tldraw/packages
Steve Ruiz dadb57edcd
Perf: block hit tests while moving camera (#3418)
This PR uses an element that prevents hit tests on shapes while the
camera is moving.


https://github.com/tldraw/tldraw/assets/23072548/9905f3d4-ba64-4e4d-ae99-194f513eaac8

### Change Type

- [x] `sdk` — Changes the tldraw SDK
- [x] `improvement` — Improving existing features


### Test Plan

1. Move the camera.
2. Interact with the canvas.
3. Zoom in and out.

### Release Notes

- Improves performance of canvas while the camera is moving.
2024-04-09 14:34:24 +00:00
..
assets ui: make toasts look more toasty (#2988) 2024-03-27 09:41:13 +00:00
editor Perf: block hit tests while moving camera (#3418) 2024-04-09 14:34:24 +00:00
namespaced-tldraw use native structuredClone on node, cloudflare workers, and in tests (#3166) 2024-03-18 17:16:09 +00:00
state Add white migration (#3334) 2024-04-04 18:16:17 +00:00
store Perf: (slightly) faster min dist checks (#3401) 2024-04-08 13:31:05 +00:00
tldraw Perf: (slightly) faster min dist checks (#3401) 2024-04-08 13:31:05 +00:00
tlschema Display none for culled shapes (#3291) 2024-04-05 13:23:02 +00:00
tlsync Revert "squish sync data events before sending them out" (#3331) 2024-04-03 10:31:28 +01:00
utils Perf: slightly faster getShapeAtPoint (#3416) 2024-04-09 12:57:46 +00:00
validate React-powered SVG exports (#3117) 2024-03-25 14:16:55 +00:00