4a3d9d407d
This PR replaces the extendable TLServer class with an instantiatable wrapper for the TLSyncRoom called TLSocketRoom. The goal is to provide an API where you pretty much just 1. create a room from some (optional) snapshot 2. pass websockets into it when they connect And then lifecycle stuff and persistence stuff is left to the consumer, since that all seems to be much more context dependent. One thing remaining here is to work on observability. We had a slightly messy situation regarding logging and error handling and analytics and I want to clean that all up. ### Change Type <!-- ❗ Please select a 'Scope' label ❗️ --> - [ ] `sdk` — Changes the tldraw SDK - [ ] `dotcom` — Changes the tldraw.com web app - [ ] `docs` — Changes to the documentation, examples, or templates. - [ ] `vs code` — Changes to the vscode plugin - [x] `internal` — Does not affect user-facing stuff <!-- ❗ Please select a 'Type' label ❗️ --> - [ ] `bugfix` — Bug fix - [ ] `feature` — New feature - [ ] `improvement` — Improving existing features - [ ] `chore` — Updating dependencies, other boring stuff - [x] `galaxy brain` — Architectural changes - [ ] `tests` — Changes to any test code - [ ] `tools` — Changes to infrastructure, CI, internal scripts, debugging tools, etc. - [ ] `dunno` — I don't know ### Test Plan 1. Add a step-by-step description of how to test your PR here. 4. - [ ] Unit Tests - [ ] End to end tests ### Release Notes - Add a brief release note for your PR here.
188 lines
5.2 KiB
TOML
188 lines
5.2 KiB
TOML
main = "src/lib/worker.ts"
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compatibility_date = "2024-06-19"
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[dev]
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port = 8787
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ip = "0.0.0.0"
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# these migrations are append-only. you can't change them. if you do need to change something, do so
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# by creating new migrations
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[[migrations]]
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tag = "v1" # Should be unique for each entry
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new_classes = ["TLDrawDurableObject"]
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[[migrations]]
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tag = "v2"
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new_classes = ["TLProWorkspaceDurableObject"]
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[[migrations]]
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tag = "v3"
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deleted_classes = ["TLProWorkspaceDurableObject"]
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[[analytics_engine_datasets]]
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binding = "MEASURE"
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#################### Environment names ####################
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# dev should never actually get deployed anywhere
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[env.dev]
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name = "dev-tldraw-multiplayer"
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# we don't have a hard-coded name for preview. we instead have to generate it at build time and append it to this file.
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# staging is the same as a preview on main:
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[env.staging]
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name = "main-tldraw-multiplayer"
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# production gets the proper name
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[env.production]
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name = "tldraw-multiplayer"
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#################### Durable objects ####################
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# durable objects have the same configuration in all environments:
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[[env.dev.durable_objects.bindings]]
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name = "TLDR_DOC"
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class_name = "TLDrawDurableObject"
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[durable_objects]
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bindings = [
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{ name = "TLDR_DOC", class_name = "TLDrawDurableObject" },
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]
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[[env.preview.durable_objects.bindings]]
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name = "TLDR_DOC"
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class_name = "TLDrawDurableObject"
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[[env.staging.durable_objects.bindings]]
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name = "TLDR_DOC"
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class_name = "TLDrawDurableObject"
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[[env.production.durable_objects.bindings]]
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name = "TLDR_DOC"
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class_name = "TLDrawDurableObject"
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#################### Analytics engine ####################
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# durable objects have the same configuration in all environments:
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[[env.dev.analytics_engine_datasets]]
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binding = "MEASURE"
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[[env.preview.analytics_engine_datasets]]
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binding = "MEASURE"
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[[env.staging.analytics_engine_datasets]]
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binding = "MEASURE"
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[[env.production.analytics_engine_datasets]]
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binding = "MEASURE"
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#################### Rooms R2 bucket ####################
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# in dev, we write to the preview bucket and need a `preview_bucket_name`
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[[env.dev.r2_buckets]]
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binding = "ROOMS"
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bucket_name = "rooms-preview"
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preview_bucket_name = "rooms-preview"
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# in preview and staging we write to the preview bucket
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[[env.preview.r2_buckets]]
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binding = "ROOMS"
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bucket_name = "rooms-preview"
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[[env.staging.r2_buckets]]
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binding = "ROOMS"
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bucket_name = "rooms-preview"
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# in production, we write to the main bucket
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[[env.production.r2_buckets]]
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binding = "ROOMS"
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bucket_name = "rooms"
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#################### Rooms History bucket ####################
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# in dev, we write to the preview bucket and need a `preview_bucket_name`
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[[env.dev.r2_buckets]]
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binding = "ROOMS_HISTORY_EPHEMERAL"
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bucket_name = "rooms-history-ephemeral-preview"
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preview_bucket_name = "rooms-history-ephemeral-preview"
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# in preview and staging we write to the preview bucket
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[[env.preview.r2_buckets]]
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binding = "ROOMS_HISTORY_EPHEMERAL"
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bucket_name = "rooms-history-ephemeral-preview"
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[[env.staging.r2_buckets]]
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binding = "ROOMS_HISTORY_EPHEMERAL"
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bucket_name = "rooms-history-ephemeral-preview"
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# in production, we write to the main bucket
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[[env.production.r2_buckets]]
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binding = "ROOMS_HISTORY_EPHEMERAL"
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bucket_name = "rooms-history-ephemeral"
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#################### Room snapshots bucket ####################
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# in dev, we write to the preview bucket and need a `preview_bucket_name`
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[[env.dev.r2_buckets]]
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binding = "ROOM_SNAPSHOTS"
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bucket_name = "room-snapshots-preview"
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preview_bucket_name = "room-snapshots-preview"
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# in preview and staging we write to the preview bucket
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[[env.preview.r2_buckets]]
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binding = "ROOM_SNAPSHOTS"
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bucket_name = "room-snapshots-preview"
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[[env.staging.r2_buckets]]
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binding = "ROOM_SNAPSHOTS"
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bucket_name = "room-snapshots-preview"
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# in production, we write to the main bucket
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[[env.production.r2_buckets]]
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binding = "ROOM_SNAPSHOTS"
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bucket_name = "room-snapshots"
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#################### Room snapshots parent slug KV store ####################
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[[env.dev.kv_namespaces]]
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binding = "SNAPSHOT_SLUG_TO_PARENT_SLUG"
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id = "5eaa50a2b87145e582661ea3344804b8"
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[[env.preview.kv_namespaces]]
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binding = "SNAPSHOT_SLUG_TO_PARENT_SLUG"
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id = "5eaa50a2b87145e582661ea3344804b8"
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[[env.staging.kv_namespaces]]
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binding = "SNAPSHOT_SLUG_TO_PARENT_SLUG"
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id = "5eaa50a2b87145e582661ea3344804b8"
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[[env.production.kv_namespaces]]
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binding = "SNAPSHOT_SLUG_TO_PARENT_SLUG"
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id = "c6ce1f45447e4a44a00edb2a2077bc5c"
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#################### Key value storage ####################
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[[env.dev.kv_namespaces]]
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binding = "SLUG_TO_READONLY_SLUG"
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id = "847a6bded62045c6808dda6a275ef96c"
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[[env.dev.kv_namespaces]]
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binding = "READONLY_SLUG_TO_SLUG"
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id = "0a83acab40374ccd918cc9d755741714"
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[[env.preview.kv_namespaces]]
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binding = "SLUG_TO_READONLY_SLUG"
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id = "847a6bded62045c6808dda6a275ef96c"
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[[env.preview.kv_namespaces]]
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binding = "READONLY_SLUG_TO_SLUG"
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id = "0a83acab40374ccd918cc9d755741714"
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[[env.staging.kv_namespaces]]
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binding = "SLUG_TO_READONLY_SLUG"
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id = "847a6bded62045c6808dda6a275ef96c"
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[[env.staging.kv_namespaces]]
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binding = "READONLY_SLUG_TO_SLUG"
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id = "0a83acab40374ccd918cc9d755741714"
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[[env.production.kv_namespaces]]
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binding = "SLUG_TO_READONLY_SLUG"
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id = "2fb5fc7f7ca54a5a9dfae1b07a30a778"
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[[env.production.kv_namespaces]]
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binding = "READONLY_SLUG_TO_SLUG"
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id = "96be6637b281412ab35b2544539d78e8"
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