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So we were kinda bending over backwards to capture the use case where we update the arrow's terminal x,y coords when unbinding, copy-pasting, and duplicating. - At first we abused the `onBeforeShapeDelete` callbacks, but that was footgunny. - Then we created a `onBeforeUnbind` callback, which was less footgunny but still subtly footgunny. This PR proposes reverting the `onBeforeUnbind` stuff, taking us back to having `onBeforeShapeDelete` stuff. But at the same time it adds `onBeforeShapeIsolate` callbacks which are triggered at the following times: - When you delete the other shape in a bound shape pair - When you copy/paste or duplicate one shape in a bound shape pair but not the other one - When you opt-in while deleting bindings e.g. `deleteBindings([...], {isolateShapes: true})` This PR also fixes the bound arrow drag interaction. We can probably extract that out to a separate PR if needed. ![Kapture 2024-06-04 at 12 42 40](https://github.com/tldraw/tldraw/assets/1242537/95b51e14-1119-4dad-91e4-8b19fdb5e862) ### Change Type <!-- ❗ Please select a 'Scope' label ❗️ --> - [x] `sdk` — Changes the tldraw SDK - [ ] `dotcom` — Changes the tldraw.com web app - [ ] `docs` — Changes to the documentation, examples, or templates. - [ ] `vs code` — Changes to the vscode plugin - [ ] `internal` — Does not affect user-facing stuff <!-- ❗ Please select a 'Type' label ❗️ --> - [x] `bugfix` — Bug fix - [ ] `feature` — New feature - [x] `improvement` — Improving existing features - [ ] `chore` — Updating dependencies, other boring stuff - [ ] `galaxy brain` — Architectural changes - [ ] `tests` — Changes to any test code - [ ] `tools` — Changes to infrastructure, CI, internal scripts, debugging tools, etc. - [ ] `dunno` — I don't know ### Test Plan 1. Add a step-by-step description of how to test your PR here. 2. - [ ] Unit Tests - [ ] End to end tests ### Release Notes - Add a brief release note for your PR here. |
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tldraw
Welcome to the public monorepo for tldraw. tldraw is a library for creating infinite canvas experiences in React. It's the software behind the digital whiteboard tldraw.com.
- Read the docs and learn more at tldraw.dev.
- Learn about our license.
🤵 Interested in purchasing a commercial license for the tldraw SDK? Fill out this form.
Installation
npm i tldraw
Usage
import { Tldraw } from 'tldraw'
import 'tldraw/tldraw.css'
export default function App() {
return (
<div style={{ position: 'fixed', inset: 0 }}>
<Tldraw />
</div>
)
}
Learn more at tldraw.dev.
Local development
The local development server will run our examples app. The basic example will show any changes you've made to the codebase.
To run the local development server, first clone this repo.
Enable corepack to make sure you have the right version of yarn
:
corepack enable
Install dependencies:
yarn
Start the local development server:
yarn dev
Open the example project at localhost:5420
.
License
The tldraw source code and its distributions are provided under the tldraw license. This license does not permit commercial use. To purchase a commercial license or learn more, please fill out this form.
Trademarks
Copyright (c) 2023-present tldraw Inc. The tldraw name and logo are trademarks of tldraw. Please see our trademark guidelines for info on acceptable usage.
Contact
Find us on Twitter/X at @tldraw.
Community
Have questions, comments or feedback? Join our discord or start a discussion. For the latest news and release notes, check out our Substack.
Contribution
Please see our contributing guide. Found a bug? Please submit an issue.