tldraw/components/canvas/defs.tsx
Steve Ruiz d1a3860bb1 Fixes a perf-killing deepCompare in context menu
Was deep comparing an array of actual selected shapes, rather than selected shape ids
2021-06-27 10:07:20 +01:00

45 lines
1.1 KiB
TypeScript

import { getShapeStyle } from 'state/shape-styles'
import { getShapeUtils } from 'state/shape-utils'
import React, { memo } from 'react'
import { useSelector } from 'state'
import { getCurrentCamera } from 'utils'
import { DotCircle, Handle } from './misc'
import useShapeDef from 'hooks/useShape'
import useShapesToRender from 'hooks/useShapesToRender'
export default function Defs(): JSX.Element {
const shapeIdsToRender = useShapesToRender()
return (
<defs>
{shapeIdsToRender.map((id) => (
<Def key={id} id={id} />
))}
<DotCircle id="dot" r={4} />
<Handle id="handle" r={4} />
<ExpandDef />
</defs>
)
}
const Def = memo(function Def({ id }: { id: string }) {
const shape = useShapeDef(id)
if (!shape) return null
const style = getShapeStyle(shape.style)
return React.cloneElement(
getShapeUtils(shape).render(shape, { isEditing: false }),
{ id, ...style }
)
})
function ExpandDef() {
const zoom = useSelector((s) => getCurrentCamera(s.data).zoom)
return (
<filter id="expand">
<feMorphology operator="dilate" radius={2 / zoom} />
</filter>
)
}