tldraw/example/scripts/dev.mjs
Steve Ruiz be2c6d6d1f
[refactor] events (#230)
* bumps rko, adds events

* rename tlstate to state, fix env for multiplayer test

* Fix multiplayer

* rename data tldrawstate to tldrawsnapshot

* Update multiplayer-editor.tsx

* Fix shhhmp

* Update 2.tldr

* Add API to the README
2021-11-08 14:21:37 +00:00

51 lines
1.1 KiB
JavaScript

/* eslint-disable no-undef */
import fs from 'fs'
import esbuildServe from 'esbuild-serve'
import dotenv from 'dotenv'
dotenv.config()
async function main() {
if (!fs.existsSync('./dist')) {
fs.mkdirSync('./dist')
}
fs.copyFile('./src/index.html', './dist/index.html', (err) => {
if (err) throw err
})
console.log(process.env.LIVEBLOCKS_PUBLIC_API_KEY)
try {
await esbuildServe(
{
entryPoints: ['src/index.tsx'],
outfile: 'dist/index.js',
minify: false,
bundle: true,
sourcemap: true,
incremental: true,
format: 'cjs',
target: 'es6',
define: {
'process.env.NODE_ENV': '"development"',
'process.env.LIVEBLOCKS_PUBLIC_API_KEY': `"${process.env.LIVEBLOCKS_PUBLIC_API_KEY}"`,
},
watch: {
onRebuild(err) {
err ? error('❌ Failed') : log('✅ Updated')
},
},
},
{
port: 5420,
root: './dist',
live: true,
}
)
} catch (err) {
process.exit(1)
}
}
main()