of mshapes) {
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const { ny, nmy, nh } = snapshots[box.id]
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box.minY = my + (y1 < y0 ? nmy : ny) * mh
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box.height = nh * mh
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}
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} else {
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edge === 1 ? (x1 = x) : (x0 = x)
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mx = x0 < x1 ? x0 : x1
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mw = Math.abs(x1 - x0)
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for (let box of mshapes) {
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const { nx, nmx, nw } = snapshots[box.id]
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box.minX = mx + (x1 < x0 ? nmx : nx) * mw
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box.width = nw * mw
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}
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}
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return [
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mshapes,
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{
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x: mx,
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y: my,
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width: mw,
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height: mh,
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maxX: mx + mw,
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maxY: my + mh,
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},
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]
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}
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}
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/**
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* Returns a function that can be used to calculate corner resize transforms.
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* @param shapes An array of the shapes being resized.
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* @param corner A number representing the corner being dragged. Top Left: 0, Top Right: 1, Bottom Right: 2, Bottom Left: 3.
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* @example
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* const resizer = getCornerResizer(selectedshapes, 3)
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* resizer(selectedshapes, )
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*/
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export function getCornerResizer(shapes: ShapeBounds[], corner: number) {
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const initial = getBoundingBox(shapes)
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const snapshots = getSnapshots(shapes, initial)
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const mshapes = [...shapes]
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let { minX: x0, minY: y0, maxX: x1, maxY: y1 } = initial
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let { minX: mx, minY: my } = initial
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let mw = x1 - x0
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let mh = y1 - y0
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return function cornerResizer({ x, y }) {
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corner < 2 ? (y0 = y) : (y1 = y)
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my = y0 < y1 ? y0 : y1
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mh = Math.abs(y1 - y0)
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corner === 1 || corner === 2 ? (x1 = x) : (x0 = x)
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mx = x0 < x1 ? x0 : x1
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mw = Math.abs(x1 - x0)
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for (let box of mshapes) {
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const { nx, nmx, nw, ny, nmy, nh } = snapshots[box.id]
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box.minX = mx + (x1 < x0 ? nmx : nx) * mw
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box.minY = my + (y1 < y0 ? nmy : ny) * mh
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box.width = nw * mw
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box.height = nh * mh
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}
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return [
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mshapes,
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{
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x: mx,
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y: my,
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width: mw,
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height: mh,
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maxX: mx + mw,
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maxY: my + mh,
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},
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]
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}
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}
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