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Steve Ruiz ac0259a6af
Composable custom UI (#2796)
This PR refactors our menu systems and provides an interface to hide or
replace individual user interface elements.

# Background

Previously, we've had two types of overrides:
- "schema" overrides that would allow insertion or replacement of items
in the different menus
- "component" overrides that would replace components in the editor's
user interface

This PR is an attempt to unify the two and to provide for additional
cases where the "schema-based" user interface had begun to break down.

# Approach

This PR makes no attempt to change the `actions` or `tools`
overrides—the current system seems to be correct for those because they
are not reactive. The challenge with the other ui schemas is that they
_are_ reactive, and thus the overrides both need to a) be fed in from
outside of the editor as props, and b) react to changes from the editor,
which is an impossible situation.

The new approach is to use React to declare menu items. (Surprise!) 

```tsx
function CustomHelpMenuContent() {
	return (
		<>
			<DefaultHelpMenuContent />
			<TldrawUiMenuGroup id="custom stuff">
				<TldrawUiMenuItem
					id="about"
					label="Like my posts"
					icon="external-link"
					readonlyOk
					onSelect={() => {
						window.open('https://x.com/tldraw', '_blank')
					}}
				/>
			</TldrawUiMenuGroup>
		</>
	)
}

const components: TLComponents = {
	HelpMenuContent: CustomHelpMenuContent,
}

export default function CustomHelpMenuContentExample() {
	return (
		<div className="tldraw__editor">
			<Tldraw components={components} />
		</div>
	)
}
```

We use a `components` prop with the combined editor and ui components.

- [ ] Create a "layout" component?
- [ ] Make UI components more isolated? If possible, they shouldn't
depend on styles outside of themselves, so that they can be used in
other layouts. Maybe we wait on this because I'm feeling a slippery
slope toward presumptions about configurability.
- [ ] OTOH maybe we go hard and consider these things as separate
components, even packages, with their own interfaces for customizability
/ configurability, just go all the way with it, and see what that looks
like.

# Pros

Top line: you can customize tldraw's user interface in a MUCH more
granular / powerful way than before.

It solves a case where menu items could not be made stateful from
outside of the editor context, and provides the option to do things in
the menus that we couldn't allow previously with the "schema-based"
approach.

It also may (who knows) be more performant because we can locate the
state inside of the components for individual buttons and groups,
instead of all at the top level above the "schema". Because items /
groups decide their own state, we don't have to have big checks on how
many items are selected, or whether we have a flippable state. Items and
groups themselves are allowed to re-build as part of the regular React
lifecycle. Menus aren't constantly being rebuilt, if that were ever an
issue.

Menu items can be shared between different menu types. We'll are
sometimes able to re-use items between, for example, the menu and the
context menu and the actions menu.

Our overrides no longer mutate anything, so there's less weird searching
and finding.

# Cons

This approach can make customization menu contents significantly more
complex, as an end user would need to re-declare most of a menu in order
to make any change to it. Luckily a user can add things to the top or
bottom of the context menu fairly easily. (And who knows, folks may
actually want to do deep customization, and this allows for it.)

It's more code. We are shipping more react components, basically one for
each menu item / group.

Currently this PR does not export the subcomponents, i.e. menu items. If
we do want to export these, then heaven help us, it's going to be a
_lot_ of exports.

# Progress 

- [x] Context menu
- [x] Main menu
- [x] Zoom menu
- [x] Help menu
- [x] Actions menu
- [x] Keyboard shortcuts menu
- [x] Quick actions in main menu? (new)
- [x] Helper buttons? (new)
- [x] Debug Menu

And potentially
- [x] Toolbar
- [x] Style menu
- [ ] Share zone
- [x] Navigation zone
- [ ] Other zones

### Change Type

- [x] `major` — Breaking change

### Test Plan

1. use the context menu
2. use the custom context menu example
3. use cursor chat in the context menu

- [x] Unit Tests
- [ ] End to end tests

### Release Notes

- Add a brief release note for your PR here.
2024-02-15 12:10:09 +00:00
.github dev: swap yarn test and test-dev for better dx (#2773) 2024-02-14 16:05:59 +00:00
.husky unbrivate, dot com in (#2475) 2024-01-16 14:38:05 +00:00
.yarn/patches Revert "emojis! 🧑‍🎨 🎨 ✏️ (#2814)" (#2822) 2024-02-13 14:59:59 +00:00
apps Composable custom UI (#2796) 2024-02-15 12:10:09 +00:00
assets Composable custom UI (#2796) 2024-02-15 12:10:09 +00:00
config make CI check for yarn install warnings and fix the peer deps ones we have (#2683) 2024-01-30 11:41:46 +00:00
packages Composable custom UI (#2796) 2024-02-15 12:10:09 +00:00
scripts Composable custom UI (#2796) 2024-02-15 12:10:09 +00:00
.dockerignore unbrivate, dot com in (#2475) 2024-01-16 14:38:05 +00:00
.eslintignore [dotcom] Delete service worker, cache tldraw assets (#2552) 2024-01-19 15:31:01 +00:00
.eslintplugin.js transfer-out: transfer out 2023-04-25 12:01:25 +01:00
.eslintrc.js unbrivate, dot com in (#2475) 2024-01-16 14:38:05 +00:00
.gitignore [dx] add gen docs to gitignore (#2704) 2024-02-01 15:06:37 +00:00
.ignore Composable custom UI (#2796) 2024-02-15 12:10:09 +00:00
.prettierignore Unbiome (#2776) 2024-02-07 16:02:22 +00:00
.prettierrc Unbiome (#2776) 2024-02-07 16:02:22 +00:00
.yarnrc.yml Bump Yarn to 4.0.2 and add version constraints (#2481) 2024-01-18 11:09:17 +00:00
CHANGELOG.md Update CHANGELOG.md [skip ci] 2024-02-13 14:27:20 +00:00
CLA.md Change licenses to tldraw (#2167) 2023-12-19 10:41:01 +00:00
CODE_OF_CONDUCT.md transfer-out: transfer out 2023-04-25 12:01:25 +01:00
CONTRIBUTING.md dev: swap yarn test and test-dev for better dx (#2773) 2024-02-14 16:05:59 +00:00
lazy.config.ts dev: swap yarn test and test-dev for better dx (#2773) 2024-02-14 16:05:59 +00:00
lerna.json Update CHANGELOG.md [skip ci] 2024-02-13 14:27:20 +00:00
LICENSE.md Change licenses to tldraw (#2167) 2023-12-19 10:41:01 +00:00
package.json dev: swap yarn test and test-dev for better dx (#2773) 2024-02-14 16:05:59 +00:00
README.md hello@tldraw.com -> sales@tldraw.com (#2774) 2024-02-07 15:52:18 +00:00
TRADEMARKS.md Change licenses to tldraw (#2167) 2023-12-19 10:41:01 +00:00
yarn.config.cjs Bump Yarn to 4.0.2 and add version constraints (#2481) 2024-01-18 11:09:17 +00:00
yarn.lock Revert "emojis! 🧑‍🎨 🎨 ✏️ (#2814)" (#2822) 2024-02-13 14:59:59 +00:00

tldraw

tldraw

Welcome to the public monorepo for tldraw. tldraw is a library for creating infinite canvas experiences in React. It's the software behind the digital whiteboard tldraw.com.

Local development

The local development server will run our examples app. The basic example will show any changes you've made to the codebase.

To run the local development server, first clone this repo.

Install dependencies:

yarn

Start the local development server:

yarn dev

Open the example project at localhost:5420.

License

tldraw's source code and distributed packages are provided under the non-commercial tldraw license.

This license does not permit commercial use. If you wish to use tldraw in a commercial product or enterprise, you will need to purchase a commercial license. To obtain a commercial license, please contact us at hello@tldraw.com.

To learn more, see our license page.

Trademarks

The tldraw name and logo are trademarks of tldraw. Please see our trademark guidelines for info on acceptable usage.

Community

Have questions, comments or feedback? Join our discord or start a discussion.

Contribution

Please see our contributing guide. Found a bug? Please submit an issue.

Contact

Find us on Twitter at @tldraw or email sales@tldraw.com. You can also join our discord for quick help and support.