tldraw/state/code/ray.ts
2021-06-27 12:58:08 +01:00

48 lines
1 KiB
TypeScript

import CodeShape from './index'
import { uniqueId } from 'utils'
import { RayShape, ShapeProps, ShapeType } from 'types'
import { defaultStyle } from 'state/shape-styles'
/* ----------------- Start Copy Here ---------------- */
export default class Ray extends CodeShape<RayShape> {
constructor(props = {} as ShapeProps<RayShape>) {
super({
id: uniqueId(),
type: ShapeType.Ray,
isGenerated: true,
name: 'Ray',
parentId: 'page1',
childIndex: 0,
point: [0, 0],
direction: [0, 1],
rotation: 0,
isAspectRatioLocked: false,
isLocked: false,
isHidden: false,
...props,
style: {
...defaultStyle,
...props.style,
isFilled: false,
},
})
}
/**
* The ray's direction.
*
* ```ts
* const shapeDirection = shape.direction
*
* shape.direction = [0,0]
* ```
*/
get direction(): number[] {
return this.shape.direction
}
set direction(direction: number[]) {
this.utils.setProperty(this.shape, 'direction', direction)
}
}